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Miguel de Cervantes’s experimentation with theatricality is frequently tied to the notion of revelation and disclosure of hidden truths. Drawing the Curtain showcases the elements of theatricality that characterize Cervantes’s prose and analyses the ways in which he uses theatricality in his own literary production. Bringing together the works of well-known scholars, who draw from a variety of disciplines and theoretical approaches, this collection demonstrates how Cervantes exploits revelation and disclosure to create dynamic dramatic moments that surprise and engage observers and readers. Hewing closely to Peter Brook’s notion of the bare or empty stage, Esther Fernández and Adrienne L. Martín argue that Cervantes’s omnipresent concern with theatricality manifests not only in his drama but also in the myriad metatheatrical instances dispersed throughout his prose works. In doing so, Drawing the Curtain sheds light on the ways in which Cervantes forces his readers to engage with themes that are central to his life and works, including love, freedom, truth, confinement, and otherness.
Step-by-step diagrams and captions enable paperfolders at all skill levels to create 104 projects: Buddha, Celtic helmet, Persian slippers, Geisha, and other projects with an international flavor. 1,500 black-and-white illustrations.
"Well-researched and welcome work on the German efforts to train the Chilean army during the Parliamentary Regime (1891-1924). Argues convincingly that what appeared outwardly to be a Prussian-style military was in reality an ill-fed, poorly equipped mili
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In December 1788, in the northern Peruvian city of Trujillo, fifty-one-year-old Spanish Bishop Baltasar Jaime Martínez Compañón stood surrounded by twenty-four large wooden crates, each numbered and marked with its final destination of Madrid. The crates contained carefully preserved zoological, botanical, and mineral specimens collected from Trujillo's steamy rainforests, agricultural valleys, rocky sierra, and coastal desert. To accompany this collection, the Bishop had also commissioned from Indian artisans nine volumes of hand-painted images portraying the people, plants, and animals of Trujillo. He imagined that the collection and the watercolors not only would contribute to his ques...
DIVClearly detailed diagrams and captions explain all the steps for an entire year's worth of projects — from Chanukah dreidels and a menorah with candles, to Passover pyramids and an image of the Red Sea parting. 24 models. /div
Discover how to recycle throwaways into origami art. Twenty-nine well-illustrated transformations include an autumn leaf from a lotto ticket, a flower from a tea bag wrapper, and other inventive treasures.
Artificial intelligence (AI) has become pervasive in most areas of research and applications. While computation can significantly reduce mental efforts for complex problem solving, effective computer algorithms allow continuous improvement of AI tools to handle complexity—in both time and memory requirements—for machine learning in large datasets. Meanwhile, data science is an evolving scientific discipline that strives to overcome the hindrance of traditional skills that are too limited to enable scientific discovery when leveraging research outcomes. Solutions to many problems in medicine and life science, which cannot be answered by these conventional approaches, are urgently needed f...
This book constitutes the thoroughly refereed proceedings of the 7th Iberoamerican Workshop on Human-Computer Interaction, HCI-Collab 2021, held in Sao Paulo, Brazil, in September 2021.* The 15 full and 4 short papers presented in this volume were carefully reviewed and selected from 68 submissions. The papers deal with topics such as emotional interfaces, usability, video games, computational thinking, collaborative systems, IoT, software engineering, ICT in education, augmented and mixed virtual reality for education, gamification, emotional Interfaces, adaptive instruction systems, accessibility, use of video games in education, artificial Intelligence in HCI, among others. *The workshop was held virtually due to the COVID-19 pandemic.