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Domain Adaptation in Computer Vision Applications
  • Language: en
  • Pages: 338

Domain Adaptation in Computer Vision Applications

  • Type: Book
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  • Published: 2017-09-10
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  • Publisher: Springer

This comprehensive text/reference presents a broad review of diverse domain adaptation (DA) methods for machine learning, with a focus on solutions for visual applications. The book collects together solutions and perspectives proposed by an international selection of pre-eminent experts in the field, addressing not only classical image categorization, but also other computer vision tasks such as detection, segmentation and visual attributes. Topics and features: surveys the complete field of visual DA, including shallow methods designed for homogeneous and heterogeneous data as well as deep architectures; presents a positioning of the dataset bias in the CNN-based feature arena; proposes de...

Practical Machine Learning for Computer Vision
  • Language: en
  • Pages: 481

Practical Machine Learning for Computer Vision

This practical book shows you how to employ machine learning models to extract information from images. ML engineers and data scientists will learn how to solve a variety of image problems including classification, object detection, autoencoders, image generation, counting, and captioning with proven ML techniques. This book provides a great introduction to end-to-end deep learning: dataset creation, data preprocessing, model design, model training, evaluation, deployment, and interpretability. Google engineers Valliappa Lakshmanan, Martin Görner, and Ryan Gillard show you how to develop accurate and explainable computer vision ML models and put them into large-scale production using robust...

Computer Vision – ECCV 2012
  • Language: en
  • Pages: 905

Computer Vision – ECCV 2012

  • Type: Book
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  • Published: 2012-09-26
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  • Publisher: Springer

The seven-volume set comprising LNCS volumes 7572-7578 constitutes the refereed proceedings of the 12th European Conference on Computer Vision, ECCV 2012, held in Florence, Italy, in October 2012. The 408 revised papers presented were carefully reviewed and selected from 1437 submissions. The papers are organized in topical sections on geometry, 2D and 3D shape, 3D reconstruction, visual recognition and classification, visual features and image matching, visual monitoring: action and activities, models, optimisation, learning, visual tracking and image registration, photometry: lighting and colour, and image segmentation.

Computer Vision
  • Language: en
  • Pages: 359

Computer Vision

  • Type: Book
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  • Published: 2024-07-30
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  • Publisher: CRC Press

Computer vision has made enormous progress in recent years, and its applications are multifaceted and growing quickly, while many challenges still remain. This book brings together a range of leading researchers to examine a wide variety of research directions, challenges, and prospects for computer vision and its applications. This book highlights various core challenges as well as solutions by leading researchers in the field. It covers such important topics as data-driven AI, biometrics, digital forensics, healthcare, robotics, entertainment and XR, autonomous driving, sports analytics, and neuromorphic computing, covering both academic and industry R&D perspectives. Providing a mix of breadth and depth, this book will have an impact across the fields of computer vision, imaging, and AI. Computer Vision: Challenges, Trends, and Opportunities covers timely and important aspects of computer vision and its applications, highlighting the challenges ahead and providing a range of perspectives from top researchers around the world. A substantial compilation of ideas and state-of-the-art solutions, it will be of great benefit to students, researchers, and industry practitioners.

Computer Vision – ECCV 2018
  • Language: en
  • Pages: 880

Computer Vision – ECCV 2018

  • Type: Book
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  • Published: 2018-10-06
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  • Publisher: Springer

The sixteen-volume set comprising the LNCS volumes 11205-11220 constitutes the refereed proceedings of the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.The 776 revised papers presented were carefully reviewed and selected from 2439 submissions. The papers are organized in topical sections on learning for vision; computational photography; human analysis; human sensing; stereo and reconstruction; optimization; matching and recognition; video attention; and poster sessions.

Computer Vision – ECCV 2020
  • Language: en
  • Pages: 839

Computer Vision – ECCV 2020

The 30-volume set, comprising the LNCS books 12346 until 12375, constitutes the refereed proceedings of the 16th European Conference on Computer Vision, ECCV 2020, which was planned to be held in Glasgow, UK, during August 23-28, 2020. The conference was held virtually due to the COVID-19 pandemic. The 1360 revised papers presented in these proceedings were carefully reviewed and selected from a total of 5025 submissions. The papers deal with topics such as computer vision; machine learning; deep neural networks; reinforcement learning; object recognition; image classification; image processing; object detection; semantic segmentation; human pose estimation; 3d reconstruction; stereo vision; computational photography; neural networks; image coding; image reconstruction; object recognition; motion estimation.

Computer Vision -- ECCV 2014
  • Language: en
  • Pages: 656

Computer Vision -- ECCV 2014

  • Type: Book
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  • Published: 2014-08-14
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  • Publisher: Springer

The seven-volume set comprising LNCS volumes 8689-8695 constitutes the refereed proceedings of the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 363 revised papers presented were carefully reviewed and selected from 1444 submissions. The papers are organized in topical sections on tracking and activity recognition; recognition; learning and inference; structure from motion and feature matching; computational photography and low-level vision; vision; segmentation and saliency; context and 3D scenes; motion and 3D scene analysis; and poster sessions.

The Era of Interactive Media
  • Language: en
  • Pages: 650

The Era of Interactive Media

Interactive Media is a new research field and a landmark in multimedia development. The Era of Interactive Media is an edited volume contributed from world experts working in academia, research institutions and industry. The Era of Interactive Media focuses mainly on Interactive Media and its various applications. This book also covers multimedia analysis and retrieval; multimedia security rights and management; multimedia compression and optimization; multimedia communication and networking; and multimedia systems and applications. The Era of Interactive Media is designed for a professional audience composed of practitioners and researchers working in the field of multimedia. Advanced-level students in computer science and electrical engineering will also find this book useful as a secondary text or reference.

Deep Learning
  • Language: en
  • Pages: 421

Deep Learning

An engaging and accessible introduction to deep learning perfect for students and professionals In Deep Learning: A Practical Introduction, a team of distinguished researchers delivers a book complete with coverage of the theoretical and practical elements of deep learning. The book includes extensive examples, end-of-chapter exercises, homework, exam material, and a GitHub repository containing code and data for all provided examples. Combining contemporary deep learning theory with state-of-the-art tools, the chapters are structured to maximize accessibility for both beginning and intermediate students. The authors have included coverage of TensorFlow, Keras, and Pytorch. Readers will also...

Video Conferencing
  • Language: en
  • Pages: 477

Video Conferencing

The COVID-19 pandemic has reorganized existing methods of exchange, turning comparatively marginal technologies into the new normal. Multipoint videoconferencing in particular has become a favored means for web-based forms of remote communication and collaboration without physical copresence. Taking the recent mainstreaming of videoconferencing as its point of departure, this anthology examines the complex mediality of this new form of social interaction. Connecting theoretical reflection with material case studies, the contributors question practices, politics and aesthetics of videoconferencing and the specific meanings it acquires in different historical, cultural and social contexts.