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First published in 1998. Routledge is an imprint of Taylor & Francis, an informa company.
This book brings together papers of well-known specialists in game theory and adjacent problems. It presents the basic results in dynamic games, stochastic games, applications of game theoretical methods in ecology and economics and methodological aspects of game theory.
The 1st International Congress on Stratigraphy (STRATI 2013), hold in Lisbon, 1–7 July 2013, follows the decision to internationalize the conferences previously organized by the French Committee of Stratigraphy (STRATI), the last one of which was held in Paris in 2010. Thus, the congress possesses both the momentum gained from an established conference event and the excitement of being the first International Congress on Stratigraphy. It is held under the auspices of the International Commission on Stratigraphy (IUGS) and it is envisaged that this first congress will lead to others being held in the future. This book includes all papers accepted for oral or poster presentation at the 1st International Congress on Stratigraphy. Papers include a short abstract, main text, figures, tables and references. Each paper has been reviewed by two internationally renowned scientists.
This book constitutes the refereed proceedings of the 14th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2013, held in Dresden, Germany, in September/October 2013. The 75 revised papers were carefully selected for inclusion in this volume. They provide a comprehensive overview of identified challenges and recent advances in various collaborative network (CN) domains and their applications with a particular focus on the support for reindustrialization. The papers have been organized in the following topical sections: product-service ecosystems; innovation in networks; strategies to build collaborative networks; collaboration related processes and performance; models and meta-models of collaboration; cloud-based support to collaborative networks; collaborative platforms; services and service design; sustainable collaborative networks; event-driven collaborative networks; social-semantic enterprise; and risks and trust.
An examination of revolutions in the Iberian and Italian peninsulas, Sicily and Greece in the 1820s that reveals a popular constitutional culture in the South After the turbulent years of the Napoleonic Wars and the Congress of Vienna’s attempt to guarantee peace and stability across Europe, a new revolutionary movement emerged in the southern peripheries of the continent. In this groundbreaking study, Maurizio Isabella examines the historical moment in the 1820s when a series of simultaneous uprisings took the quest for constitutional government to Portugal, Spain, the Italian peninsula, Sicily and Greece. Isabella places these events in a broader global revolutionary context and, decente...
This volume addresses challenges and solutions in transport and mobility of people and goods with respect to environment, safety, security and socio–economics issues, exploring advanced computational research work and the latest innovations in transport. This book brings together lectures presented at the ECCOMAS Thematic CM3 Conference on Transport held in Jyväskylä, Finland, 25-27 May 2015. It is divided into three parts, I: Reviews and Perspective, II: Computational Methods and Models and III: Translational Research. Each of these parts consists of contributions that present solutions to many transport challenges in this complex, rapidly changing subject. The work contains the latest ...
This book constitutes the refereed proceedings of the 5th International Conference on Tools and Methods for Program Analysis, TMPA 2019, held in Tbilisi, Georgia, in November 2019. The 14 revised full papers and 2 revised short papers presented together with one keynote paper were carefully reviewed and selected from 41 submissions. The papers deal with topics such as software test automation, static program analysis, verification, dynamic methods of program analysis, testing and analysis of parallel and distributed systems, testing and analysis of high-load and high-availability systems, analysis and verification of hardware and software systems, methods of building quality software, tools for software analysis, testing and verification.
What Is Computer Chess Hardware and software that are both able to play the game of chess are required for computer chess. The game of chess played on a computer offers players the chance to develop their skills even when they do not have human opponents to compete against. It also offers options for analysis, amusement, and training. Applications for computer chess that can play at a level equivalent to or higher than that of a chess master are available for hardware ranging from supercomputers to smart phones. There are other chess-playing machines that are available on their own. Free and open-source software like Stockfish, GNU Chess, and Fruit are all downloadable for a variety of compu...
This volume constitutes seleted papers from the 12th International Conference on Text, Speech and Dialogue, TSD 2009, held in Pilsen, Czech Republic, in September 2009. This volume contains a collection of submitted papers presented at the conference which were thoroughly reviewed by three members of the conference reviewing team consisting of more than 40 top specialists in the conference topic areas. A total of 53 accepted papers out of 112 submitted, altogether contributed 127 authors and co-authors, were selected for presentation at the conference by the program committee and then included in this book. Theoretical and more general contributions were presented in common (plenary) sessions. Problem oriented sessions as well as panel discussions then brought together the specialists in limited problem areas with the aim of exchanging knowledge and skills resulting from research projects of all kinds.