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Foundations of Learning Classifier Systems
  • Language: en
  • Pages: 354

Foundations of Learning Classifier Systems

This volume brings together recent theoretical work in Learning Classifier Systems (LCS), which is a Machine Learning technique combining Genetic Algorithms and Reinforcement Learning. It includes self-contained background chapters on related fields (reinforcement learning and evolutionary computation) tailored for a classifier systems audience and written by acknowledged authorities in their area - as well as a relevant historical original work by John Holland.

Learning Classifier Systems
  • Language: en
  • Pages: 238

Learning Classifier Systems

This book constitutes the refereed proceedings of the 5th International Workshop on Learning Classifier Systems, IWLCS 2003, held in Granada, Spain in September 2003 in conjunction with PPSN VII. The 10 revised full papers presented together with a comprehensive bibliography on learning classifier systems were carefully reviewed and selected during two rounds of refereeing and improvement. All relevant issues in the area are addressed.

Advances in Learning Classifier Systems
  • Language: en
  • Pages: 232

Advances in Learning Classifier Systems

  • Type: Book
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  • Published: 2003-08-01
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  • Publisher: Springer

This book constitutes the thoroughly refereed post-proceedings of the 4th International Workshop on Learning Classifier Systems, IWLCS 2001, held in San Francisco, CA, USA, in July 2001. The 12 revised full papers presented together with a special paper on a formal description of ACS have gone through two rounds of reviewing and improvement. The first part of the book is devoted to theoretical issues of learning classifier systems including the influence of exploration strategy, self-adaptive classifier systems, and the use of classifier systems for social simulation. The second part is devoted to applications in various fields such as data mining, stock trading, and power distributionn networks.

Applications of Learning Classifier Systems
  • Language: en
  • Pages: 309

Applications of Learning Classifier Systems

  • Type: Book
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  • Published: 2012-08-13
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  • Publisher: Springer

The field called Learning Classifier Systems is populated with romantics. Why shouldn't it be possible for computer programs to adapt, learn, and develop while interacting with their environments? In particular, why not systems that, like organic populations, contain competing, perhaps cooperating, entities evolving together? John Holland was one of the earliest scientists with this vision, at a time when so-called artificial intelligence was in its infancy and mainly concerned with preprogrammed systems that didn't learn. that, like organisms, had sensors, took Instead, Holland envisaged systems actions, and had rich self-generated internal structure and processing. In so doing he foresaw a...

Learning Classifier Systems
  • Language: en
  • Pages: 344

Learning Classifier Systems

  • Type: Book
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  • Published: 2003-06-26
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  • Publisher: Springer

Learning Classifier Systems (LCS) are a machine learning paradigm introduced by John Holland in 1976. They are rule-based systems in which learning is viewed as a process of ongoing adaptation to a partially unknown environment through genetic algorithms and temporal difference learning. This book provides a unique survey of the current state of the art of LCS and highlights some of the most promising research directions. The first part presents various views of leading people on what learning classifier systems are. The second part is devoted to advanced topics of current interest, including alternative representations, methods for evaluating rule utility, and extensions to existing classifier system models. The final part is dedicated to promising applications in areas like data mining, medical data analysis, economic trading agents, aircraft maneuvering, and autonomous robotics. An appendix comprising 467 entries provides a comprehensive LCS bibliography.

Philosophy and Simulation
  • Language: en
  • Pages: 213

Philosophy and Simulation

In this groundbreaking book, Manuel DeLanda analyzes different genres of simulation, from cellular automata and generic algorithms to neural nets and multi-agent systems, as a means to conceptualize the space of possibilities associated with casual and other capacities. This remarkably clear philosophical discussion of a rapidly growing field, from a thinker at the forefront of research at the interface of science and the humanities, is a must-read for anyone interested in the philosophies of technology, emergence and science at all levels.

Anticipatory Learning Classifier Systems
  • Language: en
  • Pages: 197

Anticipatory Learning Classifier Systems

Anticipatory Learning Classifier Systems describes the state of the art of anticipatory learning classifier systems-adaptive rule learning systems that autonomously build anticipatory environmental models. An anticipatory model specifies all possible action-effects in an environment with respect to given situations. It can be used to simulate anticipatory adaptive behavior. Anticipatory Learning Classifier Systems highlights how anticipations influence cognitive systems and illustrates the use of anticipations for (1) faster reactivity, (2) adaptive behavior beyond reinforcement learning, (3) attentional mechanisms, (4) simulation of other agents and (5) the implementation of a motivational ...

Rule-Based Evolutionary Online Learning Systems
  • Language: en
  • Pages: 279

Rule-Based Evolutionary Online Learning Systems

  • Type: Book
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  • Published: 2006-01-04
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  • Publisher: Springer

Rule-basedevolutionaryonlinelearningsystems,oftenreferredtoasMichig- style learning classi?er systems (LCSs), were proposed nearly thirty years ago (Holland, 1976; Holland, 1977) originally calling them cognitive systems. LCSs combine the strength of reinforcement learning with the generali- tion capabilities of genetic algorithms promising a ?exible, online general- ing, solely reinforcement dependent learning system. However, despite several initial successful applications of LCSs and their interesting relations with a- mal learning and cognition, understanding of the systems remained somewhat obscured. Questions concerning learning complexity or convergence remained unanswered. Performanc...

Strength or Accuracy: Credit Assignment in Learning Classifier Systems
  • Language: en
  • Pages: 315

Strength or Accuracy: Credit Assignment in Learning Classifier Systems

Classifier systems are an intriguing approach to a broad range of machine learning problems, based on automated generation and evaluation of condi tion/action rules. Inreinforcement learning tasks they simultaneously address the two major problems of learning a policy and generalising over it (and re lated objects, such as value functions). Despite over 20 years of research, however, classifier systems have met with mixed success, for reasons which were often unclear. Finally, in 1995 Stewart Wilson claimed a long-awaited breakthrough with his XCS system, which differs from earlier classifier sys tems in a number of respects, the most significant of which is the way in which it calculates th...

Artificial Intelligence & Games
  • Language: en
  • Pages: 390

Artificial Intelligence & Games

As has been pointed out by several industrial game AI developers the lack of behavioral modularity across games and in-game tasks is detrimental for the development of high quality AI [605, 171]. An increasingly popular method for ad-hoc behavior authoring that eliminates the modularity limitations of FSMs and BTs is the utility-based AI approach which can be used for the design of control and decision making systems in games [425, 557]. Following this approach, instances in the game get assigned a particular utility function that gives a value for the importance of the particular instance [10, 169]. For instance, the importance of an enemy being present at a particular distance or the impor...