You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Science fiction has always challenged readers with depictions of the future. Can the genre actually provide glimpses of the world of tomorrow? This collection of fifteen international and interdisciplinary essays examines the genre's predictions and breaks new ground by considering the prophetic functions of science fiction films as well as SF literature. Among the texts and topics examined are classic stories by Murray Leinster, C. L. Moore, and Cordwainer Smith; 2001: A Space Odyssey and its sequels, Japanese anime and Hong Kong cinema; and electronic fiction.
The volume is inspired by Gilles Deleuze's philosophical project, which builds on the critique of European Humanism and opens up inspiring new perspectives for the renewal of the field.
World Weavers is the first ever study on the relationship between globalization and science fiction. Scientific innovations provide citizens of different nations with a unique common ground and the means to establish new connections with distant lands. This study attempts to investigate how our world has grown more and more interconnected not only due to technological advances, but also to a shared interest in those advances and to what they might lead to in the future. Science fiction has long been both literally and metaphorically linked to the emerging global village. It now takes on the task of exploring how the cybernetic revolution might transform the world and keep it one step ahead of the real world, despite ever-accelerating developments. As residents of a world that is undeniably globalized, science-fictional and virtual, it is incumbent on us to fully understand just how we came to live in such a world, and to envisage where this world may be heading next. World Weavers represents one small but significant step toward achieving such knowledge.
How should we regard the contemporary proliferation of images? Today, visual information is available as projected, printed and on-screen imagery, in the forms of video games, scientific data, virtual environments and architectural renderings. Fearful and anti-visualist responses to this phenomenon abound. Spread by digital technologies, images are thought to threaten the word and privilege surface value over content. Yet as they multiply, images face unprecedented competition for attention. This book explores the opportunities that can arise from the ubiquity of visual stimuli. It reveals that 'technovisuality' - the fusion of digital technology with the visual - can work 'wonders'; not so much dazzling audiences with special effects as reviving our enchantment with popular culture. Introducing a new term for an entirely new field of academic study, this book reveals the centrality of 'technovisuality' in 21st century life.
Language-specific entries relate to the interaction between the Chinese-speaking and English-speaking communities of Hong Kong. At the same time, the work draws on Western knowledge and experience with translation studies in general. This book is a valuable reference for translators, scholars, and students of translation studies.
The Windownesian series features the adventures of the university student Jonathan Wills with his friends Meander, Athena, Zedekiah, as well as his roommates Alex the AI and Bobby the Alien. Each chapter centres around one topic, recording our characters experiencing it, and discussing it. “I still love my motherland and the sensible people living in it. But there’re dark histories I’m ashamed of and selfish people I avoid.” This is Chapter 10 centring national identity which foregrounds the conflicts Jonathan faces when interacting with people of his bloodline. “I’d rather be an incomplete human than a somewhat robot”, the attitude of Jonathan on prosthetics. Chapter 11 is whe...
In the blockbuster film Avatar, science fiction and the technological prowess of director James Cameron meet in a heady concoction that, while visually ravishing, could easily be dismissed as "eye candy." While critics most frequently acclaimed its breakthrough 3-D technology, close scrutiny of the film raises provocative questions about the relationship between mind and body, appearance and reality. It brings into focus the relationships of humans to their technology, their planet, and each other and highlights the nature and potential of film itself. This work explores the theoretical and philosophical issues brought to bear in Avatar, exploring the spaces between human and machine; technology and nature; chick flick and action-adventure; and old-fashioned storytelling and cutting-edge technology. Central to the book's analysis is an examination of the extent to which Avatar melds the seer and the seen, illuminating an alternative visual paradigm. Instructors considering this book for use in a course may request an examination copy here.
In culture and scholarship, science-fictional worlds are perceived as unrealistic and altogether imaginary. Seo-Young Chu offers a bold challenge to this perception of the genre, arguing instead that science fiction is a form of “high-intensity realism” capable of representing non-imaginary objects that elude more traditional, “realist” modes of representation. Powered by lyric forces that allow it to transcend the dichotomy between the literal and the figurative, science fiction has the capacity to accommodate objects of representation that are themselves neither entirely figurative nor entirely literal in nature. Chu explores the globalized world, cyberspace, war trauma, the Korean...
This book gathers together many of the illuminating essays on science fiction and fantasy film penned by a major critic in the SF field. The pieces are roughly organized in the chronological order of when the movies and television programs being discussed first appeared, with essays providing more general overviews clustered near the beginning and end of the volume, to provide the overall aura of a historical survey. Although this book does not pretend to provide a comprehensive history of science fiction and fantasy films, it does intermingle analyses of films and TV programs with some discussions of related plays, novels, stories, and comic books, particularly in the essays on This Island Earth and 2001: A Space Odyssey and its sequels. Inciteful, entertaining, and full of intelligent and witty observations about science fiction and its sometimes curious relationship with the visual media, these essays will both delight and entertain critics, fans, and viewers alike.