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Corruption and Good Governance in Asia
  • Language: en
  • Pages: 297

Corruption and Good Governance in Asia

  • Type: Book
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  • Published: 2007-05-07
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  • Publisher: Routledge

Bringing together contributions on the nature of corruption in East and Southeast Asia, this edited volume examines the means of limiting and ultimately eliminating corruption at a national and international level. Taking a country by country approach the text explores: the concept of corruption, now and in the past recent experiences of Asian countries at the macro- and micro-levels practical local and international measures to constrain corruption. The volume outlines key principles of good governance and the policies and practices essential for their application. As such, it represents an extremely valuable contribution to our understanding of corruption and how to tackle the problem.

Curriculum, Learning, and Teaching Advancements in Online Education
  • Language: en
  • Pages: 359

Curriculum, Learning, and Teaching Advancements in Online Education

  • Type: Book
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  • Published: 2013-02-28
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  • Publisher: IGI Global

Although web-based technologies have greatly influenced our society, only recently has its impact affected educational practices. Curriculum, Learning, and Teaching Advancements in Online Education highlights the models and frameworks that have been effective in the development of online education into the classroom. By bringing together knowledge and experience, this book allows educational technologies to be evaluated in a more dynamic context. It is suitable for teachers, researchers, and academic experts interested in rethinking the fundamental processes of teaching and learning.

Handbook of Research on Immersive Digital Games in Educational Environments
  • Language: en
  • Pages: 719

Handbook of Research on Immersive Digital Games in Educational Environments

  • Type: Book
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  • Published: 2018-08-31
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  • Publisher: IGI Global

Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it is important to disseminate research trends and innovations in this field. The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes.

Rapid Automation: Concepts, Methodologies, Tools, and Applications
  • Language: en
  • Pages: 1597

Rapid Automation: Concepts, Methodologies, Tools, and Applications

  • Type: Book
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  • Published: 2019-03-01
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  • Publisher: IGI Global

Through expanded intelligence, the use of robotics has fundamentally transformed the business industry. Providing successful techniques in robotic design allows for increased autonomous mobility, which leads to a greater productivity and production level. Rapid Automation: Concepts, Methodologies, Tools, and Applications provides innovative insights into the state-of-the-art technologies in the design and development of robotics and their real-world applications in business processes. Highlighting a range of topics such as workflow automation tools, human-computer interaction, and swarm robotics, this multi-volume book is ideally designed for computer engineers, business managers, robotic developers, business and IT professionals, academicians, and researchers.

Game Design Issues, Trend and Challenges (UTeM Press)
  • Language: en
  • Pages: 164

Game Design Issues, Trend and Challenges (UTeM Press)

  • Type: Book
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  • Published: 2019-01-10
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  • Publisher: UTeM Press

Game Design Issues, Trend and Challenges is a book of chapter containing articles written by some authors who have been involved in research related to game design. The contents of this book begins with the presentation of issues in game design, in the game design trend and end up with challenges in game design in the future. This book is expected to be a reference to students, researchers and individuals involved directly in the game design industry or who are interested in the field of game development.

Intelligent Tutoring Systems
  • Language: en
  • Pages: 464

Intelligent Tutoring Systems

  • Type: Book
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  • Published: 2010-05-29
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  • Publisher: Springer

The 10th International Conference on Intelligent Tutoring Systems, ITS 2010, cont- ued the bi-annual series of top-flight international conferences on the use of advanced educational technologies that are adaptive to users or groups of users. These highly interdisciplinary conferences bring together researchers in the learning sciences, computer science, cognitive or educational psychology, cognitive science, artificial intelligence, machine learning, and linguistics. The theme of the ITS 2010 conference was Bridges to Learning, a theme that connects the scientific content of the conf- ence and the geography of Pittsburgh, the host city. The conference addressed the use of advanced technolog...

Image and Graphics
  • Language: en
  • Pages: 841

Image and Graphics

This three-volume set LNCS 11901, 11902, and 11903 constitutes the refereed conference proceedings of the 10thth International Conference on Image and Graphics, ICIG 2019, held in Beijing, China, in August 2019. The 183 full papers presented were selected from 384 submissions and focus on advances of theory, techniques and algorithms as well as innovative technologies of image, video and graphics processing and fostering innovation, entrepreneurship, and networking.

Online Assessment, Measurement, and Evaluation
  • Language: en
  • Pages: 356

Online Assessment, Measurement, and Evaluation

  • Type: Book
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  • Published: 2006-01-01
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  • Publisher: IGI Global

"This book provides a view of the possibilities and challenges facing online educators and evaluators in the 21st century"--Provided by publisher.

Biometric Recognition
  • Language: en
  • Pages: 755

Biometric Recognition

  • Type: Book
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  • Published: 2018-08-08
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  • Publisher: Springer

The LNCS volume 10996 constitutes the proceedings of the 13th Chinese Conference on Biometric Recognition, held in Urumchi, China, in August 2018. The 79 regular papers presented in this book were carefully reviewed and selected from 112 submissions. The papers cover a wide range of topics such as Biometrics, Speech recognition, Activity recognition and understanding, Online handwriting recognition, System forensics, Multi-factor authentication, Graphical and visual passwords.