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Dynamic Simulations of Multibody Systems
  • Language: en
  • Pages: 387

Dynamic Simulations of Multibody Systems

This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid body systems. It focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic simulation engines that can be used to generate convincing animations of physical events involving particles and rigid bodies. It can also be used to produce accurate simulations of mechanical systems, such as a robotic parts feeder. The book is intended for researchers in computer graphics, computer animation, computer-aided mechanical design and modeling software developers.

Solid Modeling by Computers
  • Language: en
  • Pages: 386

Solid Modeling by Computers

This book contains the papers presented at the international research sympo sium "Solid Modeling by Computers: From Theory to Applications," held at the General Motors Research Laboratories on September 25-27, 1983. This was the 28th syposium in aseries which the Research Laboratories began sponsor ing in 1957. Each symposium has focused on a topic that is both under active study at the Research Laboratories and is also of interest to the larger technical community. Solid modeling is still a very young research area, young even when com pared with other computer-related research fields. Ten years ago, few people recognized the importance of being able to create complete and unambiguous compu...

Modeling in Computer Graphics
  • Language: en
  • Pages: 465

Modeling in Computer Graphics

In the history of technology, many fields have passed from an initial stage of empirical recipes to a mature stage where work is based on formal theories and procedures. This transition is made possible through a process called "modeling". Also Computer Graphics as a separate field of Computer Science makes extensive use of formal theories and procedures of modeling, often derived from related disciplines such as mathematics and physics. Modeling makes different application results consistent, unifying varieties of techniques and formal approaches into a smaller number of models by generalizing and abstracting the knowledge in Computer Graphics. This volume presents a selection of research papers submitted to the conference "Modeling in Computer Graphics: Methods and Applications" held at the Research Area of the National Research Council in Genoa, Italy, on June 28 -July 1, 1993. This meeting was the ideal continuation of a previous conference organized in Tokyo, Japan, in April 1991. The success and the variety of research themes discussed at that meeting suggested to promote a new working conference on methods and applications of modeling to be held in Italy two years later.

Handbook of Collective Robotics
  • Language: en
  • Pages: 948

Handbook of Collective Robotics

  • Type: Book
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  • Published: 2013-05-29
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  • Publisher: CRC Press

This book is devoted to mechatronic, chemical, bacteriological, biological, and hybrid systems, utilizing cooperative, networked, swarm, self-organizing, evolutionary and bio-inspired design principles and targeting underwater, ground, air, and space applications. It addresses issues such as open-ended evolution, self-replication, self-development, reliability, scalability, energy foraging, adaptivity, and artificial sociality. The book has been prepared by 52 authors from world-leading research groups in 14 countries. This book covers not only current but also future key technologies and is aimed at anyone who is interested in learning more about collective robotics and how it might affect our society.

Computer-Generated Images
  • Language: en
  • Pages: 495

Computer-Generated Images

Research, development, and applications in computer graphics have dramatically expanded in recent years. Because of decreasing prices, superior hardware is now being used and image quality is better than ever. Many people now require image-synthesis techniques and software for their applicaions. Moreover, the techniques of computer ani mation have become very popular. In this book, we present a wide range of applications of computer graphics. This book is a collection of 44 papers in various areas of computer graphics selected from papers presented at Graphics Interface '85. Graphics Interface '85, held from May 27 to 31 in Montreal, was the first truly international computer graphics confer...

Algorithmic Foundations of Robotics XII
  • Language: en
  • Pages: 931

Algorithmic Foundations of Robotics XII

This book presents the outcomes of the 12th International Workshop on the Algorithmic Foundations of Robotics (WAFR 2016). WAFR is a prestigious, single-track, biennial international meeting devoted to recent advances in algorithmic problems in robotics. Robot algorithms are an important building block of robotic systems and are used to process inputs from users and sensors, perceive and build models of the environment, plan low-level motions and high-level tasks, control robotic actuators, and coordinate actions across multiple systems. However, developing and analyzing these algorithms raises complex challenges, both theoretical and practical. Advances in the algorithmic foundations of rob...

RANN 2: Improving productivity
  • Language: en
  • Pages: 144

RANN 2: Improving productivity

  • Type: Book
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  • Published: 1977
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  • Publisher: Unknown

None

RANN 2
  • Language: en
  • Pages: 402

RANN 2

  • Type: Book
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  • Published: 1977
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  • Publisher: Unknown

None

Design, Representations, and Processing for Additive Manufacturing
  • Language: en
  • Pages: 136

Design, Representations, and Processing for Additive Manufacturing

The wide diffusion of 3D printing technologies continuously calls for effective solutions for designing and fabricating objects of increasing complexity. The so called "computational fabrication" pipeline comprises all the steps necessary to turn a design idea into a physical object, and this book describes the most recent advancements in the two fundamental phases along this pipeline: design and process planning. We examine recent systems in the computer graphics community that allow us to take a design idea from conception to a digital model, and classify algorithms that are necessary to turn such a digital model into an appropriate sequence of machining instructions.

From Geometric Modeling to Shape Modeling
  • Language: en
  • Pages: 241

From Geometric Modeling to Shape Modeling

  • Type: Book
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  • Published: 2013-03-14
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  • Publisher: Springer

IFIP Working Group 5.2 has organized a series of workshops aimed at presenting and discussing current issues and future perspectives of Geometric Modeling in the CAD environment. From Geometric Modeling to Shape Modeling comprises the proceedings of the seventh GEO workshop, which was sponsored by the International Federation for Information Processing (IFIP) and held in Parma, Italy in October 2000. The workshop looked at new paradigms for CAD including the evolution of geometric-centric CAD systems, modeling of non-rigid materials, shape modeling, geometric modeling and virtual prototyping, and new methods of interaction with geometric models. The seventeen included papers provide an inter...