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Linux Application Development
  • Language: en

Linux Application Development

Linux Application Development, Second Edition, is the definitive reference for Linux programmers at all levels of experience, including C programmers moving from other operating systems. Building on their widely praised first edition, leading Linux programmers Michael Johnson and Erik Troan systematically present the key APIs and techniques you need to create robust, secure, efficient software or to port existing code to Linux. Linux Application Development is divided into four parts. Part 1 introduces you to Linux(the operating system, licenses, and documentation. Part 2 covers the most important aspects of the development environment(the compilers, linker, loader, and debugging tools. Part 3-the heart of the book-describes the interface to the kernel and to the core system libraries, including discussion of the process model, file handling, directory operations, signal processing (including the Linux signal API), job control, the POSIX(termios interface, sockets, and the Linux console. Part 4 describes important development libraries with interfaces more independent of the kernel. The source code from the book is freely available at http://www.awl.com/cseng/books/lad.

AUUGN
  • Language: en
  • Pages: 40

AUUGN

  • Type: Magazine
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  • Published: 1999-06
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  • Publisher: Unknown

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AUUGN
  • Language: en
  • Pages: 50

AUUGN

  • Type: Magazine
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  • Published: 1999-08
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  • Publisher: Unknown

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AUUGN
  • Language: en
  • Pages: 44

AUUGN

  • Type: Magazine
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  • Published: 1999-02
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  • Publisher: Unknown

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AUUGN
  • Language: en
  • Pages: 48

AUUGN

  • Type: Magazine
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  • Published: 1998-11
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  • Publisher: Unknown

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Cybernetics Oriented Programming (CYBOP)
  • Language: en
  • Pages: 537

Cybernetics Oriented Programming (CYBOP)

  • Type: Book
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  • Published: 2006
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  • Publisher: CYBOP

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How to Build a Beowulf
  • Language: en
  • Pages: 268

How to Build a Beowulf

  • Type: Book
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  • Published: 1999-05-13
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  • Publisher: MIT Press

This how-to guide provides step-by-step instructions for building aBeowulf-type computer, including the physical elements that make up aclustered PC computing system, the software required (most of which isfreely available), and insights on how to organize the code to exploitparallelism. Supercomputing research—the goal of which is to make computers that are ever faster and more powerful—has been at the cutting edge of computer technology since the early 1960s. Until recently, research cost in the millions of dollars, and many of the companies that originally made supercomputers are now out of business.The early supercomputers used distributed computing and parallel processing to link pr...

Guide to U.S. Foundations, Their Trustees, Officers, and Donors
  • Language: en
  • Pages: 2484

Guide to U.S. Foundations, Their Trustees, Officers, and Donors

  • Type: Book
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  • Published: 2006
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  • Publisher: Unknown

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Programming Linux Games
  • Language: en
  • Pages: 435

Programming Linux Games

Explains how to build a scrolling game engine, play sound effects, manage compressed audio streams, build multiplayer games, construct installation scripts, and distribute games to the Linux community.

Microtimes
  • Language: en
  • Pages: 508

Microtimes

  • Type: Book
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  • Published: 1998
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  • Publisher: Unknown

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