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'A ground-breaking and extraordinary novel . . . Hanrahan has an astonishing imagination' Peter McLean, author of Priest of Bones 'Mind-blowingly stellar in every respect . . . Fantasy readers, be wise and buy this book, because there's simply nothing like it' Novel Notions ***** The city of Guerdon stands eternal. A refuge from the war that rages beyond its borders. But in the ancient tunnels deep beneath its streets, a malevolent power has begun to stir. The fate of the city rests in the hands of three thieves. They alone stand against the coming darkness. As conspiracies unfold and secrets are revealed, their friendship will be tested to the limit. If they fail, all will be lost and the s...
'HANRAHAN HAS AN ASTONISHING IMAGINATION' Peter McLean, author of Priest of Bones With his acclaimed debut, The Gutter Prayer, Gareth Hanrahan introduced a world of sorcerers and thieves, broken gods and dangerous magic. Now this epic tale continues in The Shadow Saint, the gripping second novel in the Black Iron Legacy. As the Godswar draws ever closer and tensions within the city escalate, how long will the people of Guerdon be able to keep their enemies at bay? Praise for The Gutter Prayer: 'Captivating' Nicholas Eames 'Masterful drama, expert dialogue, brilliant characters' Fantasy Book Review 'Absolutely stunning' Michael R. Fletcher 'I await the sequel with keenest anticipation' Anthony Ryan 'Mind-blowingly stellar in every respect' Novel Notions 'A gripping, darkly inventive tale' James Islington 'A mercurial masterpiece . . . Astounding' Fantasy Hive 'Put simply, you need to read this' The Fantasy Inn 'Undoubtedly, the debut of the year' Booknest
Wilderland awakens With the threat of Smaug removed and the Misty Mountain Orcs driven back into their foul mountain holds the Free Peoples are seizing the opportunity to reclaim the region. Kings extend their realms boundaries merchants open up trade routes to long-sundered markets and previously strained relations blossom into true alliances. At the forefront of this resurgence are adventurers. Whether they are rediscovering isolated communities battling the remnants of the Shadow or exploring the land and opening it up for others to follow groups of Heroes are proving instrumental in the taming of the Wild.
The dark empire of Granbretan has conquered much of the world with its twisted science and vast armies, directed by the animal-masked nobles who mark their bestial natures on their faces as well as in their hearts. The small Duchy of the Kamarg, ruled by the noble Count Brass has managed to endure the endless sieges and plots unleashed by Granbretan against that rogue state. The warrior called Hawkmoon was once an assassin sent to kill Count Brass, his hand forced by the fiendish black jewel that sent its foul tendrils burrowing into his brain. But then he discovered his destiny as the Eternal Champion and held the Runestaff, and magic and hope returned to the world! Continuing the Eternal Champion rpg line, the Hawkmoon rpg takes players to our distant future, to a realm where science battles sorcery!
Enter a place born from all of Lovecrafts creations, and governed by servitors of the Old Ones.
There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.
Can you kill the dungeon before it kills you?
CAPITAL LAUNDRY SERVICES - WHAT NEEDS TO BE CLEANED UP? There are things out there, in the weirder reaches of space-time where reality is an optional extra. Horrible things, usually with tentacles. Al-Hazred glimpsed them, John Dee summoned them, HP Lovecraft wrote about them, and Alan Turing mapped the paths from our universe to theirs. The right calculation can call up entities from other, older universes, or invoke their powers. Invisibility? Easy! Animating the dead? Trivial! Binding lesser demons to your will? Easily doable! Opening up the way for the Great Old Ones to come through and eat our brains? Unfortunately, much too easy. That's where the Laundry comes in - it's a branch of the...
'Hanrahan's outstanding first outing in the Lands of the Firstborn series will thrill fantasy readers' Booklist, starred review THE SWORD CARES NOT WHO IT CUTS Many years ago, Sir Aelfric and his nine companions saved the world, seizing the Dark Lord's cursed weapons, along with his dread city of Necrad. That was the easy part. Now, when Aelfric - keeper of the cursed sword Spellbreaker - learns of a new and terrifying threat, he seeks the nine heroes once again. But they are wandering adventurers no longer. Yesterday's eager heroes are today's weary leaders - and some have turned to the darkness, becoming monsters themselves. If there's one thing Aelfric knows, it's slaying monsters. Even i...