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Worth-Focused Design, Book 2
  • Language: en
  • Pages: 203

Worth-Focused Design, Book 2

This book introduces the concept of worth for design teams, relates it to experiences and outcomes, and describes how to focus on worth when researching and expressing design opportunities for generous worth. Truly interdisciplinary teams also need an appropriate common language, which was developed in the companion book Worth-Focused Design, Book 1: Balance, Integration, and Generosity (Cockton, 2020a). Its new lexicon for design progressions enables a framework for design and evaluation that works well with a worth focus. Design now has different meanings based upon the approach of different disciplinary practices. For some, it is the creation of value. For others, it is the conception and...

Worth-Focused Design, Book 1
  • Language: en
  • Pages: 143

Worth-Focused Design, Book 1

Design now has many meanings. For some, it is the creation of value. For others, it is the conception and creation of artefacts. For still others it is fitting things to people. These differences reflect disciplinary values that both overlap and diverge. All involve artefacts: we always design things. Each definition considers people and purpose in some way. Each handles evaluation differently, measuring against aesthetics, craft standards, specifications, sales, usage experiences, or usage outcomes. There are both merits and risks in these differences, without an appropriate balance. Poor balance can result from professions claiming the centre of design for their discipline, marginalising o...

Maturing Usability
  • Language: en
  • Pages: 447

Maturing Usability

This book provides an understanding of how current research and practice has contributed towards improving quality issues in software, interaction and value. The book includes chapters on new methods/approaches that will enhance the field of usability. A balance between theoretical and empirical approaches is maintained throughout, and all those interested in exploring usability issues in human-computer interaction will find this a very useful book.

People and Computers
  • Language: en

People and Computers

Human Computer Interaction (HCI) is the scientific field that is concerned with every aspect of the relationship between computers and people (individuals, groups and society). This volume provides an overview of the very latest, state-of-the-art developments in the field. It contains the refereed papers and reports from the 1994 meeting of the British Computer Society's HCI group. A broad range of HCI-related topics are covered, including interactive systems development, user interface design, user modeling, tools, hypertext and CSCW. Because both research and commercial perspectives are considered, the book will be essential for all researchers, designers and manufacturers who need to keep abreast of developments in HCI.

People and Computers XIV — Usability or Else!
  • Language: en
  • Pages: 447

People and Computers XIV — Usability or Else!

Currently we are at the beginnings of widespread wireless connectivity and ubiquitous computing. The Web is merging with a variety of technologies: cell phones, laptop computers, hand held organisers, information appliances, and GPS and other sensors. The capability for access anytime and anywhere is here. The increasing frequency of cell phone calls at inappropriate times testifies that people no longer can easily control access. Devices can determine where they are located and can make a range of information available to users as well as make users available to others or their devices. We have proposed a general technique that promises to assist in mediating access. It capitalises on advan...

People and Computers
  • Language: en
  • Pages: 444

People and Computers

Human Computer Interaction (HCI) is concerned with every aspect of the relationship between computers and people (individuals, groups and society). The annual meeting of the British Computer Society's HCI group is recognised as one of the main venues for discussing recent trends and issues. This volume contains refereed papers and reports from the 1994 meeting. A broad range of HCI related topics are covered, including interactive systems development, user interface design, user modelling, tools, hypertext and CSCW. Both research and commercial perspectives are considered, making the book essential for all researchers, designers and manufacturers who need to keep abreast of developments in HCI.

Human-computer Interaction, INTERACT '99
  • Language: en
  • Pages: 744

Human-computer Interaction, INTERACT '99

  • Type: Book
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  • Published: 1999
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  • Publisher: IOS Press

This text provides an overview of leading-edge developments in the field of human-computer interaction. It includes contributions from many key areas that are influencing the use of computers. Sections include speech technology, interaction with mobile and hand-held computers, e-business, web-based systems, virtual reality and haptic interfaces.

Engineering for Human-Computer Interaction
  • Language: en
  • Pages: 382

Engineering for Human-Computer Interaction

  • Type: Book
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  • Published: 2013-06-05
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  • Publisher: Springer

The aim of IFIP Working Group 2.7 (13.4) for User Interface Engineering is to investigate the nature, concepts and construction of user interfaces for software systems. The group's scope is: • developing user interfaces based on knowledge of system and user behaviour; • developing frameworks for reasoning about interactive systems; and • developing engineering models for user interfaces. Every three years, the group holds a "working conference" on these issues. The conference mixes elements of a regular conference and a workshop. As in a regular conference, the papers describe relatively mature work and are thoroughly reviewed. As in a workshop, the audience is kept small, to enable in...

Integrating User-Centred Design in Agile Development
  • Language: en
  • Pages: 276

Integrating User-Centred Design in Agile Development

  • Type: Book
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  • Published: 2016-09-30
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  • Publisher: Springer

This book examines the possibilities of incorporating elements of user-centred design (UCD) such as user experience (UX) and usability with agile software development. It explores the difficulties and problems inherent in integrating these two practices despite their relative similarities, such as their emphasis on stakeholder collaboration. Developed from a workshop held at NordiCHI in 2014, this edited volume brings together researchers from across the software development, UCD and creative design fields to discuss the current state-of-the-art. Practical case studies of integrating UCD in Agile development across diverse contexts are presented, whilst the different futures for UCD and other design practices in the context of agile software development are identified and explored. Integrating User Centred Design in Agile Development will be ideal for researchers, designers and academics who are interested in software development, user-centred design, agile methodologies and related areas.

People and Computers XV — Interaction without Frontiers
  • Language: en
  • Pages: 593

People and Computers XV — Interaction without Frontiers

In 2001 AFIHM and the British HCI Group combined their annual conferences, bringing together the best features of each organisation's separate conference series, and providing a special opportunity for the French- and English-speaking HCI communities to interact. This volume contains the full papers presented at IHM-HCI 2001, the 15th annual conference of the British HCI group, a specialist group of the British Computer Society and the 14th annual conference of the Association Francophone d'interaction Homme-Machine, an independent association for any French-speaking person who is interested in Human-Computer Interaction. Human-Computer Interaction is a discipline well-suited to such a multi...