You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
None
Colorado's backcountry is habitat for all sorts of game animals, big and small. This guide discusses different land regulations and lists the permits needed to hunt in national forests. It also provides detailed directions and maps to get you to the best places to hunt.
This new title in Bradt's distinctive series of Slow travel guides to regions of Britain is the only general guide to focus exclusively on Exmoor, covering all of the national park plus towns and villages just outside the boundary. Written by expert resident author Hilary Bradt, coast and moorland, hiking, wildlife and birdwatching are all covered, as are food and drink, historical background and culture both present and past, including Lorna Doone (and Doone country), Wordsworth and Shelley. Divided into ten regions and complete with 13 walks with maps, Bradt's Slow Travel Exmoor National Park also covers National Trust villages and nature reserves, little-known attractions such as private ...
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
None
In this detailed field guide, Mulder and Kloosterboer use 30 travel stories to explain exactly where even the smallest James Bond film scene was shot.