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Dominion
  • Language: en
  • Pages: 537

Dominion

Dominion is the first anthology of speculative fiction and poetry by Africans and the African Diaspora. An old god rises up each fall to test his subjects. Once an old woman's pet, a robot sent to mine an asteroid faces an existential crisis. A magician and his son time-travel to Ngoni country and try to change the course of history. A dead child returns to haunt his grieving mother with terrifying consequences. Candace, an ambitious middle manager, is handed a project that will force her to confront the ethical ramifications of her company's latest project—the monetization of human memory. Osupa, a newborn village in pre-colonial Yorubaland populated by refugees of war, is recovering afte...

Deadlands: Worms
  • Language: en
  • Pages: 68

Deadlands: Worms

Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Ronan Lynch wasn't looking for trouble when he came to the small town of Hilton Springs, Nevada. Of course, he hadn't counted on running into his old "friend" Texas Ranger Hank Ketchum. Or on being in a town on the verge of being overrun by Mojave rattlers. It's up to Ronan and Hank to put a stop to them -- or end up as worm food in a very literal way!

Corwyl
  • Language: en
  • Pages: 100

Corwyl

  • Type: Book
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  • Published: 2004-03
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  • Publisher: Unknown

This companion book to Bow & Blade fully details a wood elf village designed to fit easily in any fantasy campaign setting. The remote tree-top village makes an excellent home base for a wilderness-based campaign, or an exotic place for existing characters to visit. The current political and religious crisis offers a starting point for play, while the many adventure seeds and plot hooks ensure that Corwyl will remain interesting for the life of the campaign. In addition to over 40 fully detailed NPCs and a complete description of the village, Corwyl includes supporting source material like new classes, feats, and spells. Corwyl: Village of the Wood Elves has something to offer any d20 fantasy campaign.

Weird Westerns
  • Language: en
  • Pages: 526

Weird Westerns

2021 Top Ten Finalist for the Locus Awards in Nonfiction Joshua Smith's chapter "Uncle Tom's Cabin Showdown" won the 2021 Don D. Walker Prize from the Western Literature Association Weird Westerns is an exploration of the hybrid western genre--an increasingly popular and visible form that mixes western themes, iconography, settings, and conventions with elements drawn from other genres, such as science fiction, horror, and fantasy. Despite frequent declarations of the western's death, the genre is now defined in part by its zombie-like ability to survive in American popular culture in weird, reanimated, and reassembled forms. The essays in Weird Westerns analyze a wide range of texts, includ...

Wrath and Rage
  • Language: en
  • Pages: 84

Wrath and Rage

  • Type: Book
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  • Published: 2006-06-20
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  • Publisher: Unknown

The biggest, meanest, dumbest race in d20 is back for another round. The orc has long been a punching bag for fantasy gamers, but not anymore! The orcs (and half-orcs) of Wrath & Rage are stronger, more savage, and more cunning than anything you've faced before. This toolkit for GMs and players is packed with new feats, prestige classes, templates, spells, clerical domains, pantheons, magic items, and weapons. Whether you intend to use orcs against your players, or to play one yourself, Wrath & Rage guarantees that you'll never look at this ancient race the same way again.

Rain O' Terror
  • Language: en
  • Pages: 66

Rain O' Terror

Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Someone's stolen Fineas Von Landingham's airship -- and the new "doomsday device" he'd just assembled. Worse yet, nobody's sure just who hijacked it or what they want it for. There's big doin's afoot in this 64-page adventure and it's up to the posse to make sure the sky doesn't fall right smack in the middle of them! Written by Hal (Canyon o' Doom) Mangold and cover by Pete Venters.

Skinners
  • Language: en
  • Pages: 62

Skinners

Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. This Dime Novel follows our undead hero Ronan Lynch as he encounters a horror that wants to skin him alive -- um, dead!

Deadlands City of Gloom
  • Language: en
  • Pages: 128

Deadlands City of Gloom

Deadlands: The Weird West, Pinnacle's award-winning game of supernatural horror in the Old West continues to roll along. In 2000, new products allow players to take on the role of operatives for the Agency, wrestle with the curses of lycanthropy and vampirism, and learn the secrets of the latest developments in the New Science. Welcome to Salt Lake City, home of the Mormons and their mysterious new convert, Dr. Darius Hellstromme! The box includes a 128-page sourcebook, a 32-page digest on mechanically augmented scrappers, a 32-page digest on huckster mad scientists (complete with all-new hexes), and a double-sided, full-color poster map with the City o' Gloom on one side and a skullchucker (bloodsport) arena on the other.

Vegas Knights
  • Language: en
  • Pages: 384

Vegas Knights

It's a kind of magic... When two college freshmen decide to spend Spring Break using their magic to fleece the gambling tables of Las Vegas, little do they imagine that Vegas harbors some magical secrets of its own... And of course what happens in Vegas, stays in Vegas - alive or dead. File Under: [The Mob & Magic | Ancient Secrets | Zombie Wizardry | Bet Your Life]

Marshal's Handbook
  • Language: en
  • Pages: 207

Marshal's Handbook

"The Marshal's Handbook is not a complete game. The Weird West Player's Guide is also required to play ..." -- From back cover