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Fast Forward
  • Language: en
  • Pages: 201

Fast Forward

Cinema, the primary vehicle for storytelling in the twentieth century, is being reconfigured by new media in the twenty-first. Terms such as "worldbuilding," "virtual reality," and "transmedia" introduce new methods for constructing a screenplay and experiencing and sharing a story. Similarly, 3D cinematography, hypercinema, and visual effects require different modes for composing an image, and virtual technology, motion capture, and previsualization completely rearrange the traditional flow of cinematic production. What does this mean for telling stories? Fast Forward answers this question by investigating a full range of contemporary creative practices dedicated to the future of mediated s...

David O. Russell
  • Language: en
  • Pages: 240

David O. Russell

David O. Russell (b. 1958) boasts a diverse body of work as a writer and director, spanning multiple genres and featuring radically differing aesthetic styles. While his early work comically explored taboo subjects with unerring directness, he has also investigated politics with explosive satire. In his most recent films, including American Hustle and Silver Linings Playbook, Russell examines characters and situations that are at once everyday and also extraordinary. Whatever the project, Russell is driven to explore the idiosyncrasies that make each character human, and he extends that curiosity to explore what makes each actor unique. His attentiveness to his cast members has earned him th...

New Digital Cinema
  • Language: en
  • Pages: 147

New Digital Cinema

This introduction to contemporary digital cinema tracks its intersection with video art, music video, animation, print design and live club events to create an avant-garde for the new millennium. It begins by investigating digital cinema and its contribution to innovations in the feature-film format, examining animation and live-action hybrids, the gritty aesthetic of the Dogme 95 filmmakers, the explosions of frames within frames and the evolution of the ‘ambient narrative’ film. This study then looks at the creation of new genres and moving-image experiences as what we know as ‘cinema’ enters new venues and formats.

New Digital Cinema
  • Language: en
  • Pages: 132

New Digital Cinema

  • Categories: Art

This introduction to contemporary digital cinema tracks its intersection with video art, music video, animation, print design and live club events to create an avant-garde for the new millennium. It begins by investigating digital cinema and its contribution to innovations in the feature-film format, examining animation and live-action hybrids, the gritty aesthetic of the Dogme 95 filmmakers, the explosions of frames within frames and the evolution of the 'ambient narrative' film. This study then looks at the creation of new genres and moving-image experiences as what we know as 'cinema' enters new venues and formats.

Animate(d) Architecture
  • Language: en
  • Pages: 194

Animate(d) Architecture

  • Categories: Art

At their peak, architectural marvels such as the Sagrada Família, the Tower of London, the Mosque–Cathedral of Córdoba, and the Eiffel tower, had a combined annual visit of almost 16.4 million people. The animated icebound castle in Disney’s (2019) Frozen had 116.4 million views, from one single YouTube trailer, in less than 24 hours. The spaces of such massively consumed animation have for generations informed the architectural imagination of people across the globe and from very early in their lives. Yet, not only have the architectural disciplines remained rather absent in the design of these massively consumed spaces, architectural theory has likewise failed to articulate a framewo...

New York City Directory
  • Language: en
  • Pages: 1910

New York City Directory

  • Type: Book
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  • Published: 1880
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  • Publisher: Unknown

None

The Experience Machine
  • Language: en
  • Pages: 272

The Experience Machine

  • Categories: Art
  • Type: Book
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  • Published: 2015-02-13
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  • Publisher: MIT Press

An argument that the collaborative multimedia projects produced by Stan VanDerBeek in the 1960s and 1970s anticipate contemporary new media and participatory art practices. In 1965, the experimental filmmaker Stan VanDerBeek (1927–1984) unveiled his Movie-Drome, made from the repurposed top of a grain silo. VanDerBeek envisioned Movie-Drome as the prototype for a communications system—a global network of Movie-Dromes linked to orbiting satellites that would store and transmit images. With networked two-way communication, Movie-Dromes were meant to ameliorate technology's alienating impulse. In The Experience Machine, Gloria Sutton views VanDerBeek—known mostly for his experimental anim...

Catalog of Copyright Entries
  • Language: en
  • Pages: 1236

Catalog of Copyright Entries

  • Type: Book
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  • Published: 1976
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  • Publisher: Unknown

None

My Kid's a Picky Eater
  • Language: en
  • Pages: 98

My Kid's a Picky Eater

  • Type: Book
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  • Published: 2015-02-10
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  • Publisher: Balboa Press

My Kid’s a Picky Eater will open your eyes to the characteristics of a picky eater, the family dynamics in the upbringing of a picky eater, and how to make positive changes for your child and your entire family. Written in Laura Kopec’s direct and easy-to-follow style, My Kid’s a Picky Eater will shed new light on a frustrating and chronic condition in today’s culture.