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Each John Wick film has earned more money and recognition than its predecessor, defying the conventional wisdom about the box office's action movie landscape, normally dominated by superhero movies and science fiction epics. As The Worlds of John Wick explores, the worldbuilding of John Wick offers thrills that you simply can't find anywhere else. The franchise's plot combines familiar elements of the revenge thriller and crime film with seamlessly coordinated action. One of its most distinctive appeals, however, is the detailed and multifaceted fictional world—or rather, worlds—it constructs. The contributors to this volume consider everything from fight sequences, action aesthetics, and stunts to grief, cinematic space and time, and gender performance to map these worlds and explore how their range and depth make John Wick a hit. A deep dive into this popular neo-noir franchise, The Worlds of John Wick celebrates and complicates the cult phenomenon that is John Wick.
The third installment in the John Wick franchise, "John Wick: Chapter 3 – Parabellum", directed by Chad Stahelski, picks up immediately after the events of "John Wick: Chapter 2". The film follows an ex-hitman, John Wick (Keanu Reeves), who is now on the run after being declared "excommunicado" by the High Table, a secret organization of assassins who control the criminal underworld. With a 14 million dollar bounty on his head, Wick must fight his way through an army of skilled killers who are out to get him, while also trying to find a way to clear his name and restore his reputation. The film is filled with non-stop action sequences and intense fight scenes set against a backdrop of stun...
When a young John Wick emerges from prison and embarks upon his first, epic vendetta, he comes up against a strange, powerful community of assassins and must learn how to master the Book of Rules that guides their lethal business. What are the Three Bills? Who is Calamity? And who was John Wick before he became the Baba Yaga? Here for the first time, read the thrilling origin story of John Wick, from "Planet Hulk" writer Greg Pak and "Dark Horse Presents" artist Giovanni Valletta.
Forced out of retirement, a reluctant assassin must face his most dangerous enemy. Nicolai Hel is a westerner brought up in Japan and is the protégé of a Japanese Go master. Hel survived the destruction of Hiroshima to emerge as the world's most artful lover and its most accomplished assassin. Hel is a genius, a mystic, and a master of language and culture, and his secret is his determination to attain a rare kind of personal excellence, a state of effortless perfection known only as shibumi. Now living in an isolated mountain fortress, Hel is unwillingly drawn back into the life he'd tried to leave behind when a beautiful young stranger arrives at his door, seeking help and refuge. It soon becomes clear that Hel is being tracked by a deadly force -- a sinister organisation known only as the Mother Company. The battle lines are drawn: ruthless power and corruption on one side, and on the other . . .shibumi.
When a young John Wick embarks upon an epic vendetta, he comes up against a strange, powerful community of assassins and must learn how to master the rules that guide their lethal business. What are the Three Bills? Who is Calamity? And why is John Wick seeking vengeance?
In the stunning climax to the prequel to the JOHN WICK movie saga, John nears the end of his first great vendetta. But in order to take out Calamity and the Two Bills, he may need to cut a deal that will teach him the true meaning of the Book of Rules -- and change his destiny forever.
John Wick's origin story continues! In the underworld of El Paso, Texas, a familiar face introduces an ex-con named John Wick to the local branch of the mysterious Continental Hotel, a neutral zone where professional killers spend their down time. But can John adhere to the rules of the Continental? Or will his search for vengeance destroy his chances for a peaceful life? Also... does John Wick actually have...a cat?
In the penultimate chapter of the tale of John Wick's first vendetta, the final war begins! But can an injured John Wick prevail without giving up his marker against the full fury of Calamity unleashed?