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Interactive Narratives and Transmedia Storytelling
  • Language: en
  • Pages: 308

Interactive Narratives and Transmedia Storytelling

  • Categories: Art

Interactive Narratives and Transmedia Storytelling provides media students and industry professionals with strategies for creating innovative new media projects across a variety of platforms. Synthesizing ideas from a range of theorists and practitioners across visual, audio, and interactive media, Kelly McErlean offers a practical reference guide and toolkit to best practices, techniques, key historical and theoretical concepts, and terminology that media storytellers and creatives need to create compelling interactive and transmedia narratives. McErlean takes a broad lens, exploring traditional narrative, virtual reality and augmented reality, audience interpretation, sound design, montage, the business of transmedia storytelling, and much more. Written for both experienced media practitioners and those looking for a reference to help bolster their creative toolkit or learn how to better craft multiplatform stories, Interactive Narratives and Transmedia Storytelling serves as a guide to navigating this evolving world.

Theatre of the Rule of Law
  • Language: en
  • Pages: 333

Theatre of the Rule of Law

  • Categories: Law

Theatre of the Rule of Law presents a sustained critique of global rule of law promotion - an expansive industry at the heart of international development, post-conflict reconstruction and security policy today. While successful in articulating and disseminating an effective global public policy, rule of law promotion has largely failed in its stated objectives of raising countries out of poverty and taming violent conflict. Furthermore, in its execution, this work deviates sharply from 'the rule of law' as commonly conceived. To explain this, Stephen Humphreys draws on the history of the rule of law as a concept, examples of legal export during colonial times, and a spectrum of contemporary interventions by development agencies and international organisations. Rule of law promotion is shown to be a kind of theatre, the staging of a morality tale about the good life, intended for edification and emulation, but blind to its own internal contradictions.

Rory & Chloé
  • Language: en
  • Pages: 290

Rory & Chloé

Chloé Amiya Kapoor and Rory McCarthy spent all their childhood summers with Chloé’s aunt Élodie and her wife Saoirse (Rory’s godmother) in beautiful Dublin. Chloé in Mumbai and Rory in London are both astonished when, almost a year after Élodie’s funeral, a lawyer’s letter unexpectedly arrives at their houses asking them to come to Ireland in May. When they arrive in Dublin, not only is the aunt’s and godmother’s lawyer waiting for them, but also a big surprise: Saoirse has signed the house over to them with a clause that says that they have to spend one last summer together in the villa before they can decide what should happen to the property. However, the friends have not spoken to each other since an unexpected incident at the airport last year just a week after Élodie’s funeral. How will they react to the additional clause which has the potential to disrupt their entire lives?

Interactive Storytelling
  • Language: en
  • Pages: 673

Interactive Storytelling

  • Type: Book
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  • Published: 2018-11-26
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society.

Two Weeks in Toronto
  • Language: en
  • Pages: 160

Two Weeks in Toronto

Ciara Walsh is dreading the thought of boarding the plane from Dublin to Toronto alone to attend her sister Gabriella’s wedding. Also, successful dentist Ethan O’Leary could imagine better things to do than driving to Galway to celebrate both his brother’s engagement to his ex-girlfriend and his parents' ruby wedding anniversary. When the two singles are confronted with similar family celebration dilemmas, they quickly realise that there is only one way for them to both not lose face: they must pretend to be a couple. Can they learn enough about each other before attending their family reunions so that their game is not exposed?

Travel, Translation and Transmedia Aesthetics
  • Language: en
  • Pages: 263

Travel, Translation and Transmedia Aesthetics

This book examines the works of four contemporary first-generation Chinese migrant writer-artists in France: François CHENG, GAO Xingjian, DAI Sijie, and SHAN Sa. They were all born in China, moved to France in their adulthood to pursue their literary and artistic ambitions, and have enjoyed the highest French and Western institutional recognitions, from the Grand Prix de la Francophonie to the Nobel Prize in Literature. They have established themselves not only as writers, but also as translators, calligraphers, painters, playwrights, and filmmakers mainly in their host country. French has become their dominant—but not only—language of literary creation (except for Gao); yet, linguisti...

The Composition of Video Games
  • Language: en
  • Pages: 243

The Composition of Video Games

  • Type: Book
  • -
  • Published: 2019-10-11
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  • Publisher: McFarland

Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.

Storytelling for Virtual Reality
  • Language: en
  • Pages: 346

Storytelling for Virtual Reality

  • Categories: Art

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google. For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com

Sounding Emerging Media
  • Language: en
  • Pages: 150

Sounding Emerging Media

  • Type: Book
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  • Published: 2022-04-19
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  • Publisher: CRC Press

Sounding Emerging Media details a practice-based approach to sonic art and electroacoustic composition, drawing on methodologies inspired by the production of electronic literature, and game development. Using the structural concepts identified by Gilles Deleuze and Félix Guattari, the book is based around ideas related to labels such as Assemblage, Strata, Smooth and Striated Space, Temporal Space and, The Fold. The processes employed to undertake this research involved the creation of original texts, the development of frameworks for improvisation, the use of recordings within the process and implementation of techniques drawn from the practices of electroacoustic composition, and the use...

Sight and Sound
  • Language: en
  • Pages: 454

Sight and Sound

  • Type: Book
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  • Published: 2000
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  • Publisher: Unknown

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