You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
A collection of short fiction the highlights the exploits of a pair of burly truckers as they cross the country and encounter and put down creatures of a supernatural nature.
Journey to the final frontier of sci-fi zombie horror! Jim Pike was the world’s biggest Star Trek fan—until two tours of duty in Afghanistan destroyed his faith in the human race. Now he sleepwalks through life as the assistant manager of a small hotel in downtown Houston. But when hundreds of Trekkies arrive in his lobby for a science-fiction convention, Jim finds himself surrounded by costumed Klingons, Vulcans, and Ferengi—plus a strange virus that transforms its carriers into savage, flesh-eating zombies! As bloody corpses stumble to life and the planet teeters on the brink of total apocalypse, Jim must deliver a ragtag crew of fanboys and fangirls to safety. Dressed in homemade uniforms and armed with prop phasers, their prime directive is to survive. But how long can they last in the ultimate no-win scenario?
Five years after attacking the human-colonized worlds of the Spiral Arm, the hydrogues maintain absolute control over stardrive fuel...and their embargo is strangling human civilization. On Earth, mankind suffers from renewed attacks by the hydrogues and decides to use a cybernetic army to fight them. Yet the Terran leaders don't realize that these military robots have already exterminated their own makers - and may soon turn on humanity. Once the rulers of an expanding empire, humans have become the galaxy's most endangered species. But the sudden appearance of incredible new beings will destroy all balances of power. Now for humans and the myriad alien factions in the universe, the real war is about to begin...and genocide may be the result.
In the far future, humanity began to search the stars, sending out vast spaceships that would take generations to reach their goals. In the depths of space they encountered the Ildiran empire - apparently the galaxy's only other intelligent civilization. The Ildirans came to Earth and passed on the knowledge of their stardrive, allowing humanity to expand to the stars. Almost two hundred years after that first contact, there are human colonies proliferating through the galaxy. As Mankind seizes the future, danger comes from the past, for two human archaeologists glean forbidden knowledge from the ruins of a dead world. Once, the insect-like Klikiss ruled the stars. Now, only their robot servants remain, guardians of a terrible technology - the Klikiss Torch, which has the power to create suns. Now, Humanity prepares to flex its new found muscle and activate the Torch for the first time in millennia, but there are reasons the Klikiss empire fell, and a train of events is about to be set in motion, that will change the universe...
Earth’s thriving lunar colony faces a mysterious, growing threat on the far side of the Moon . . . an alien invasion or nanotechnology run amuck. The crew of Moonbase Columbus makes an amazing discovery on the far side of the Moon—a massive alien structure is erecting itself, built up atom by atom by living machines, microscopically small, intelligent, and unstoppable, consuming everything they touch. The mysterious structure begins to expand and take shape, and its creators begin to multiply. Is this the first strike in an alien invasion from the stars? Is it an attempt at first contact? Or has human nanotechnology experimentation gone awry, triggering an unexpected infestation? As riot...
Book 1 of the Gamearth Trilogy Gamearth: It was supposed to be just another Sunday night fantasy role-playing game for David, Tyrone, Scott, and Melanie. But after years of playing, the game had become so real that all their creations-humans, sorcerers, dragons, ogres, panther-folk, cyclops-now had existences of their own. And when the four outside players decide to end their game, the characters inside the world of Gamearth-warriors, scholars, and the few remaining wielders of magic-band together to keep their land from vanishing. Now they must embark on a desperate quest for their own magic-magic that can twist the Rules enough to save them all from the evil that the players created to destroy their entire world.
In Marx at the Margins, Kevin Anderson uncovers a variety of extensive but neglected texts by Marx that cast what we thought we knew about his work in a startlingly different light. Analyzing a variety of Marx’s writings, including journalistic work written for the New York Tribune, Anderson presents us with a Marx quite at odds with conventional interpretations. Rather than providing us with an account of Marx as an exclusively class-based thinker, Anderson here offers a portrait of Marx for the twenty-first century: a global theorist whose social critique was sensitive to the varieties of human social and historical development, including not just class, but nationalism, race, and ethnic...
The restoration of humanism to the radical left
We can't ignore color, class, or culture. Instead, we must engage race with a different posture. Responding to ongoing problems of prejudice and injustice, the original seven sayings of the gracist now become eight in this revised and expanded edition that revives the biblical model for showing special grace to those on the margins.
In this stand-alone sequel to the New York Times–bestselling Clockwork Angels, a woman embarks on adventures to discover her own epic life story. Some lives can be summed up in a sentence or two. Other lives are epics. In Clockwork Angels, number-one best-selling author Kevin J. Anderson and legendary Rush drummer and lyricist Neil Peart created a fabulous, adventurous steampunk world in a novel to accompany the smash Rush concept album of the same name. With Clockwork Lives, Anderson and Peart have returned to their colorful creation to explore the places and the characters that still have a hold on their imaginations. Marinda Peake is a woman with a quiet, perfect life in a small village...