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A compelling examination of the the practice and implications of modding as they apply to the bestelling computer game The Sims.
This book constitutes the refereed proceedings of the 14th IFIP TC 9 International Conference on Human Choice and Computers, HCC14 2020, which was supposed take place in Tokyo, Japan, in September 2020, but the conference was cancelled due to the COVID-19 crisis. The 31 revised full papers presented were carefully reviewed and selected from 55 submissions. The papers deal with the constantly evolving intimate relationship between humans and technology. They are organized in the following sections: ethical and legal considerations in a data-driven society; the data-driven society; peace and war; our digital lives; individuals in data-driven society; and gender, diversity and ICT.
The book is well provided with detailed references/bibliography for those who want to pursue the matter. . . The authors have effected a very thorough analysis of the moral issues and the book is strongly recommended for that reason. . . Brian Spear, World Patent Information This book should change the contours of the intellectual property debate. Spinello and Bottis fully appreciate what the standard instrumentalist accounts of intellectual property cannot even acknowledge that the lives and liberty of creators and artists are not the common property of society, and that it is intrinsically wrong to treat the efforts and projects of individuals as if they were unowned resources reaped as th...
13E 2006, the 6th in this series of IFIP conferences, marked the congregation of researchers and practitioners in the areas of e-Commerce, e-Business, and e-Government. The conference was sponsored by IFIP TC 6 in cooperation with TC 8 and TC 11. The conference provided a forum for researchers, engineers and interested users in academia, industry, and government to discuss the latest research, cutting-edge practice and upcoming trends in the growing areas of e-Commerce, e-Business, and particularly e-Government. Sophisticated applications as well as the underlying technology that supports such applications were discussed and demonstrated. The conference attracted a wide range of participants representing a significant community of researchers and practitioners from a broad range of countries. The conference was organized along parallel tracks, each track focusing on specific aspects of current research, industry applications, and public administration.
This book constitutes the refereed proceedings of the 4th International Conference on Well-Being in the Information Society, WIS 2012, held in Turku, Finland, in August 2012. The 13 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on e-health; measuring and documenting health and well-being; empowering and educating citizens for healthy living and equal opportunities; governance for health; safe and secure cities; information society as a challenge and a possibility for aged people.
Presents theories and models associated with information privacy and safeguard practices to help anchor and guide the development of technologies, standards, and best practices. Provides recent, comprehensive coverage of all issues related to information security and ethics, as well as the opportunities, future challenges, and emerging trends related to this subject.
This book makes mass communication research projects more accessible to the new student researcher through a balance between an academically rigorous guide and an informal and humorous student-centered approach. The Illustrated Guide to the Mass Communication Research Project’s unique, visual approach brings to life concepts and tactics under discussion through vivid illustrations. The book follows the universal format of the academic research paper: abstract, introduction, literature review, methodology, hypotheses/research questions, quantitative and qualitative analysis/findings, discussion, and conclusion. It guides the reader through using key methods central to much of mass communica...
Ethics and Technology, 5th Edition, by Herman Tavani introduces students to issues and controversies that comprise the relatively new field of cyberethics. This text examines a wide range of cyberethics issues--from specific issues of moral responsibility that directly affect computer and information technology (IT) professionals to broader social and ethical concerns that affect each of us in our day-to-day lives. The 5th edition shows how modern day controversies created by emerging technologies can be analyzed from the perspective of standard ethical concepts and theories.
This book constitutes the refereed proceedings of the 7th International Conference on Well-Being in the Information Society, WIS 2018, held in Turku, Finland, in August 2018. The 19 revised full papers presented were carefully reviewed and selected from 42 submissions. With the core topic "Fighting Inequalities" WIS 2018 focused on innovations and fresh ideas in the cross-section of information society and health as understood in a wide sense. The papers presented in this volume are organized along the following broad topics: digital society and e-health.
At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of game mechanics elsewhere. Its effectiveness is highly dependent on both technical possibilities and cultural acceptance, two factors present today. The aim of The Business of Gamification is to critically analyze the practical and theoretical consequences of gamification. Practically, how has gamific...