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This book constitutes the refereed proceedings of the 12th Algorithms and Data Structures Symposium, WADS 2011, held in New York, NY, USA, in August 2011. The Algorithms and Data Structures Symposium - WADS (formerly "Workshop on Algorithms and Data Structures") is intended as a forum for researchers in the area of design and analysis of algorithms and data structures. The 59 revised full papers presented in this volume were carefully reviewed and selected from 141 submissions. The papers present original research on the theory and application of algorithms and data structures in all areas, including combinatorics, computational geometry, databases, graphics, parallel and distributed computing.
This book constitutes the refereed proceedings of the 24th International Symposium on Algorithms and Computation, ISAAC 2013, held in Hong Kong, China in December 2013. The 67 revised full papers presented together with 2 invited talks were carefully reviewed and selected from 177 submissions for inclusion in the book. The focus of the volume in on the following topics: computation geometry, pattern matching, computational complexity, internet and social network algorithms, graph theory and algorithms, scheduling algorithms, fixed-parameter tractable algorithms, algorithms and data structures, algorithmic game theory, approximation algorithms and network algorithms.
Annotation This book constitutes the refereed proceedings of the 21st International Symposium on Algorithms and Computation, ISAAC 2010, held in Jeju, South Korea in December 2010.The 77 revised full papers presented were carefully reviewed and selected from 182 submissions for inclusion in the book. This volume contains topics such as approximation algorithm; complexity; data structure and algorithm; combinatorial optimization; graph algorithm; computational geometry; graph coloring; fixed parameter tractability; optimization; online algorithm; and scheduling.
In the tradition of EuroComb'01 (Barcelona), Eurocomb'03 (Prague), EuroComb'05 (Berlin), Eurocomb'07 (Seville), Eurocomb'09 (Bordeaux), and Eurocomb'11 (Budapest), this volume covers recent advances in combinatorics and graph theory including applications in other areas of mathematics, computer science and engineering. Topics include, but are not limited to: Algebraic combinatorics, combinatorial geometry, combinatorial number theory, combinatorial optimization, designs and configurations, enumerative combinatorics, extremal combinatorics, ordered sets, random methods, topological combinatorics.
This book constitutes the refereed proceedings of the 20th Annual Conference on Learning Theory, COLT 2007, held in San Diego, CA, USA in June 2007. It covers unsupervised, semisupervised and active learning, statistical learning theory, inductive inference, regularized learning, kernel methods, SVM, online and reinforcement learning, learning algorithms and limitations on learning, dimensionality reduction, as well as open problems.
The two-volume set LNCS 4051 and LNCS 4052 constitutes the refereed proceedings of the 33rd International Colloquium on Automata, Languages and Programming, ICALP 2006, held in Venice, Italy, July 2006. In all, these volumes present more 100 papers and lectures. Volume II (4052) presents 2 invited papers and 2 additional conference tracks with 24 papers each, focusing on algorithms, automata, complexity and games as well as on security and cryptography foundation.
This two-volume set of LNCS 7391 and LNCS 7392 constitutes the refereed proceedings of the 39th International Colloquium on Automata, Languages and Programming, ICALP 2012, held in Warwick, UK, in July 2012. The total of 123 revised full papers presented in this volume were carefully reviewed and selected from 432 submissions. They are organized in three tracks focussing on algorithms, complexity and games; logic, semantics, automata and theory of programming; and foundations of networked computation.
This book constitutes the refereed proceedings of the 19th Annual European Symposium on Algorithms, ESA 2011, held in Saarbrücken, Germany, in September 2011 in the context of the combined conference ALGO 2011. The 67 revised full papers presented were carefully reviewed and selected from 255 initial submissions: 55 out of 209 in track design and analysis and 12 out of 46 in track engineering and applications. The papers are organized in topical sections on approximation algorithms, computational geometry, game theory, graph algorithms, stable matchings and auctions, optimization, online algorithms, exponential-time algorithms, parameterized algorithms, scheduling, data structures, graphs and games, distributed computing and networking, strings and sorting, as well as local search and set systems.
Network research has recently been adopted as one of the tools of the trade in archaeology, used to study a wide range of topics: interactions between island communities, movements through urban spaces, visibility in past landscapes, material culture similarity, exchange, and much more. This Handbook is the first authoritative reference work for archaeological network research, featuring current topical trends and covering the archaeological application of network methods and theories. This is elaborately demonstrated through substantive topics and case studies drawn from a breadth of periods and cultures in world archaeology. It highlights and further develops the unique contributions made by archaeological research to network science, especially concerning the development of spatial and material culture network methods and approaches to studying long-term network change. This is the go-to resource for students and scholars wishing to explore how network science can be applied in archaeology through an up-to-date overview of the field.
The two-volume set LNCS 9134 and LNCS 9135 constitutes the refereed proceedings of the 42nd International Colloquium on Automata, Languages and Programming, ICALP 2015, held in Kyoto, Japan, in July 2015. The 143 revised full papers presented were carefully reviewed and selected from 507 submissions. The papers are organized in the following three tracks: algorithms, complexity, and games; logic, semantics, automata and theory of programming; and foundations of networked computation: models, algorithms and information management.