You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
City Maps Leiria Portugal is an easy to use small pocket book filled with all you need for your stay in the big city. Attractions, pubs, bars, restaurants, museums, convenience stores, clothing stores, shopping centers, marketplaces, police, emergency facilities are only some of the places you will find in this map. This collection of maps is up to date with the latest developments of the city as of 2017. We hope you let this map be part of yet another fun Leiria adventure :)
Now in its 9th edition, this guide just keeps getting better. The Rough Guide to Portugal features exhaustive listings on all ranges of accommodation, from basic pensiones to luxury hotels, and up-to-date facts on sightseeing, shopping, day trips, dining, and more. As always, we also give you the inside scoop on secluded beaches, fado joints, and port-tasting sessions on the banks of the Porto.
This book focuses on particular mental and physical aspects of women’s health, presenting topics concerning the pelvis and pelvic floor dysfunction and the breast during a woman’s life, such as rehabilitation for pelvic and breast disorders, and the benefits of biomechanical analysis in treating these conditions. With each chapter providing a brief survey of a major research area related to the theme, the book offers an integrated overview of topics such as the bio-psycho-social model of women’s health, pelvic floor evaluation in sports, the breast, pregnancy and delivery. It is a valuable resource for a wide range of readers, including researchers, graduates and professionals.
This book contains selected papers presented at the second international Conference on Progress in Digital and Physical Manufacturing (ProDPM'21), organized by the School of Technology and Management (ESTG) of the Polytechnic Institute of Leiria (IPL), from the 27th to 29th of October 2021. It represents a significant contribution to the current advances in digital and physical manufacturing issues as it contains topical research in this field. The book is an essential reading for all of those working on digital and physical manufacturing, promoting better links between the academia and the industry. The conference papers cover a wide range of important topics like biomanufacturing, advanced rapid prototyping technologies, rapid tooling and manufacturing, micro-fabrication, 3D CAD and data acquisition, and collaborative design.
Times of crisis are unexpected and they bring diverse challenges and opportunities for companies, financial markets, and the economy. On one hand, more risk and uncertainties appear, yet on the other hand, it is an opportunity to reorganize and reinvent the company. It is important for businesses to understand ways to deal with uncertainty and risk in times of economic downturn and what financial strategies and tools can be used to eliminate or reduce the potential negative effects. These effects can reach the company’s financial performance, capital structure, as well as cause financial debt and the availability of cash-flow to companies. However, different financial instruments can susta...
The three-volume set LNCS 10277-10279 constitutes the refereed proceedings of the11th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCII 2017, in Vancouver, BC, Canada in July 2017, jointly with 14 other thematically similar conferences. The total of 1228 papers presented at the HCII 2017 conferences were carefully reviewed and selected from 4340 submissions. The papers included in the three UAHCI 2017 volumes address the following major topics: Design for All Methods and Practice; Accessibility and Usability Guidelines and Evaluation; User and Context Modelling and Monitoring and Interaction Adaptation; Design for Children; Sign Language Processing; Universal Access to Virtual and Augmented Reality; Non Visual and Tactile Interaction; Gesture and Gaze-Based Interaction; Universal Access to Health and Rehabilitation; Universal Access to Education and Learning; Universal Access to Mobility; Universal Access to Information and Media; and Design for Quality of Life Technologies.