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Michael - Enttäuschte Liebe
  • Language: de
  • Pages: 230

Michael - Enttäuschte Liebe

"Herman Bang, der dänische Schriftsteller und Essayist, gilt schon lange als "Geheimtipp" für Freunde großer Literatur. Michael ist jedoch sein persönlichstes Werk, verarbeitet er hier doch autobiografisch die Liebesenttäuschungen seines Lebens." Redaktion Gröls-Verlag (Edition Werke der Weltliteratur)

Music and Game
  • Language: en
  • Pages: 224

Music and Game

This anthology examines the various facets of video game music. Contributors from the fields of science and practice document its historical development, discuss the music’s composition techniques, interactivity and function as well as attending to its performative aspects.

Billboard
  • Language: en
  • Pages: 904

Billboard

  • Type: Magazine
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  • Published: 2009-10-03
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  • Publisher: Unknown

In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.

Liebe Nach Dem Krieg
  • Language: en
  • Pages: 174

Liebe Nach Dem Krieg

None

Catalog of Copyright Entries
  • Language: en
  • Pages: 996

Catalog of Copyright Entries

  • Type: Book
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  • Published: 1953
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  • Publisher: Unknown

None

World Youth Day
  • Language: en
  • Pages: 309

World Youth Day

Can digital games help us understand real life religion? With World Youth Day: Religious Interaction at a Catholic Festival, Skjoldli suggests that they can. The change is particularly visible from Skjoldli's new theoretical framework religious interaction, which draws on digital game studies. The framework centers on three key terms—interaction, interface, and immersion. Interaction constitutes the core of the stipulative definition of religion operative in this framework: interaction with culturally postulated superhuman persons. Interface represents the means by which interaction takes place. When interaction becomes emotionally charged, immersion takes place—whether it happens in rel...

Biomedical Index to PHS-supported Research
  • Language: en
  • Pages: 976

Biomedical Index to PHS-supported Research

  • Type: Book
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  • Published: 1992
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  • Publisher: Unknown

None

Michael Servets Wiederherstellung des Christentums
  • Language: de
  • Pages: 320

Michael Servets Wiederherstellung des Christentums

  • Type: Book
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  • Published: 1895
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  • Publisher: Unknown

None

Michael Bing, zur Erinnerung für seine Freunde
  • Language: de
  • Pages: 176

Michael Bing, zur Erinnerung für seine Freunde

  • Type: Book
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  • Published: 1879
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  • Publisher: Unknown

None

Conference Proceedings of The Philosophy of Computer Games 2008
  • Language: en
  • Pages: 344

Conference Proceedings of The Philosophy of Computer Games 2008

This first volume of the DIGAREC Series holds the proceedings of the conference The Philosophy of Computer Gamesʺ, held at the University of Potsdam from May 8-10, 2008. The contributions of the conference address three fields of computer game research that are philosophically relevant and, likewise, to which philosophical reflection is crucial. These are: ethics and politics, the action-space of games, and the magic circle. All three topics are interlinked and constitute the paradigmatic object of computer games: Whereas the first describes computer games on the outside, looking at the cultural effects of games as well as on moral practices acted out with them, the second describes computer games on the inside, i.e. how they are constituted as a medium. The latter finally discusses the way in which a border between these two realms, games and non-games, persists or is already transgressed in respect to a general performativity.