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This fully updated new edition of a uniquely accessible textbook/reference provides a general introduction to probabilistic graphical models (PGMs) from an engineering perspective. It features new material on partially observable Markov decision processes, causal graphical models, causal discovery and deep learning, as well as an even greater number of exercises; it also incorporates a software library for several graphical models in Python. The book covers the fundamentals for each of the main classes of PGMs, including representation, inference and learning principles, and reviews real-world applications for each type of model. These applications are drawn from a broad range of disciplines...
This 2-volume set, LNCS 14469 and 14470, constitutes the proceedings of the 26th Iberoamerican Congress on Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, CIARP 2023, which took place in Coimbra, Portugal, in November 2023. The 61 papers presented were carefully reviewed and selected from 106 submissions. And present research in the fields of pattern recognition, artificial intelligence, and related areas.
Artificial intelligence (AI) is a branch of computer science that models the human ability of reasoning, usage of human language and organization of knowledge, solving problems and practically all other human intellectual abilities. Usually it is charact- ized by the application of heuristic methods because in the majority of cases there is no exact solution to this kind of problem. The Mexican International Conference on Artificial Intelligence (MICAI), a yearly international conference series organized by the Mexican Society for Artificial Int- ligence (SMIA), is a major international AI forum and the main event in the academic life of the country’s growing AI community. In 2010, SMIA ce...
This book constitutes the refereed proceedings of the 6th bi-annual Latin American Conference on Human-Computer Interaction, CLIHC 2013, held in Guanacasta, Costa Rica, in December 2013. The 11 full papers and 14 short papers were carefully reviewed and selected from 32 submissions. The papers address all current topics in HCI such as: cultural issues, assistive technologies, usability, accessibility, multimodal inter-faces, design issues, HCI education, and visualization and evaluation techniques, among others.
The two-volume set LNAI 7094 and LNAI 7095 constitutes the refereed proceedings of the 10th Mexican International Conference on Artificial Intelligence, MICAI 2011, held in Puebla, Mexico, in November/December 2011. The 96 revised papers presented were carefully reviewed and selected from numerous submissions. The first volume includes 50 papers representing the current main topics of interest for the AI community and their applications. The papers are organized in the following topical sections: automated reasoning and multi-agent systems; problem solving and machine learning; natural language processing; robotics, planning and scheduling; and medical applications of artificial intelligence.
This book includes the post-conference proceedings of the 21st RoboCup International Symposium, held in Nagoya, Japan, in September 2017. The 33 full revised papers and 9 papers from the winning teams presented were carefully reviewed and selected from 58 submissions. The papers are orginazed on topical sections on Robotics, Artificial intelligence, Environment perception, State estimation and much more.
The two volume set LNAI 9413 + LNAI 9414 constitutes the proceedings of the 14th Mexican International Conference on Artificial Intelligence, MICAI 2015, held in Cuernavaca, Morelos, Mexico, in October 2015. The total of 98 papers presented in these proceedings was carefully reviewed and selected from 297 submissions. They were organized in topical sections named: natural language processing; logic and multi-agent systems; bioinspired algorithms; neural networks; evolutionary algorithms; fuzzy logic; machine learning and data mining; natural language processing applications; educational applications; biomedical applications; image processing and computer vision; search and optimization; forecasting; and intelligent applications.
This book constitutes the refereed proceedings of the 8th Mexican International Conference on Artificial Intelligence, MICAI 2009, held in Guanajuato, Mexico, in November 2009. The 63 revised full papers presented together with one invited talk were carefully reviewed and selected from 215 submissions. The papers are organized in topical sections on logic and reasoning, ontologies, knowledge management and knowledge-based systems, uncertainty and probabilistic reasoning, natural language processing, data mining, machine learning, pattern recognition, computer vision and image processing, robotics, planning and scheduling, fuzzy logic, neural networks, intelligent tutoring systems, bioinformatics and medical applications, hybrid intelligent systems and evolutionary algorithms.
This book includes the thoroughly refereed proceedings of the 18th Annual RoboCup International Symposium, held in Joao Pessoa, Brazil, in July 2014.The 36 revised papers were carefully reviewed and selected from 66 submissions and include 11 champion-team papers, three special-track papers on open-source hardware and software, nine papers on the advancement of the RoboCup leagues track, and three best papers. The contributions present current research and educational activities in the field of robotics and artificial intelligence with a special focus on the interaction between robots and humans.
This book constitutes the refereed proceedings of the 14th Ibero-American Conference on Artificial Intelligence, IBERAMIA 2014, held in Santiago de Chile, Chile, in November 2014. The 64 papers presented were carefully reviewed and selected from 136 submissions. The papers are organized in the following topical sections: knowledge engineering, knowledge representation and probabilistic reasoning; planning and scheduling; natural language processing; machine learning; fuzzy systems; knowledge discovery and data mining; bio-inspired computing; robotics; vision; multi-agent systems; agent-based modeling and simulation; AI in education, affective computing, and human-computer interaction; applications of AI; and ambient intelligence.