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This book contains extended versions of research papers presented at the international sessions at the 35th Annual Conference of the Japanese Society for Artificial Intelligence (JSAI2021), which was held online from June 8–11, 2021. The JSAI annual conferences are considered key events for our organization, and the international sessions held at these conferences play a key role for the society in its efforts to share Japan’s research on artificial intelligence with other countries. The topics of the international sessions in JSAI2021 cover five categories: knowledge engineering, machine learning, agents, robots and real worlds, and human interface and education aid. From the papers submitted to those categories, papers of high quality were selected through the strict reviewing procedure. As a result, 19 papers are included in this book. From this book, readers can get an overview of recent Japan’s research on artificial intelligence.
This book and its companion volume, LNCS 7282 and 7283, constitute the refereed proceedings of the 8th International Conference, EuroHaptics 2012, held in Tampere, Finland, in June 2012. The 99 papers (56 full papers, 32 short papers, and 11 demo papers) presented were carefully reviewed and selected from 153 submissions. Part I contains the full papers whereas Part II contains the short papers and the demo papers.
This book highlights recent research on intelligent systems and nature-inspired computing. It presents 223 selected papers from the 22nd International Conference on Intelligent Systems Design and Applications (ISDA 2022), which was held online. The ISDA is a premier conference in the field of computational intelligence, and the latest installment brought together researchers, engineers, and practitioners whose work involves intelligent systems and their applications in industry. Including contributions by authors from 65 countries, the book offers a valuable reference guide for all researchers, students, and practitioners in the fields of computer science and engineering.
In order to reduce the cost of running blast furnaces (BFs), injected pulverized coal is used rather than coke to fire BFs. As a result of this, unburned fine materials are blown with the gas into the bosh and dead man areas with possible detrimental effects on gas flow and permeability of the coke column. The capacity of the furnace to consume these particles by solution loss is probably one of the limitations to coal injection. It is, therefore, important to understand the physicochemical and aerodynamic behaviour of fines including the change of in-furnace phenomena.The Committee of Pulverized Coal Combustion and In-Furnace Reaction in BF was set up in 1993 as a cooperative research of the Japan Society for the Promotion of Science (JSPS) and the Iron and Steel Institute (ISIJ) to evaluate research initiative into this problem.This book reports on the JSPS/ISIJ Committee's activities and describes the interpretation of findings drawn from combustion experiments and the results of live furnace applications, and furnace performance.
The three-volume set LNCS 12762, 12763, and 12764 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 23rd International Conference on Human-Computer Interaction, HCII 2021, which took place virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 139 papers included in this HCI 2021 proceedings were organized in topical sections as follows: Part I, Theory, Methods and Tools: HCI theory, education and practice; UX evaluation methods, techniques and tools; emotional and persuasive design; and emotions and cognition in HCI Part II, Interaction Techniques and Novel Applications: Novel interaction techniques; human-robot interaction; digital wellbeing; and HCI in surgery Part III, Design and User Experience Case Studies: Design case studies; user experience and technology acceptance studies; and HCI, social distancing, information, communication and work
This book highlights recent research on bio-inspired computing and its various innovative applications in information and communication technologies. It presents 85 high-quality papers from the 13th International Conference on Innovations in Bio-Inspired Computing and Applications (IBICA 2022) and 12th World Congress on Information and Communication Technologies (WICT 2022), which was held online during 15–17 December 2022. As a premier conference, IBICA–WICT brings together researchers, engineers and practitioners whose work involves bio-inspired computing, computational intelligence and their applications in information security, real-world contexts, etc. Including contributions by authors from 25 countries, the book offers a valuable reference guide for all researchers, students and practitioners in the fields of Computer Science and Engineering.
This book discusses the latest advances in affective and pleasurable design. Further, it reports on important theoretical and practical issues, covering a wealth of topics including aesthetics in product and system design, design-driven innovation, affective computing, evaluation tools for emotion, Kansei engineering for products and services, and many more. Based on the AHFE 2018 International Conference on Affective and Pleasurable Design, held on July 21–25, 2018, in Orlando, Florida, USA, the book provides a timely survey and inspiring guide for all researchers and professionals involved in design, e.g. industrial designers, emotion designers, ethnographers, human–computer interaction researchers, human factors engineers, interaction designers, mobile product designers, and vehicle system designers.
The two-volume set LNCS 8618 and 8619 constitutes the refereed proceedings of the 9th International Conference EuroHaptics 2014, held in Versailles, France, in June 2014. The 118 papers (36 oral presentations and 82 poster presentations) presented were carefully reviewed and selected from 183 submissions. Furthermore, 27 demos were exhibited, each of them resulting in a short paper included in the volumes. These proceedings reflect the multidisciplinary nature of EuroHaptics and cover topics such as human-computer interaction, human-robot interactions, neuroscience, perception and psychophysics, biomechanics and motor control, modelling and simulation; and a broad range of applications in medicine, rehabilitation, art, and design.