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This book constitutes the refereed post-conference proceedings of 4 workshops, held at the 4th International Conference on Internet Science, Thessaloniki, Greece, in November 2017: the Second International Workshop on the Internet for Financial Collective Awareness and Intelligence, IFIN 2017, the International Workshop on Data Economy 2017, the International Workshop on Digital Technology to Support Social Innovation, DSI 2017, and the International Workshop on Chatbot Research and Design, CONVERSATIONS 2017. The 17 full papers presented together with one short paper were carefully reviewed and selected from 27 submissions. The contributions of the IFIN workshop focus on a multidisciplinary...
This volume focuses on new challenges in distributed Information Filtering and Retrieval. It collects invited chapters and extended research contributions from the special session on Information Filtering and Retrieval: Novel Distributed Systems and Applications (DART) of the 4th International Conference on Knowledge Discovery and Information Retrieval (KDIR 2012), held in Barcelona, Spain, on 4-7 October 2012. The main focus of DART was to discuss and compare suitable novel solutions based on intelligent techniques and applied to real-world applications. The chapters of this book present a comprehensive review of related works and state of the art. Authors, both practitioners and researchers, shared their results in several topics such as "Multi-Agent Systems", "Natural Language Processing", "Automatic Advertisement", "Customer Interaction Analytics", "Opinion Mining". Contributions have been careful reviewed by experts in the area, who also gave useful suggestions to improve the quality of the volume.
Traditional manufacturing systems rely upon centralized, hierarchical systems that are not responsive enough to the increasing demand for mass customization. Decentralized, or heterarchical, management systems using autonomous agents promise to nullify the limitations of previous solutions. Agent-Based Manufacturing and Control Systems: New
Robots are predicted to play a role in many aspects of our lives in the future, affecting work, personal relationships, education, business, law, medicine and the arts. As they become increasingly intelligent, autonomous, and communicative, they will be able to function in ever more complex physical and social surroundings, transforming the practices, organizations, and societies in which they are embedded. This book presents the proceedings of the Robophilosophy 2018 conference, held in Vienna, Austria, from 14 to 7 February 2018. The third event in the Robophilosophy Conference Series, the conference was entitled Envisioning Robots in Society – Politics, Power, and Public Space. It focus...
This book constitutes the refereed proceedings of the Second International Conference on Games and Learning Alliance, GALA 2013, held in Paris, France, in October 2013. The 25 revised papers presented together with 9 poster papers were carefully reviewed and selected from numerous submissions. The papers advance the state of the art in the technologies and knowledge available to support development and deployment of serious games. They are organized in 3 research tracks on design, technology and application. Also included is the outcome of a GALA workshop on a widely applied instructional design model: 4C-ID.
This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020. The 35 full papers and 10 short papers were carefully reviewed and selected from 77 submissions. The papers cover a broad spectrum of topics: Serious Game Design; Serious Game Analytics; Virtual and Mixed Reality Applications; Gamification Theory; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.
On the fiftieth anniversary of Dungeons & Dragons, a collection of essays that explores and celebrates the game’s legacy and its tremendous impact on gaming and popular culture. In 2024, the enormously influential tabletop role-playing game Dungeons & Dragons—also known as D&D—celebrates its fiftieth anniversary. To mark the occasion, editors Premeet Sidhu, Marcus Carter, and José Zagal have assembled an edited collection that celebrates and reflects on important parts of the game’s past, present, and future. Each chapter in Fifty Years of Dungeons & Dragons explores why the nondigital game is more popular than ever—with sales increasing 33 percent during the COVID-19 pandemic, de...
The current trend in health and social care systems is a shift from care provision to citizen-driven health. Only a few years ago, the high-tech devices used in healthcare were limited to health cards and personal portable devices. These have since evolved dramatically to include wearables, sensors and devices for measuring health values. The application of such technologies has, for the most part been welcomed by both patients and professionals. It is the fact that these devices can be connected to and communicate with other connected devices and systems which has been the game changer in healthcare technology, not least because it has empowered and will empower patients to take more contro...