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Programming-Based Formal Languages and Automata Theory
  • Language: en
  • Pages: 530

Programming-Based Formal Languages and Automata Theory

This textbook introduces formal languages and automata theory for upper-level undergraduate or beginning graduate students. While it contains the traditional mathematical development usually employed in computational theory courses, it is also quite different from many of them. Machines, grammars, and algorithms developed as part of a constructive proof are intended to be rendered as programs. The book is divided into four parts that build on each other. Part I reviews fundamental concepts. It introduces programming in FSM and reviews program design. In addition, it reviews essential mathematical background on sets, relations, and reasoning about infinite sets. Part II starts the study of fo...

Animated Problem Solving
  • Language: en
  • Pages: 688

Animated Problem Solving

This textbook is about systematic problem solving and systematic reasoning using type-driven design. There are two problem solving techniques that are emphasized throughout the book: divide and conquer and iterative refinement. Divide and conquer is the process by which a large problem is broken into two or more smaller problems that are easier to solve and then the solutions for the smaller pieces are combined to create an answer to the problem. Iterative refinement is the process by which a solution to a problem is gradually made better–like the drafts of an essay. Mastering these techniques are essential to becoming a good problem solver and programmer. The book is divided in five parts...

Animated Program Design
  • Language: en
  • Pages: 515

Animated Program Design

This textbook presents a systematic methodology for program development by using design recipes, i.e. a series of steps, each with a specific outcome, that takes a problem solver from a problem statement to a working and tested programmed solution. It introduces the reader to generative recursion, heuristic searching, accumulative recursion, tail recursion, iteration, mutation, loops, program correctness, and vectors. It uses video game development to make the content fun while at the same time teaching problem-solving techniques. The book is divided into four parts. Part I presents introductory material on basic problem solving and program design. It starts by reviewing the basic steps of a...

Implementation and Application of Functional Languages
  • Language: en
  • Pages: 248

Implementation and Application of Functional Languages

  • Type: Book
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  • Published: 2011-03-13
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  • Publisher: Unknown

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Implementation and Application of Functional Languages
  • Language: en
  • Pages: 227

Implementation and Application of Functional Languages

This book constitutes the thoroughly refereed post-conference proceedings of the 22nd International Symposium on Implementation and Applications of Functional Languages, IFL 2010, held in Alphen aan den Rijn, The Netherlands, in September 2010. The 13 revised full papers presented were carefully reviewed and were selected from 31 submissions. The IFL symposia bring together researchers and practitioners that are actively engaged in the implementation and the use of functional and function based programming languages. Every year IFL provides a venue for the presentation and discussion of new ideas and concepts, of work in progress, and of publication-ripe results.

Implementation and Application of Functional Languages
  • Language: en
  • Pages: 245

Implementation and Application of Functional Languages

This book constitutes the thoroughly refereed post-proceedings of the 21st International Workshop on Implementation and Applications of Functional Languages, IFL 2000, held in South Orange, NJ, USA, in September 2009. The 13 revised full papers presented were carefully reviewed and were selected from numerous submissions. The IFL symposia bring together researchers and practitioners that are actively engaged in the implementation and the use of functional and function based programming languages. Every year IFL provides a venue for the presentation and discussion of new ideas and concepts, of work in progress, and of publication-ripe results.

Trends in Functional Programming
  • Language: en
  • Pages: 176

Trends in Functional Programming

Volume 8 of "Trends in Functional Programming" (TFP) presents some of the latest research results in the implementation of functional programming languages and the practice of functional programming. It contains the peer-reviewed selection of the best articles presented at TFP 2007, the Eighth Symposium on Trends in Functional Programming, which was held in New York City on April 2-4, 2007. This was the first time the TFP symposium was held in the USA and it brought together a truly international milieu of researchers, students, and industry professionals that proudly made this edition of the symposium the largest in TFP history. The topics covered in this volume include, among others, gradu...

Automata, Computability and Complexity
  • Language: en
  • Pages: 1120

Automata, Computability and Complexity

For upper level courses on Automata. Combining classic theory with unique applications, this crisp narrative is supported by abundant examples and clarifies key concepts by introducing important uses of techniques in real systems. Broad-ranging coverage allows instructors to easily customise course material to fit their unique requirements.

European Drawings 2
  • Language: en
  • Pages: 374

European Drawings 2

The Getty Museum's collection of drawings was begun in 1981 with the purchase of a Rembrandt nude and has since become an important repository of European works from the fifteenth through the nineteenth century. As in the first volume devoted to the collection (published in 1988 in English and Italian editions), the text is here organized first by national school, then alphabetically by artist, with individual works arranged chronologically. For each drawing, the authors provide a discussion of the work's style, dating, iconography, and relationship to other works, as well as provenance and a complete bibliography.

The Aztec and Maya Papermakers
  • Language: en
  • Pages: 192

The Aztec and Maya Papermakers

First scholarly work devoted to Aztec and Maya papermaking. Chosen by the American Institute of Graphic Arts as one of the fifty best books of 1944, it thoroughly discusses the processes and materials used by these ancient craftsmen. Extensive editorial apparatus. Essential reading for historians, anthropologists, and students.