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This work reports on research into intelligent systems, models, and architectures for educational computing applications. It covers a wide range of advanced information and communication and computational methods applied to education and training.
In April 1993, an interdisciplinary NATO Advanced Research Workshop on "Collaborative dialogue technologies in distance learning" was held in Segovia, Spain. The workshop brought together researchers in fields related to distance learning using computer-mediated communication. The statement of justification of the NATO ARW follows hereafter. Justification of the NATO Advanced Research Workshop on Collaborative Dialogue Technologies in Distance Learning Computer Mediated Communication (CMC) systems have features that reduce some temporal, physical and social constraints on communication. Theories of communication have shifted from viewing communication as a linear transmission of messages by ...
This book comprises of 74 contributions from the experts covering the following topics. " Information Communication Technologies " Network Technologies " Wireless And Sensor Networks " Soft Computing " Circuits and Systems " Software Engineering " Data Mining " Bioinformatics " Data and Network Security
This is the Golden Age for Artificial Intelligence. The world is becoming increasingly automated and wired together. This also increases the opportunities for AI to help people and commerce. Almost every sub field of AI had now been used in substantial applications. Some of the fields highlighted in this publication are: CBR Technology; Model Based Systems; Data Mining and Natural Language Techniques. Not only does this publication show the activities, capabilities and accomplishments of the sub fields, it also focuses on what is happening across the field as a whole.
"This book includes the challenges and practical experience of the design of M-Learning environments, covering current developments in M-learning experiences in both academia and industry"--Provided by publisher.
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Includes entries for maps and atlases.
Il volume propone una ricognizione sul tema della drammaturgia alla luce dell'evoluzione dei linguaggi informatici e delle tecnologie digitali negli ultimi tre decenni. In particolare, il saggio analizza alcune nozioni chiave della scrittura drammatica e guida il lettore in un percorso tra la scrittura scenica multimediale e la drammaturgia delle procedure algoritmiche. La drammaturgia, intesa come arte di progettare e scrivere lo spettacolo, non è immune dai cambiamenti causati nel mondo della comunicazione dall'affermazione dei nuovi media digitali e interattivi. Il saggio individua i punti fondamentali di questa contaminazione, accompagnando gli elementi teorici con moltissimi esempi pratici.
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