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It is 1958, and as Laika, the Sputnik dog is launched into space, Golly Murray, the Cullymore barber's wife, finds herself oddly obsessing about the canine cosmonaut. Meanwhile, Fonsey 'Teddy' O'Neill, is returning, like the prodigal son, from overseas, with brylcream in his hair, and a Cuban-heeled swagger to his step, having experienced his coming-of-age in Butlin's, Skegness. Father Augustus Hand is working on a bold new theatrical production for Easter, which he, for one, knows will put Cullymore on the map. And, as the Manchester United football team prepare to take off from Munich airport, James A Reilly sits in his hovel by the lake outside town, with his pet fox and his father's gun,...
A novel describing an Irish boy who lives with his abusive parents.
A swirling, psychedelic, bleakly funny fugue by the Booker-shortlisted author of The Butcher Boy and Breakfast on Pluto. Una Fogarty, suffering from dementia in a seaside nursing home, would be all alone without her brother Dan, whose epic free-verse monologue tells their family story. Exile from Ireland and immigrant life in England. Their mother’s trials as a call girl. Young Una’s search for love in a seemingly haunted hippie squat, and the two-timing Scottish stoner poet she’ll never get over. Now she sits outside in the sun as her memories unspool from Dan’s mouth and his own role in the tale grows ever stranger— and more sinister. A swirling, psychedelic, bleakly funny fugue, Patrick McCabe’s epic reinvention of the verse novel combines Modernist fragmentation and Beat spontaneity with Irish folklore, then douses it in whiskey and sets it on fire. Drinking song and punk libretto, ancient as myth and wholly original, Poguemahone is the devastating telling of one family’s history—and the forces, seen and unseen, that make their fate.
In this strange, hypnotic novel, Chris McCool, the dandyish, debonair playboy of a small and insulated community called The Happy Club, reflects his two lives: the one he lives, and the darker one he's tried hard to forget. The illegitimate son of a rich Protestant landowner's wife and a poor Catholic farmer, Chris wanted to be a sixties swinger--driving a Ford Cortina, owning a pair of purple velvet flares--but, despite his good intentions, could not overcome the mysteries and regrets of his own upbringing. With a series of Freudian flourishes, McCabe gives us a narrator whose own insecurities, and most importantly his obsession with a young Catholic Nigerian boy named Marcus Otoyo, prevent him from seeing the truth of what he is capable of. Are Chris' inner struggles with his parentage and religion merely personal quests--or do they mask an angrier, more dangerous person beneath? Tense, artful, and eerily compelling, The Holy City is a novel of faith, anxiety, and dark secrets, with a stunning and brilliant conclusion.
‘Dysfunctional Ireland in all its glories is here, with humour of the blackest hue, madness and violence, hopelessly randy priests, dodgy politicians, a grand gallery of misfits culminating in McCabe’s hero in Breakfast on Pluto, Patrick “Pussy” Braden, the transvestite prostitute from the village of Tyreelin . . . Wild, hilarious, merciless and fiendishly clever’ Ronan Farren, Sunday Independent ‘He is the fortunate possessor of a savage and unfettered imagination; his books . . . dissect life’s miseries with a gleaming comedic scalpel’ Erica Wagner, The Times ‘It finds humour in places that other writers are afraid to look for it’ David Robson, Sunday Telegraph ‘This ...
Set in Ireland, this book tells the story of teenage hero Francie Brady. Things begin to fall apart after his mother's suicide - when he is consumed with fury and commits a horrible crime. Committed to an asylum, it is only here that he finally achieves peace. Shortlisted for the 1992 Booker Prize.
Malachy Dudgeon has escaped the misery and madness of his childhood home and landed a job in the most famous school in Dublin. The headmaster, Raphael Bell, has overcome his own tragedies to forge a model career, but when Malachy Dudgeon and Raphael Bell meet, they become inextricably engaged in a macabre relationship which proves fatal to their fortunes and their sanity. ‘McCabe can make you howl at the darkest antics . . . He never sets a foot – or syllable – wrong. His novel is death on a laugh-support machine. Stupendous.’ Scotland on Sunday ‘Raphael, the great headmaster, is a marvellous creation . . . McCabe has a charm as a storyteller which is all his own’ Sunday Telegraph ‘Exhilarating. Reading the distilled gouts of consciousness which pour from the minds of these characters is like being trapped on a big dipper with articulate maniacs . . . Horribly funny’ The Times ‘An appallingly funny story . . . horribly memorable’ Times Literary Supplement
Francie Brady, the broken Butcher Boy, leads a busy life in Fizzbag Mansions. Still obsessed with the comic books of his childhood, he has found a new vocation as a publisher of his very own magazine, The Big Yaroo
Few contemporary Irish writers have been more attuned to the historical influence of partition on Ireland’s culture and literary representation than Patrick McCabe. In the recent context of Brexit, his work produced in the late nineteen nineties and early two-thousands carries considerable poignancy, especially in relation to the Catholic Church, gender roles and persistence of a history of violence in Ireland. This volume attends to three novels, The Butcher Boy, Breakfast on Pluto and Winterwood as an emblematic representation of Ireland in the late twentieth and early twenty-first centuries. Contributors are: K. Brisley Brennan, Aisling Cormack, Flore Coulouma, Luke Gibbons, Lindsay Haney, Barbara Hoffmann, Jennifer Keating, James F. Knapp, Colin MacCabe, Kristina Varade.
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code build some basic knowledge of how computer code drives videogames Get animated create simple graphics and learn how to put them in motion Update a classic put your knowledge together to put your modern twist on a classic game