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This first volume of clasic articles by the Glasgow University Media Group focuses on issues of news content, language and the role of visual images in news reporting. It also includes an introduction to the Group's work by John Eldridge.
First published in 1994. This volume arises largely out of a meeting with the same title as part of efforts to disseminate the work of its AIDS Initiative. The meeting brought together over forty British, European and American researchers in the social and behavioural sciences, as well as those involved in policy, planning and evaluation, to discuss methodological aspects of social research in relation to HIV/AIDS. Of relevance to those seeking insight into the contribution that social research can make to the epidemic, this book is essential reading for all concerned with the social dimensions of health.
The work of the Glasgow Media Group has long been established as being at the forefront of media studies. This collection is an ideal introduction to their recent work.
Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take on the role of antagonists; they allow us to play with behaviour that would be offensive, illegal or immoral if it happened outside of the game sphere. While contemporary games have always handled certain problematic topics, such as war, disasters, human decay, post-apocalyptic futures, cruelty and betrayal, lately even the most playful of genres are introducing situations in which players are presented with difficult ethical and moral dilemmas. This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It covers such questions as: Why do some games stir up political controversies? How do games invite, or even push players towards dark play through their design? Where are the boundaries for what can be presented in a games? Are these boundaries different from other media such as film and books, and if so why? What is the allure of dark play and why do players engage in these practices?
This book studies the Anglo-American media's representation of South Africa in the 1970s - the international media is shown to have been under continuous pressure from both the South African Dept of Information and the anti-apartheid movement.
This first collection focuses on new content, language and the role of visual images in news reporting. It includes a full introduction by John Eldridge to the Group's work over the past two decades.
First Published in 1995. Routledge is an imprint of Taylor & Francis, an informa company.
The primary goal of these scholars - anthropologists, communication scholars, economists, political scientists, sociologists and social psychologists - has been to solve problems of social integration. The Babylonian tower was designed in part to unite people to one geographical area. Similarly, social scientists see their tower of knowledge as a means for solving social problems - such as poverty, crime, drug abuse, inequality, unemployment, abuse of power - that alienate people and groups from modern society."--Pub. desc.
Rena Bivens takes the reader inside TV newsrooms to explore how news organisations are responding to the paradigmatic shifts in media and communication practices.
Analyzing the relationship between medicine and the media from different perspectives, these new essays fill a gap in this emerging field, providing new information on approaches to health communication and important reevaluations of health literacy theories. The contributors discuss ideas and methodologies across a range of topics, including multifaceted health communication, media coverage of maternal health, the rhetoric of diagnosis in autoimmune illness, media representation of the sick in data-driven healthcare, and health news coverage in print media.