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Conventional education is struggling to provide the learning environment necessary to help raise the future innovators, problem solvers, and entrepreneurs that advanced societies need. While efforts to transform education in that direction are underway, they are too slow and not decisive enough, resulting in too many of our children being left behind. In this book, Peter Dalmaris argues that it does not have to be like that. Using Maker Education as a model for education in the 21st Century, Dr Peter Dalmaris explains how teachers, parents and learners can apply the educational methods of inventors and innovators for the benefit of their students and children. With strong philosophical and scientific underpinnings, Maker Education provides a unique opportunity to complement, and even supplement, our failing conventional education. This book shows you how. Are you a teacher? A parent? A learner? Then this book is for you. This book will help you to understand and apply the power of Maker Education.
Artificial Intelligence and Innovations (AIAI) will interest researchers, IT professionals and consultants by examining technologies and applications of demonstrable value. The conference focused on profitable intelligent systems and technologies. AIAI focuses on real world applications; therefore authors should highlight the benefits of AI technology for industry and services. Novel approaches solving business and industrial problems, using AI, will emerge from this conference.
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This book is the first of three volumes that illustrate the concept of social networks from a computational point of view. The book contains contributions from a international selection of world-class experts, with a specific focus on practical tools, applications, and open avenues for further research (the other two volumes review issues of Security and Privacy, and Mining and Visualization in CSNs). Topics and features: presents the latest advances in CSNs, and illustrates how organizations can gain a competitive advantage by applying these ideas in real-world scenarios; discusses the design and use of a wide range of computational tools and software for social network analysis; describes simulations of social networks, the representation and analysis of social networks, and the use of semantic networks in knowledge discovery and visualization; provides experience reports, survey articles, and intelligence techniques and theories relating to specific problems in network technology.
Combining theory, methodology and tools, this open access book illustrates how to guide innovation in today’s digitized business environment. Highlighting the importance of human knowledge and experience in implementing business processes, the authors take a conceptual perspective to explore the challenges and issues currently facing organizations. Subsequent chapters put these concepts into practice, discussing instruments that can be used to support the articulation and alignment of knowledge within work processes. A timely and comprehensive set of tools and case studies, this book is essential reading for those researching innovation and digitization, organization and business strategy.
Gain experience of building a next-generation collaboration robot Key FeaturesGet up and running with the fundamentals of robotic programmingProgram a robot using Python and the Raspberry Pi 3Learn to build a smart robot with interactive and AI-enabled behaviorsBook Description We live in an age where the most difficult human tasks are now automated. Smart and intelligent robots, which will perform different tasks precisely and efficiently, are the requirement of the hour. A combination of Raspberry Pi and Python works perfectly when making these kinds of robots. Learn Robotics Programming starts by introducing you to the basic structure of a robot, along with how to plan, build, and program...
Presents an introduction to the open-source electronics prototyping platform.
Ce livre propose entre autres, au moins un programme pour chacun des 24 composants complémentaires ; capteur, actionneur et afficheur, fournis dans la mallette du robot mBot 1 et les éléments intégrés. Environs 45 programmes et activités différents, sur Mblock 5. Le montage et la connexion du robot sous diverses façons sont clairement expliqués.