Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

How to Solve it by Computer
  • Language: en
  • Pages: 468

How to Solve it by Computer

None

How to Solve it by Computer
  • Language: en
  • Pages: 470

How to Solve it by Computer

None

Program Derivation
  • Language: en
  • Pages: 652

Program Derivation

Software -- Programming Techniques.

Challenge and Thrill of Pre-College Mathematics
  • Language: en
  • Pages: 708

Challenge and Thrill of Pre-College Mathematics

Challenge And Thrill Of Pre-College Mathematics Is An Unusual Enrichment Text For Mathematics Of Classes 9, 10, 11 And 12 For Use By Students And Teachers Who Are Not Content With The Average Level That Routine Text Dare Not Transcend In View Of Their Mass Clientele. It Covers Geometry, Algebra And Trigonometry Plus A Little Of Combinatorics. Number Theory And Probability. It Is Written Specifically For The Top Half Whose Ambition Is To Excel And Rise To The Peak Without Finding The Journey A Forced Uphill Task.The Undercurrent Of The Book Is To Motivate The Student To Enjoy The Pleasures Of A Mathematical Pursuit And Of Problem Solving. More Than 300 Worked Out Problems (Several Of Them Fro...

Use Time Or it Will Use You
  • Language: en
  • Pages: 126

Use Time Or it Will Use You

  • Type: Book
  • -
  • Published: 1999
  • -
  • Publisher: Unknown

None

How to Solve it by Computer
  • Language: en
  • Pages: 442

How to Solve it by Computer

  • Type: Book
  • -
  • Published: 1990
  • -
  • Publisher: Unknown

None

Australian National Bibliography
  • Language: en
  • Pages: 1734

Australian National Bibliography

None

Quality of Software Architectures and Software Quality
  • Language: en
  • Pages: 301

Quality of Software Architectures and Software Quality

This book constitutes the joint refereed proceedings of two colocated events: the First International Conference on the Quality of Software Architectures (QoSA 2005) and the Second International Workshop on Software Quality (SOQUA 2005) held in Erfurt, Germany, in September 2005. The 18 revised full papers presented were carefully reviewed and selected from 48 submissions. For QoSA 2005 only 12 papers - of the 31 submitted - were accepted for presentation; they are concerned with research and experiences that investigate the influence a specific software architecture has on software quality aspects. The papers are organized in topical sections on software architecture evaluation, formal approaches to model-driven QoS-handling, modelling QoS in software architectures, software architectures applied, architectural design for QoS, and model-driven software reliability estimation. The 6 papers accepted for SOQUA 2005 - from 17 submissions - mainly focus on quality assurance and on software testing. They are organized in topical sections on test case selection, model-based testing, unit testing, and performance testing.

Cooperative Design, Visualization, and Engineering
  • Language: en
  • Pages: 443

Cooperative Design, Visualization, and Engineering

This book constitutes the refereed proceedings of the 4th International Conference on Cooperative Design, Visualization, and Engineering, CDVE 2007, held in Shanghai, China in September 2007. The papers presented were carefully reviewed from numerous submissions. The papers cover all current issues in cooperative design, visualization, and engineering, ranging from theoretical and methodological topics to various systems and frameworks to applications in a variety of fields.

Learn to Program with C
  • Language: en
  • Pages: 323

Learn to Program with C

  • Type: Book
  • -
  • Published: 2015-12-16
  • -
  • Publisher: Apress

This book teaches computer programming to the complete beginner using the native C language. As such, it assumes you have no knowledge whatsoever about programming. The main goal of this book is to teach fundamental programming principles using C, one of the most widely used programming languages in the world today. We discuss only those features and statements in C that are necessary to achieve our goal. Once you learn the principles well, they can be applied to any language. If you are worried that you are not good at high-school mathematics, don’t be. It is a myth that you must be good at mathematics to learn programming. C is considered a ‘modern’ language even though its roots dat...