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Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What about the depth of a crack, the jiggle of a cheek? When it comes to video game character designs, one of the most overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of farts from time to time, but how often do we stop to really think about the meaning of the butt? In Things I Learned from Mario’s Butt, video game critic Laura Kate Dale brings backsides to the foreground, analysing dozens of posteriors and asking the important questi...
A coletânea "Nintendo Blast Ano 6" inclui as 12 edições do sexto ano da Revista Digital Nintendo Blast reunidas em um único e-book especial, com prefácio inédito do editor, e capa comemorativa destacando Ness (EarthBound). São elas: - Nº61 (Novembro/2014) - Capa: Bayonetta 2 (Wii U) - Nº62 (Dezembro/2014) - Capa: Pokémon Omega Ruby & Alpha Sapphire (3DS) - Nº63 (Janeiro/2015) - Capa: Captain Toad: Treasure Tracker (Wii U) - Nº64 (Fevereiro/2015) - Capa: Kirby and the Rainbow Curse (Wii U) - Nº65 (Março/2015) - Capa: The Legend of Zelda: Majora's Mask 3D (3DS) - Nº66 (Abril/2015) - Capa: Mario Party 10 (Wii U) - Nº67 (Maio/2015) - Capa: Xenoblade Chronicles 3D (3DS) - Nº68 (J...
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