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Rev. ed. of: Management of success, the moulding of modern Singapore.
There has always been a strong connection historically between aesthetics and radical politics, and this is no less true for the global justice movement’s current preoccupation with cultural approaches to political action. The essays collected here seek to engage with past and present convergences between the theories and practices of artists and writers and the theories and practices of movements for radical social change. There is already a massive amount of literature on Marxist approaches to aesthetics, art and literature, and whilst recognising the usefulness of such approaches, the essays collected here attempt to engage with culture from other radical critical positions - whether th...
What if every part of our everyday life was turned into a game? The implications of “gamification.” What if our whole life were turned into a game? What sounds like the premise of a science fiction novel is today becoming reality as “gamification.” As more and more organizations, practices, products, and services are infused with elements from games and play to make them more engaging, we are witnessing a veritable ludification of culture. Yet while some celebrate gamification as a possible answer to mankind's toughest challenges and others condemn it as a marketing ruse, the question remains: what are the ramifications of this “gameful world”? Can game design energize society an...
How does one comprehend the phenomenon of the modernization of an Asian society in a globalized East Asian context? With this opening question, the author proceeds to give an account of how the modernization processes for postcolonial societies in Asia, such as those of India, Malaysia, and Singapore, are fraught with collaborations and conflicts between different socio-political, historical, economic, and cultural agents. Such ambivalent dynamics contribute to what Wee argues as a 'revealing distortion' of the extant models of Western modernity, which is nonetheless rooted in the politics of worldwide capitalism. Wee's narrative refuses to accept the uncritical interpretation of the moderni...
This double volume includes: The value of forgery, Jonathan Hay; Affective operations of art and literature, Ernst van Alphen; Betty’s Turn, Stephen Melville; Richard Serra in Germany, Magdalena Nieslony; Beheadings and massacres, Federico Navarrete; Pliny the Elder and the identity of Roman art, Francesco de Angelis; Between nature and artifice, Francesca Dell’Acqua; Narrative cartographies, Gerald Guest; The artist and the icon, Alexander Nagel; Preliminary thoughts on Piranesi and Vico, Erika Naginski; Portable ruins, Alina Payne; Istanbul: The palimpsest city in search of its archi-text, Nebahat Avcioglu; The iconicity of Islamic calligraphy in Turkey, Irvin Cemil Schick; The Buddha’s house, Kazi Khalid Ashraf; A flash of recognition into how not to be governed, Natasha Eaton; Hasegawa’s fairy tales, Christine Guth; The paradox of the ethnographic-superaltern, Anna Brzyski, and contributions to “Lectures, Documents and Discussions” by Karen Kurczyncki, Mary Dumett, Emmanuel Alloa, Francesco Pellizzi, and Boris Groys.
As we play, we step away from stark reality to conjure up new possibilities for the present and our common future. Today, a new cohort of social activists are using it to create social change and reinvent democratic social relations. In contrast to work or routine, play must be free. To the extent that it is, it infuses a high-octane burst of innovation into any number of organizational practices and contexts, and invites social actors to participate in a low-threshold, highly democratic process of collaboration, based on pleasure and convivial social relations. Despite the contention that such activities are counterproductive, movements continue to put the right to party on the table as a part of a larger process of social change, as humor and pleasure disrupt monotony, while disarming systems of power. Through this book, Shepard explores notions of play as a social movement activity, considering some of the meanings, applications and history of the concept in relation to social movement groups ranging from Dada and Surrealism to Situationism, the Yippies to the Young Lords, ACT UP to the Global Justice, anti-gentrification, community and anti-war movements of recent years.
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Boycott and divestment are essential tools for activists around the globe. Today’s organizers target museums, universities, corporations, and governments to curtail unethical sources of profit, discriminatory practices, or human rights violations. They leverage cultural production – and challenge its institutional supports – helping transform situations in the name of social justice. The refusal to participate in an oppressive system has long been one of the most powerful weapons in the organizer’s arsenal. Since the days of the 19th century Irish land wars, when Irish tenant farmers defied the actions of Captain Charles Boycott and English landlords, “boycott” has been a method ...
Accompanying the first major survey of Yayoi Kusama’s work in Southeast Asia, this catalogue explores the captivating work of one of the world’s most influential artist. It features essays by curators from National Gallery Singapore and Queensland Art Gallery | Gallery of Modern Art, a biographical timeline, and beautifully reproduced images of her paintings, sculptures, collage, performances, video works and installations.
The little-known story of the Situationist International’s struggle against the automation of everyday life No other art movement has so profoundly influenced radical politics as the Situationist International. But beyond the clichés about its purported leader Guy Debord, the "society of the spectacle," détournement and dérive, lies a more complex story about key historical shifts in the composition of capital, work, labor, art, and revolutionary theory during the 1950s and 60s. With and Against reframes the history of the Situationist International as a struggle to come to terms with the then-emerging ideologies of cybernetics and automation. Through each of the book's four chapters, D...