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Discover the transformative journey of Riccardo Mazza in From Zero to Highly Paid Author: Riccardo Mazza's Journey to Empower Italians on Amazon. This inspiring book chronicles how a visionary entrepreneur turned the world of digital publishing into an accessible pathway for financial independence. Raised in a traditional Italian family, Mazza's story begins with humble beginnings and a relentless curiosity for the potential of the digital marketplace. Recognizing the untapped opportunities of Amazon’s Kindle Direct Publishing (KDP) platform, he crafted a revolutionary system that has empowered over 40,000 Italians to achieve success as self-published authors. Packed with insights, this bo...
This publication covers papers presented at AIED2009, part of an ongoing series of biennial international conferences for top quality research in intelligent systems and cognitive science for educational computing applications. The conference provides opportunities for the cross-fertilization of techniques from many fields that make up this interdisciplinary research area, including: artificial intelligence, computer science, cognitive and learning sciences, education, educational technology, psychology, philosophy, sociology, anthropology, linguistics, and the many domain-specific areas for which AIED systems have been designed and evaluated. AIED2009 focuses on the theme "Building learning...
This work reports on research into intelligent systems, models, and architectures for educational computing applications. It covers a wide range of advanced information and communication and computational methods applied to education and training.
The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on A- mented Cognition, the Second International C...
This book constitutes the refereed proceedings of the 5th European Conference on Technology Enhanced Learning, EC-TEL 2010, held in Barcelona, Spain, in September/October 2010. The 24 revised full papers presented were carefully reviewed and selected from 150 submissions. The book also includes 10 short papers, 26 poster papers, 7 demonstration papers and one 1 invited paper.
Information Visualization is a relatively young field that is acquiring more and more concensus in both academic and industrial environments. 'Information Visualization' explores the use of computer-supported interactive graphical representations to explain data and amplify cognition. It provides a means to comunicate ideas or facts about the data, to validate hypotheses, and facilitates the discovery of new facts via exploration. This book introduces the concepts and methods of Information Visualization in an easy-to-understand way, illustrating how to pictorially represent structured and unstructured data, making it easier to comprehend and interpret. Riccardo Mazza focuses on the human aspects of the process of visualization rather than the algorithmic or graphic design aspects.
The 10th International Conference on Intelligent Tutoring Systems, ITS 2010, cont- ued the bi-annual series of top-flight international conferences on the use of advanced educational technologies that are adaptive to users or groups of users. These highly interdisciplinary conferences bring together researchers in the learning sciences, computer science, cognitive or educational psychology, cognitive science, artificial intelligence, machine learning, and linguistics. The theme of the ITS 2010 conference was Bridges to Learning, a theme that connects the scientific content of the conf- ence and the geography of Pittsburgh, the host city. The conference addressed the use of advanced technolog...
Electronic publishing is continuously changing; new technologies open new ways for individuals, scholars, communities and networks to establish contacts, exchange data, produce information and share knowledge on a variety of devices, from personal computers to mobile media. There is an urgent need to rethink electronic publishing in order to develop and use new communication paradigms and technologies, and to devise a truly digital format for the future. This book presents the conference proceedings of the ELPUB 2013 conference, held in Karlskrona, Sweden, in June 2013. The main theme of the conference is extracting and processing data from the vast wealth of digital publishing, and the ways...
The Fourth International Conference on the History of Mathematics Education was hosted by Academy of Sciences and University of Turin (Italy). About 50 senior and junior researchers from 16 countries met for four days to talk about one topic: the history of mathematics education. In total 44 contributions were presented. The themes were Ideas, people and movements, Transmission of ideas, Teacher education, Geometry and textbooks, Textbooks – changes and origins, Curriculum and reform, Teaching in special institutions, and Teaching of geometry. In this volume you find 28 of the papers, all of them peer-reviewed. Since the first international conference on the history of mathematics educatio...
Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people and computers. It is an interdisciplinary field, connecting computer science with many other disciplines such as psychology, sociology and the arts. The present volume documents the results of the MMI research program on Human Machine Interaction involving 8 projects (selected from a total of 80 proposals) funded by the Hasler Foundation between 2005 and 2008. These projects were also partially funded by the associated universities and other third parties such as the Swiss National Science Foundation. This state-of-the-art survey begins with three chapters giving overviews of the domains of multimodal user interfaces, interactive visualization, and mixed reality. These are followed by eight chapters presenting the results of the projects, grouped according to the three aforementioned themes.