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14-year-old Heath Lambert is spending his summer at Camp Harmony in the picturesque Cascade Mountain Valley. It's the perfect place to enjoy the soothing calm of nature as he weighs a heavy decision. The camp offers distractions: his friends, Cricket and Dunbar, always up for trouble; his reluctant crush on Emily, one half of the beautiful Em & Em Twins; and hulking bullies Thumper and Floaties, who are determined to make him their punching bag for the summer. But no one rattles Heath like his creepy cabin mate, Will Stringer. Brilliant, cold and calculating, Will views the world as one big chess game, and he's always three moves ahead of everyone else. Heath soon learns there's a much bigge...
In the Okefenokee Swamp grows a rare and beautiful flower with a power unlike any other. Many have tried to claim it???no one has come out alive. But fourteen-year-old Piper Canfield is desperate, and this flower may be her only chance to keep a promise she made a long time ago. Accompanied by her little brother, Creeper, her friend Tad, and two local guides, Piper embarks on the quest of a lifetime. But there's a deadly predator lurking unseen in the black water, one nearly as old as the Oke itself. Some say it's a monster. Others say an evil spirit. The truth is far more terrifying. Piper's task is simple: find the flower . . . or die trying.
From the popular BookTok author of The Inheritance Games comes a reissue of the third and final fast-paced installment in the popular Raised by Wolves series, called "the most compelling YA werewolf series out there" by New York Times best-selling author Melissa Marr. A rogue Were is killing humans, and Cedar Ridge is the center of the crisis. Bryn, human alpha of the Cedar Ridge pack, must meet with the Senate to deal with the problem. Though the subject is the rogue wolf, Bryn knows the other packs want what she has: Her territory. Her females. Her pack. They want her death. She could never survive a battle with another alpha, so she'll have to keep her wits about her as she navigates the fine line between helping the Senate and hurting her chances at keeping her lands, protecting her pack, and surviving.
The Global Innovation Index ranks the innovation performance of 143 countries and economies around the world, based on 81 indicators. This edition explores the role of the individuals and teams behind the innovation process. It sheds light on different aspects of human capital required to achieve innovation, including skilled labor; the intersection of human, financial and technological capital; talent retention; and the mobilization of highly educated people.
Everyone needs a cuddle. Maybe dragons more than most. /DIV DIVThese fire breathers are no match for the daring dragon tamer who arrives at bedtime to put them to sleep. Destined to become a classic bedtime story, Goodnight, Dragons is as warm and comforting as a steaming mug of hot cocoa.
Once the Tribe laid siege to Camp New Leaf, Spencer was left with no choice but to call in the reinforcements: their parents. But when he sees that his own mom and dad have left him high and dry, Spencer runs into the woods and never looks back. After months of hiding away, he is found and sentenced to spend time at the Kesey Reclamation Center, where kids are placed under strict surveillance. He knows he has to escape, but where can he go? If Spencer isn???t careful he might be punished and sent to the ???Black Hole,??? and it only takes one visit to change you???for better, or worse.
All Schools are the same and Spencer Pendleton expects no less from Greenfield Middle. But Spencer hasn't met them yet-the Tribe, a group of runaway students who secretly own the school. They live off cafeteria food and wield weapons made out of everyday school supplies. Strangely, no one seems to know they exist, except for Spencer. And the group wants him to join their ranks. All he has to do is pass the initiations . . . and leave his mother and life behind. Can Spencer go through with it? Better yet, what will happen if he says no?
Pokémon Go meets The Goonies in this exciting new adventure series! What happens when your cool virtual-reality game . . . becomes REAL? Monsters Unleashed—where you catch virtual-reality monsters on your cellphone—is one of the hottest mobile games around, and Bex and Charlie just can’t stop playing. They even check out an old map in Charlie’s grandfather’s attic in hopes of discovering some forgotten places in town where the rarest monsters might hide. But they find a strange machine up there too, and after Charlie switches it on, the WiFi goes down . . . and Bex’s entire catalog of monsters vanishes! And that’s not the worst of it: all the creatures she’s collected on her phone escape into the real world. Can the friends nab the beasts before they become monster lunch?
From New York Times bestselling author Mac Barnett and Geisel Award-winning illustrator Greg Pizzoli, an uproarious early reader series about a mischievous rabbit, a cranky old lady, and a lovable dog. Jack, Rex, and the Lady visit the zoo. But when Jack gets hungry, he sneaks into a koala's cage to steal some snacks. In a case of mistaken identity, the Lady takes the koala home and leaves Jack stuck in the cage. How will Jack escape, and will the Lady and Rex be happier with the new Jack? Welcome to the laugh-out-loud and irreverent world of Jack, a new early reader series by the New York Times bestselling and award-winning team of Mac Barnett and Greg Pizzoli.