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A genuinely useful text that gives an overview of the state-of-the-art in system-level design trade-off explorations for concurrent tasks running on embedded heterogeneous multiple processors. The targeted application domain covers complex embedded real-time multi-media and communication applications. This material is mainly based on research at IMEC and its international university network partners in this area over the last decade. In all, the material those in the digital signal processing industry will find here is bang up-to-date.
This volume contains the proceedings of the 7th International Workshop on Software and Compilers for Embedded Systems, SCOPES 2003, held in Vienna, Austria, September 24–26, 2003. Initially, the workshop was referred to as the International Workshop on Code Generation for Embedded Systems. The ?rst workshop took place in 1994 in Schloss Dagstuhl, Germany. From its beg- nings, the intention of the organizers was to create an atmosphere in which the researcherscould participateactively in dynamic discussionsand pro?t from the assembly of international experts in the ?eld. It was at the fourth workshop, in St. Goar, Germany, in 1999, that the spectrum of topics of interest for the workshop wa...
System-Level Design Techniques for Energy-Efficient Embedded Systems addresses the development and validation of co-synthesis techniques that allow an effective design of embedded systems with low energy dissipation. The book provides an overview of a system-level co-design flow, illustrating through examples how system performance is influenced at various steps of the flow including allocation, mapping, and scheduling. The book places special emphasis upon system-level co-synthesis techniques for architectures that contain voltage scalable processors, which can dynamically trade off between computational performance and power consumption. Throughout the book, the introduced co-synthesis techniques, which target both single-mode systems and emerging multi-mode applications, are applied to numerous benchmarks and real-life examples including a realistic smart phone.
Modern system-on-chip (SoC) design shows a clear trend toward integration of multiple processor cores on a single chip. Designing a multiprocessor system-on-chip (MPSOC) requires an understanding of the various design styles and techniques used in the multiprocessor. Understanding the application area of the MPSOC is also critical to making proper tradeoffs and design decisions. Multiprocessor Systems-on-Chips covers both design techniques and applications for MPSOCs. Design topics include multiprocessor architectures, processors, operating systems, compilers, methodologies, and synthesis algorithms, and application areas covered include telecommunications and multimedia. The majority of the...
In this fourth book in the CHDL Series, a selection of the best papers presented in FDL'02 is published. System Specification and Design Languages contains outstanding research contributions in the four areas mentioned above. So, The Analog and Mixed-Signal system design contributions cover the new methodological approaches like AMS behavioral specification, mixed-signal modeling and simulation, AMS reuse and MEMs design using the new modeling languages such as VHDL-AMS, Verilog-AMS, Modelica and analog-mixed signal extensions to SystemC. UML is the de-facto standard for SW development covering the early development stages of requirement analysis and system specification. The UML-based syste...
With the electrifying World Cup a vivid memory, this fans' handbook updates you on the 1999 season in Europe. The Rough Guide not only introduces the game and its players but fills you in on getting match tickets, meeting local fans, and finding that all-important team jersey.
Introduction to Hardware-Software Co-Design presents a number of issues of fundamental importance for the design of integrated hardware software products such as embedded, communication, and multimedia systems. This book is a comprehensive introduction to the fundamentals of hardware/software co-design. Co-design is still a new field but one which has substantially matured over the past few years. This book, written by leading international experts, covers all the major topics including: fundamental issues in co-design; hardware/software co-synthesis algorithms; prototyping and emulation; target architectures; compiler techniques; specification and verification; system-level specification. Special chapters describe in detail several leading-edge co-design systems including Cosyma, LYCOS, and Cosmos. Introduction to Hardware-Software Co-Design contains sufficient material for use by teachers and students in an advanced course of hardware/software co-design. It also contains extensive explanation of the fundamental concepts of the subject and the necessary background to bring practitioners up-to-date on this increasingly important topic.