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Software Visualization
  • Language: en
  • Pages: 192

Software Visualization

Here is an ideal textbook on software visualization, written especially for students and teachers in computer science. It provides a broad and systematic overview of the area including many pointers to tools available today. Topics covered include static program visualization, algorithm animation, visual debugging, as well as the visualization of the evolution of software. The author's presentation emphasizes common principles and provides different examples mostly taken from seminal work. In addition, each chapter is followed by a list of exercises including both pen-and-paper exercises as well as programming tasks.

The Hein and Fischer Families of Oberstedten, Germany, and Indiana, USA: Volume 1
  • Language: en
  • Pages: 729

The Hein and Fischer Families of Oberstedten, Germany, and Indiana, USA: Volume 1

The history and descendants of the Hein and Fischer families of Oberstedten, Germany who immigrated to Clark and Washington Counties Indiana in 1853. Includes the Blackman, Dodge, and Conway families. Volume 1 of 3. See www.TomHeinFamily.com for more information.

Distributed Virtual Worlds
  • Language: en
  • Pages: 166

Distributed Virtual Worlds

Recently, with the success of Java and the existence of different interfaces be tween VRML and Java, it became possible to implement three-dimensional internet applications on standard VRML browsers (Plugins) using Java. With the widespread use of VRML-Browsers, e.g., as part of the Netscape Com municator and Microsoft's Internet Explorerstandard distributions, everyone connected to the internet via a PC ( and some other platforms) can directly enter a virtual world without installing a new kind of software. The VRML technology offers the basis for new forms of customer services, e.g., interactive three-dimensional product configuration, spare part ordering, or customer training. Also this technology can be used for CSCW in intranets. This book has a theoretical and a practical part. The theoretical part is intended more for teachers and researchers, while the practical part is in tended for web designers, programmers and students, who want to have both a hands-on approach to implementing Web 3D applications and a technically detailed overview of existing solutions for specific problems in this area.

Software Visualization
  • Language: en
  • Pages: 403

Software Visualization

  • Type: Book
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  • Published: 2003-07-31
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  • Publisher: Springer

This book presents the state of the art in software visualization and thus attempts to establish it as a field on its own. Based on a seminar held at Dagstuhl Castle in May 2001, the book offers topical sections on: - algorithm animation - software visualization and software engineering - software visualization and education - graphs in software visualization - and perspectives of software visualization. Each section starts with an introduction surveying previous and current work and providing extensive bibliographies.

What I Wish I Knew When Learning Haskell
  • Language: en

What I Wish I Knew When Learning Haskell

  • Type: Book
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  • Published: 2020-02-16
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  • Publisher: Unknown

Haskell is an advanced general purpose programming language. This tutorial covers all aspects of Haskell development from foundations to compiler development.MonadsMonad TransformersLanguage ExtensionsType ClassesLazinessPreludeStringsApplicativesError HandlingAdvanced MonadsQuantificationGeneralized Algebraic DatatypesInterpretersTestingType FamiliesPromotionGenericsMathematicsData StructuresForeign Function InterfaceConcurrency and ParallelismGraphicsParsersStream ProcessingCryptographyDate and TimeData Formats and SerialisationNetwork and Web ProgrammingDatabasesGHC CompilerProfilingCompiler DevelopmentTemplate HaskellCategory Theory

Graph Drawing
  • Language: en
  • Pages: 401

Graph Drawing

This book constitutes the thoroughly refereed post-proceedings of the 10th International Symposium on Graph Drawing, GD 2002, held in Irvine, CA, USA, in August 2002. The 24 revised full papers, 9 short papers, and 7 software demonstrations presented together with a report on the GD 2002 graph drawing contest were carefully reviewed and selected from a total of 48 regular paper submissions. All current aspects of graph drawing are addressed.

Data Visualization 2001
  • Language: en
  • Pages: 370

Data Visualization 2001

This book contains 33 papers presented at the Third Joint Visualization Symposium of the Eurographics Association and the Technical Committee on Visualization and Graphics of the IEEE Computer Society. The main topics treated are: visualization of geoscience data; multi-resolution and adaptive techniques; unstructured data, multi-scale and visibility; flow visualization; biomedical applications; information visualization; object representation; volume rendering; information visualization applications; and automotive applications.

Handbook of Graph Drawing and Visualization
  • Language: en
  • Pages: 869

Handbook of Graph Drawing and Visualization

  • Type: Book
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  • Published: 2013-08-19
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  • Publisher: CRC Press

Get an In-Depth Understanding of Graph Drawing Techniques, Algorithms, Software, and Applications The Handbook of Graph Drawing and Visualization provides a broad, up-to-date survey of the field of graph drawing. It covers topological and geometric foundations, algorithms, software systems, and visualization applications in business, education, science, and engineering. Each chapter is self-contained and includes extensive references. The first several chapters of the book deal with fundamental topological and geometric concepts and techniques used in graph drawing, such as planarity testing and embedding, crossings and planarization, symmetric drawings, and proximity drawings. The following...

The Case Against Cryptocurrency
  • Language: en
  • Pages: 196

The Case Against Cryptocurrency

  • Type: Book
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  • Published: 2020-10-02
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  • Publisher: Unknown

Cryptocurrency is the story of the modern world reflected in technology. It is a story about the narratives that shape the reality of a world that is spinning out of control and how distrust in institutions created resulted the biggest fraudulent tech bubble in history. What can we learn from its mistakes and what comes next? In this book we uncover the truth about the cryptocurrency technology, its political ideations and the forces that drove the largest bubble in human history. We give a summary and technical analysis of trends in this sector such as such as Smart Contracts, ICOs, DeFi, Distributed Ledgers, Central Bank Digital Currencies, Stablecoins, Ransomware, and Digital Transformation.

Graph Drawing
  • Language: en
  • Pages: 540

Graph Drawing

  • Type: Book
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  • Published: 2005-02-10
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  • Publisher: Springer

This book constitutes the thoroughly refereed post-proceedings of the 12th International Symposium on Graph Drawing, GD 2004, held in New York, NY, USA in September/October 2004. The 39 revised full papers and 12 revised short papers presented together with 4 posters and a report on the graph drawing context were carefully selected during two rounds of reviewing and improvement. All current aspects in graph drawing are addressed ranging from foundational and methodological issues to applications for various classes of graphs in a variety of fields.