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Fallen Angels
  • Language: en

Fallen Angels

  • Type: Book
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  • Published: 2006
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  • Publisher: Ace

The explosive new saga continues The year is 2063. Earth has been reborn, unleashing long-dormant magical forces across the globe. Megacorporations rule from on high, while organized crime syndicates rule the underworld. Sliding through the cracks are the shadowrunners-professionals who will do anything for a profit, and anything it takes to get the job done . . . Kellan Colt has come far in her magical training. But all her accomplishments haven't satisfied her desire to know the truth about her shadowrunner mother, and to learn the secrets of the amulet she found among her mother's possessions. Kellan is determined to find answers-and to earn the respect of her fellow runners in the process. Lately, Kellan has been troubled by disturbing dreams. Something seems to be calling her, but before she can figure out who-or what-she joins a run into the paranoiac elven homeland of Tir Tairngire.

Extent: Year of the Next Generation
  • Language: en
  • Pages: 502

Extent: Year of the Next Generation

Adrian Hooper has superpowers. He's not the only one. He attends the Claremont Academy, a boarding school that caters to others like him. At Claremont, Adrian and his friends are supposed to be learning how to use their powers as a force for good. Adrian and his friends are entering their final year at the Claremont Academy. After three years of misadventures, the members of Next Gen fully expect that once again the year will bring unexpected challenges. And they are not mistaken. As they once again encounter chaos, the group is forced to ask: "What if everything that happened was connected?" Don't ask the question, if you are not ready for the answer...

Extent: Year of the Scourge
  • Language: en
  • Pages: 502

Extent: Year of the Scourge

Adrian Hooper has superpowers. He's not the only one. He attends the Claremont Academy, a boarding school that caters to others like him. At Claremont, Adrian and his friends are supposed to be learning how to use their powers as a force for good. The gang of friends who make up the "Next Gen" teen hero team have scattered. Each one seeks to heal from the ravages of the last year of high school where, in addition to the regular classes, they have fought killer robots and extradimensional despots. Just as it seems like the team have sworn off heroics they become embroiled in an unfolding drug scandal linked to their past exploits! Adrian and his friends quickly learn: just say no to drugs...

Magic in the Shadows
  • Language: en

Magic in the Shadows

Magic in the Shadows is an advanced magic book that combines all the previously published Shadowrun magic rules with all new rules and magical creatures. This new volume features rewritten, reworked, and expanded rules built on the core magic rules published in Shadowrun: Third Edition and will include a spell creation system as well as advanced rules on all aspects of playing a magical character. This product is a must for any Shadowrun player and gamemaster.

Gurps Spirits
  • Language: en

Gurps Spirits

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Extent: Year of the Nightmare
  • Language: en
  • Pages: 502

Extent: Year of the Nightmare

Adrian Hooper has superpowers. He's not the only one. He attends the Claremont Academy, a boarding school that caters to others like him. At Claremont, Adrian and his friends are supposed to be learning how to use their powers as a force for good. Or at least, that is the plan. Now Adrian and his friends find themselves trapped in an alternate universe where the people with powers are nothing like what Adrian has been taught. Caught in a nightmarish world, can Adrian and his friends find out how they got here and more importantly can they find a way back to high school… Because there are worse things than high school.

Shadowrun: Chaser
  • Language: en
  • Pages: 148

Shadowrun: Chaser

STREETS ON FIRE… A vicious magical assault on a street gang isn’t a case paranormal P.I. Jimmy Kincaid would normally pick up. But when a fellow private eye asks him to look into it, and he learns the gang was doing a charity run for a church—a church Jimmy knows quite well—when they were attacked, his professional curiosity is raised. But his investigation quickly leads to a tangled maze of clues and dead-ends. Someone—or something—is prowling the streets of Puyallup, looking to incinerate whoever crosses their path. And Jimmy’s got to find them—and stop them—before the entire neighborhood goes up in flames. But whoever’s looking to light innocent victims on fire made one mistake—they’re doing it in Kincaid’s backyard. And Jimmy’s never taken kindly to trespassers…

Shadowrun: The Frame Job
  • Language: en
  • Pages: 96

Shadowrun: The Frame Job

THE THRILLING CONCLUSION OF THE FRAME JOB SERIES! Double-crossed. Ambushed. One, and possibly two megacorps out for their heads... Yu, Emu, Rude, Frostburn, and Zipfile have been through a lot in the last few days. Their backs are against the wall. And when that happens, there’s only one thing left to do—come out swinging (or in Rude’s case, shooting). Their recon and data-gathering has all paid off. They know who to hit, where to hit them, and how. Now all they gotta do is infiltrate a heavily secure corp building in a busy business area of Seattle in broad daylight and bring it down…from the inside. And all that stands in their way is Mr. Johnson himself, corp security, and another hundred and one things that could go wrong… And, assuming they can pull this mission off, there’s still the matter of the second Johnson who hired them…and who might want to ensure there are no loose ends after this job. Will the Frame Job be the team's last one, or will they use everything they have to find a way to come out on top?

Shadowrun: Tower of the Scorpion
  • Language: en
  • Pages: 142

Shadowrun: Tower of the Scorpion

BEWARE THE SCORPION’S STING… Rashida bint Tariq bin Feroze al-Nazari steals through the deadliest shadows in the world: Dubai, in the Caliphate of Arabia. In a merciless land policed by the Caliphate Guard, under a government that exacts harsh penalties against any shadowrunner, Rashida has to break into the Saqr Tower and get out with the intel she’s getting paid to retrieve. Hired to steal a black op software package from Raqmu Enterprises, Rashida calls on her team of shadowrunners to help with the smash-and-grab. And this run isn’t just for the nuyen. The people behind Raqmu Enterprises killed Rashida’s family. Failure isn’t an option. But death doesn’t scare Rashida. A Scorpion shaman, she fights for her life every day against the spirit that grants her the power to destroy her enemies, but ultimately seeks to consume her very essence. Amid the treacherous desert sands, Rashida must battle enemies within and without if she is going to survive…

Shadowrun: The Frame Job
  • Language: en
  • Pages: 87

Shadowrun: The Frame Job

PART FOUR OF THE ORIGINAL SHADOWRUN SIXTH WORLD EDITION NOVELLA SERIES! FIVE RUNNERS. ONE JOB. AND A WHOLE LOT OF TROUBLE... After being double-crossed by one of the largest megacorps in the Sixth World, the shadowrunner team sets their own plans in motion: clear their names and deliver payback with a vengeance. Before they can put their plans into action, Frostburn needs to check on her family to make sure they haven't been targeted by the megacorp for payback. But her complicated relationship with the rest of her family is strained even further when a relative falls under the sway of a charismatic activist who has dark designs on Frostburn and her family...and will go to any lengths to get what he wants—including sacrificing idealistic kids to a doomed run against a corporation. Before the night is over, Frostburn will have to draw on every bit of magic and street smarts she has to both save her relative and survive...