You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Both "NOX" and "Liber Koth" were briefly published as booklets in the mid-1990's by Logos Press and have remained in high demand ever since -- especially by those interested in Chaos Magic. Now, Falcon has made them available in a single volume. "NOX "includes 22 Infernal Texts from the Order of Nine Angles, the Werewolf Order, and the Esoteric Order of Dagon by such notables as Phil Hine, Anton Long and Stephen Sennitt. The diverse topics range from "Satanism, Blasphemy & The Black Mass" to "Lovecraft & the Dark Gods"; from "Are You a Werewolf?" to "The Rite of the Dark Star." "Liber Koth" is a book of invocations. It utilises Lovecraftian symbology including Yog-Sothoth, Nyarlathotep, Cthulhu, Tsathogua and others. As the section on Azathoth says: "No one can undergo this experience unchanged. It is the culmination of the circle manifestation which the wheel of chaos (Koth) represents".
An indispensable sampling of the vast assortment of publications which exist as an adjunct to the mainstream press, or which promote themes and ideas that may be defined as pop culture, alternative, underground or subversive. Updated and revised from the pages of the critically acclaimed Headpress journal, this is an enlightened and entertaining guide to the counter culture - including everything from cult film, music, comics and cutting-edge fiction, by way of its books and zines, with contact information accompanying each review.
Within Creatures of Clay you will find a schizoid infatuation with sepia cellars, black crawling pits, filth encrusted walls, lycanthropic teenagers, evil little toys, calcified vampire-beings, disembodied sex maniacs, reptilian alien fiends, hypnotised mad women, corpses with living eyes, bloody Rorschach blots, beetle clocks, 4-D sound, terracotta demons, human snails, and basements full of suffocating dead things... Creatures of Clay represents Stephen Sennitt's best work as exhumed from the small press underground and horror zines, much of it long out of print. In addition there are mood-pieces and fractured narratives that have never before seen the light of day. Creatures of Clay ensures Sennitt a place at the forefront of today's transgressive writers in the realm of the weird and the horrific -- juxtaposing the elegant nightmare prose of Robert Aickman and Thomas Ligotti with a lurid pulp aesthetic, derived from Lovecraft's Cthulhu Mythos and the festering Skywald Horror-Mood comics of the seventies. Book jacket.
This volume presents students and scholars with a comprehensive overview of the fascinating world of the occult. It explores the history of Western occultism, from ancient and medieval sources via the Renaissance, right up to the nineteenth and twentieth centuries and contemporary occultism. Written by a distinguished team of contributors, the essays consider key figures, beliefs and practices as well as popular culture.
The inside story of a uniquely influential horror comic publisher from the 1970s.
This volume is a multidisciplinary, peer-reviewed print publication, covering all areas of magic, witchcraft, paganism and all geographical regions and all historical periods.
Maskim Hul is a complete grimoire of Tiamat-centered magick, pre-luciferian sorcery developed from authentic Mesopotamian clay tablets. Tiamat, Kingu and the 11 Chaos-Monsters created by Tiamat are explored, their functions, manifestations and how they survived and existed in the pantheon of Marduk, Ea and the other gods. The gods, demons and evil spirits of Mesopotamia are presented along with Cuneiform sigils and documentation of their use in sorcery. The extensive Invocations of the Gods, Hymns and the entire foundation of authentic Kassapu-practice of ancient Babylon is offered in a concise manner. The grimoire is founded and dedicated to the Seven Sebitti or Maskim, the "Seven Evil Gods" or rebels along with Lamashtu, Lilith are presented in a plethora of rituals and their names of calling. The Serpent Gods of fertility, Ishtar revealed as a form of Tiamat (from pantheon sources) and the rites of necromancy and the Black Flame (Melammu) is presented.
Power electronics is a genre of industrial or ‘noise’ music that utilises feedback and synthesizers to produce an intense, loud, challenging sound. To match this sonic excess, power electronics also relies heavily upon extreme thematic and visual content — whether in lyrics, album art, or live performance. The result is a violent, ecstatic, and potentially consciousness-altering spectacle, and a genre that often invites strong reactions from both listeners and critics. FIGHT YOUR OWN WAR is the first English-language book primarily devoted to power electronics. Written by artists, fans, and critics from around the world, its essays and reviews explore the current state of the genre, from early development through to live performance, listener experience, artist motivation, gender and subcultures such as ‘Japanoise’. In considering this ‘spectacle’ of noise, how far can we simply label power electronics as a genre of shock tactics or of transgression for transgression’s sake?
Gothic fiction's focus on the irrational and supernatural would seem to conflict with science fiction's rational foundations. However, as this novel collection demonstrates, the two categories often intersect in rich and revealing ways. Analyzing a range of works—including literature, film, graphic novels, and trading card games—from the past three decades through the lens of this hybrid genre, this volume examines their engagement with the era's dramatic changes in communication technology, medical science, and personal and global politics.
In 1954, the comic book industry instituted the Comics Code, a set of self-regulatory guidelines imposed to placate public concern over gory and horrific comic book content, effectively banning genuine horror comics. Because the Code applied only to color comics, many artists and writers turned to black and white to circumvent the Code's narrow confines. With the 1964 Creepy #1 from Warren Publishing, black-and-white horror comics experienced a revival continuing into the early 21st century, an important step in the maturation of the horror genre within the comics field as a whole. This generously illustrated work offers a comprehensive history and retrospective of the black-and-white horror comics that flourished on the newsstands from 1964 to 2004. With a catalog of original magazines, complete credits and insightful analysis, it highlights an important but overlooked period in the history of comics.