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Implicit surfaces offer special effects animators, graphic designers, CAD engineers, graphics students, and hobbyists a new range of capabilities for the modeling of complex geometric objects. In contrast to traditional parametric surfaces, implicit surfaces can easily describe smooth, intricate, and articulatable shapes. These powerful yet easily understood surfaces are finding use in a growing number of graphics applications. This comprehensive introduction develops the fundamental concepts and techniques of implicit surface modeling, rendering, and animating in terms accessible to anyone with a basic background in computer graphics. + provides a thorough overview of implicit surfaces with a focus on their applications in graphics + explains the best methods for designing, representing, and visualizing implicit surfaces + surveys the latest research With contributions from seven graphics authorities, this innovative guide establishes implicit surfaces as a powerful and practical tool for animation and rendering.
After historical introduction, the aspiration technique and imaging modalities are described. Thereafter, the use of aspiration cytology in the diagnosis and mainly in the sta- ging of urologic cancers is on still not well known appli- cations of the procedure in the staging of some organs (bladder, adrenals, penis, testis and secondary ureteral strictures) are reported.
This book constitutes the strictly refereed post-workshop proceedings of the Second International Workshop on Graphics Recognition, GREC'97, held in Nancy, France, in August 1997. The 34 thoroughly revised full papers presented were carefully selected for inclusion in the book on the basis of a second round of post-workshop reviewing. The book is divided into sections on vectorization and segmentation, symbol recognition, form processing, map processing, engineering drawings, applications and systems, performance evaluation, and a graphics recognition contest.
In this groundbreaking new volume, computer researchers discuss the development of technologies and specific systems that can interpret data with respect to domain knowledge. Although the chapters each illuminate different aspects of image interpretation, all utilize a common approach - one that asserts such interpretation must involve perceptual learning in terms of automated knowledge acquisition and application, as well as feedback and consistency checks between encoding, feature extraction, and the known knowledge structures in a given application domain. The text is profusely illustrated with numerous figures and tables to reinforce the concepts discussed.
These proceedings contain papers presented at the 8th Discrete Geometry for Computer Imagery conference, held 17-19, March 1999 at ESIEE, Marne-la- Vall ee. The domains of discrete geometry and computer imagery are closely related. Discrete geometry provides both theoretical and algorithmic models for the p- cessing, analysis and synthesis of images; in return computer imagery, in its variety of applications, constitutes a remarkable experimentational eld and is a source of challenging problems. The number of returning participants, the arrival each year of contributions from new laboratories and new researchers, as well as the quality and originality of the results have contributed to the s...
This is a collection of papers presented at the 1st International Conference on Informatics in Control, Automation and Robotics (ICINCO). The papers focus on real world applications, covering three main themes: Intelligent Control Systems, Optimization, Robotics and Automation, Signal Processing, Systems Modeling and Control. The book will interest professionals in the areas of control and robotics.
Basic principles of image processing and programming explained without college-level mathematics. This book explores image processing from several perspectives: the creative, the theoretical (mainly mathematical), and the programmatical. It explains the basic principles of image processing, drawing on key concepts and techniques from mathematics, psychology of perception, computer science, and art, and introduces computer programming as a way to get more control over image processing operations. It does so without requiring college-level mathematics or prior programming experience. The content is supported by PixelMath, a freely available software program that helps the reader understand ima...