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Old Earth, the once-great planet of humankind, is a derelict wasteland of an ancient civilization. Genevieve Harlow lives a mundane life on planet Tau as one of the working class forced to do as her House commands. Her lack of magical aptitude and orphan status make any advancement impossible. The House elites know nothing of Genevieve’s life—why would they—until she stumbles on a secret that will change the nine worlds forever. Liam Anderson, an elite of unknown lineage, makes a living as a relic hunter and purveyor of ancient goods. Some call it smuggling, but the laws are vague at best. But Liam is in the wrong place at the wrong time when his fate becomes intertwined with Genevieve’s, putting both their lives in danger. He’s running from more than his past, but Genevieve’s secret is greater than either of them can possibly imagine. More than one House will do anything to keep them quiet. Myst and Ink is the first in a series of books that blend magic and technology, set 800 years in the future where the Earth has been abandoned for new worlds.
The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels. The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time. Tune into D&D Live 2021 presented by G4 on July 16 and 17 for details including new characters, monsters, mechanics, and story hooks suitable for players of all ages and experience levels.
Claire's got the boss from Hell. Seriously. Honest to God, he's the Devil. She got dropped into this job five years ago when her mother tried to weasel out of her deal by dying. Ha! The joke was on Claire. And so was Mom's debt.In this job, you don't want to get the Red Folder from HR. The retirement package blows. And a pink slip is a one-way ticket to Hell.But when Claire's accused of somehow murdering Junior, The Boss's immortal son, it's no use pleading innocent. Someone's setting her up, and she's got no choice but to run-and try to figure out why there's a target painted on her back.Her only hope is to solve Junior's murder before the Cleaners catch up with her. She didn't count on being kidnapped by the four most dangerous hellspawn still alive. And discovering there's a secret flowing in her blood not even she knew about? That's just icing on the Underworld cake.Note to reader: Book 1 of this four-book series contains a kickass paranormal girl with a so-not-glam PA job, a quest that takes her from the sunny Caribbean to the decidedly sunless Underworld, druids, demons, pagans, and the boss from Hell. The Devil's Assistant series is best read in order.
This book enables players to weave elements of the Feywild into their existing and future characters. It contains exciting new character builds and options that are thematically rooted to the Feywild, a wild and verdant plane of arcane splendor, full of dangerous and whimsical creatures.
The first in a series set in D&D’s Forgotten Realms, about twin tiefling sisters, an alluring yet unsettling half-demonic race of outcasts Rejected at birth and raised in a village of tiefling misfits, Farideh expects a life without friends, love, or control over her destiny. Then she makes a pact with a devil named Lorcan, and everything changes. Lorcan promises all she ever dreamed of and asks for nothing in return. Her twin sister Havilar urges Farideh to resist the devil’s sway. But Farideh’s not so sure. Lorcan may be dangerous but the power he offers is exhilarating. In the ruins of Neverwinter, Farideh’s doubts get tangled up in a devilish snare six layers deep. A succubus pla...
Evie has been a lone wolf since the disappearance of her mate, Sir Rayburne, a fey knight from another realm. Left all alone with a young son to raise, Evie has become stronger than she ever was. But now her son is grown and suddenly Ray is back. Ray never meant to leave Evie all those years ago but he’s been caught in a magical trap, slowly being drained of magic all this time. Freed at last, he whisks Evie to the only place he knows in the mortal realm where they were happy and safe—the rustic cabin in the midst of a North Dakota winter where they had been newlyweds. He’s used the last of his magic to get there and until he recovers a bit, they’re stuck in the middle of nowhere with a blizzard coming and bad guys on their trail. Can they pick up where they left off and rekindle the magic between them, or has it been extinguished forever? Part of the Were-Fey Love Story series: 1. Lone Wolf 2. Snow Magic 3. Midnight Kiss
The official hardcover release of one of the most popular 5th Edition Tabletop RPG supplements of all time, the Compendium of Forgotten Secrets: Awakening features hundreds of new options for players and game masters alike! 50 Full-Color Illustrations, 34 Player Subclasses, Over 100 new spells, feats, and invocations, Top Rated by Popular Vote
Farris has the misfortune of being an elemental: born human but host to barely contained primal energies. He wants what any young person wants-the chance to live his own life. Yet the fiery forces within him make him a danger to those around him and a target for capture and study by the Science Guild. On the Lone Continent, humans thrive in their cities through the Guild's revolutionary technology while the forests are home to powerful wild magic. Farris must confront his fears-fear of capture, fear of the wild Fey in the woods, and above all, fear of his abilities-if he's to remain free.
"Critical Role has taken the roleplaying world by storm and now you can join the adventure! Until now, the wondrous and dangerous lands of Tal'Dorei have been the sole stomping grounds of the show's adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself! Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave's legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp? This setting book takes an in-depth look at the history, people, and places of Tal'Dorei, and includes new backgrounds, magic items, and monsters for the Fifth Edition rules"--Provided by publisher.