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Produced as a celebration of Singapore’s renowned culinary heritage, Singapore Hawker Classics Unveiled, tells you everything you ever needed to know – and more! – about 25 of our favourite dishes. The 25 delicious recipes featured will allow you to recreate your favourite classic hawker treats at home and inspire you to look at these familiar dishes in a new light – each dish includes its traditional presentation together with an additional interpretation with a modern twist. Moreover, every dish is covered in great detail, including information on its heritage, its aroma, taste and texture, its nutritional value, as well as clear step-by-step instructions and photographs
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This volume brings together twenty-one traditional tales recently retold by Hopi narrators. Complete with English translations and original Hopi transcriptions on facing pages and a bilingual glossary. Hopi Coyote Tales is important to an understanding of the Hopi language and folklore. To nomadic hunters such as the Navajo, who competed with him on the open range, Coyote was by turns a formidable trickster, a demonic witchperson, and a god. As sedentary planters, the Hopis tended to reduce Coyote to the level of a laughable fool. In these tales Coyote is a friendly bumbler whose mistakes teach listeners what tricks to avoid. Time after time he is hurt or killed for failing to understand a situation correctly. The collection is as amusing as animal fables should be, as simply told, and as instructive. Published as a companion volume to Father Berard Haile's Navajo Coyote Tales, Hopi Coyote Tales is a valuable contribution to cross-cultural studies.
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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.
Section 1: Palliative Care What is Palliative Care? (H Y Wu); Section 2: Symptoms Bone Pain (A Hum); Brain Metastasis (M Dalisay-Gallardo); Cancer Pain (R Lee); Constipation (R Chen); Delirium (S L Ang); Diarrhoea (S L Ang); Dyspnea (S L Ang); Hiccups (M Dalisay-Gallardo); Malignant Ascites (X Heng); Nausea and Vomiting (X Heng); Oral Thrush (S C Chia); Pruritus (X Heng); Section 3: End Organ Disease End-Stage Heart Failure (C H Aw); End-Stage Renal Failure (J Guan); End-Stage Lung Disease (Z-Y Chiam); End Stage Liver Disease (J Lau); Dementia and Frailty (W Y Goh); Paediatric Palliative Care (P H Chong); Section 4: Terminal Symptoms Nutrition and Hydration (M Y Chau); Palliative Sedation (C...
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