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Plucky Gon’s quest to find his dad leads him into a whole world of crazy adventure. Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other people. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass gain access to restricted areas, amazing stores of information, and the right to call themselves Hunters. Gon and his friends Leorio and Kurapika have more to worry about than just the Hunter Exam--their fellow applicants are deadly serious. Hisoka, the mad magician, nearly kills them in a mock test and Killua reveals that appearances can be deceiving. Then there are the tests, which prove to be as varied as they are difficult. The picky proctors of the second exam demand the applicants perform culinary feats of wonder, and it takes the intervention of the President of the Hunter Association Review Board to convince them to let anyone pass at all!
Plucky Gon’s quest to find his dad leads him into a whole world of crazy adventure. Hunters are a special breed, dedicated to tracking down treasures, magical beasts, and even other people. But such pursuits require a license, and less than one in a hundred thousand can pass the grueling qualification exam. Those who do pass gain access to restricted areas, amazing stores of information, and the right to call themselves Hunters. As the midnight hour nears, all the Hunters are rarin' to go! With some surprising allies on their side, they launch their blitz against the ruthless Ants. While Chairman Netero is past his prime, don't count this old man out! He's got a trick or two up his sleeve for his battle with the King. But an unexpected turn of events reveals a side of the King that no one could have predicted...
Netero has struck a deal with the Chimera Ant King: if the King can defeat him, Netero will reveal the King's true name. Netero is determined to keep fighting, but his attacks have no effect on the terrifyingly powerful King. Will Netero's ultimate attack, the Guanyin Bodhisattva: Zero, break through the King's defenses, or will he be forced to take even more desperate measures? -- VIZ Media
The princes begin to move against each other as the Succession War continues on the Whale Ship when Second Prince Camilla attempts to assassinate First Prince Benjamin. Meanwhile, something fishy is going on in Thirteenth Prince Marayam’s room. The Spiders appear and make their move as well! Will Kurapika be able to keep up with the madness and murders taking place on the ship?! -- VIZ Media
The time has come for the Hunter Association to choose a new chairman, but it’s shaping up to be anything but a clean election. While the world’s Hunters descend into dirty politics, Gon remains hospitalized in critical condition. Killua knows of a way to save him, but it will mean facing his deadly family of assassins...and the deadliest and strangest of them all, Killua’s little sibling Alluka... -- VIZ Media
Hunters are dedicated to tracking down treasures, magical beasts, and other men, but to become a hunter, less than one in a hundred thousand are capable of passing the grueling qualification exams.
Hunters Gon and Killua have fallen into the clutches of the sinister gang known as the Spiders. Luckily, the Hunters' friend Kurapika has captured the Spiders' ringleader and proposed a hostage exchange. Will the Spiders agree to the plan? Meanwhile, a multi-trillionaire named Battera has been buying up copies of the super-rare video game Greed Island, which may contain clues about Gon's father's whereabouts. More importantly, Battera has been hiring Hunters to play the game for him! Could this be Gon's chance to enter the legendary game? -- VIZ Media
After Yusuke Urameshi grounds a "flighty" Jin for good, Team Urameshi should be one step closer to victory. But thanks (more like no thanks) to a pervading conspiracy among the organizers of the Dark Tournament, Team Urameshi's plate is wiped clean of soldiers left to fight in the twisted event. Meanwhile, Genkai formally reveals herself to Yusuke and gives him the final test to be the sole heir to her formidable technique--a concentrated ball of aura! But due to the conditions surrounding his "second life," Yusuke must be ready and able to inherit the technique...or he dies! -- VIZ Media
Gon and friends are settling into Greed Island and slowly beginning to understand the strange mechanics of this "video game" world. They gain enough clues from the NPC townspeople to finally get their quest: They must drive Razor and the 14 Devils out of town by beating them at sporting events. The first event--dodge ball! Except in this game if you don't dodge--you die!! -- VIZ Media
The Spiders unravel the clues that will bring them ever closer to Kurapika's identity. Meanwhile, Kurapika's desire for revenge is rekindled when he learns that the Spiders are still alive. And though the bounty on the Spiders has been withdrawn, Gon persuades Killua to help Kurapika awhile longer, if only to bring the cycle of killing to an end. Then, during a mad chase through the crowded streets of Yorknew, the Spiders capture Gon and Killua again! Will Kurapika and Leorio be able to set them free? And will Kurapika finally get his revenge? -- VIZ Media