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Segmentation and Recovery of Superquadrics
  • Language: en
  • Pages: 272

Segmentation and Recovery of Superquadrics

A representation of objects by their parts is the dominant strategy for representing complex 3D objects in many disciplines. In computer vision and robotics, superquadrics are among the most widespread part models. Superquadrics are a family of parametric models that cover a wide variety of smoothly changing 3D symmetric shapes, which are controlled with a small number of parameters and which can be augmented with the addition of global and local deformations. The book covers, in depth, the geometric properties of superquadrics. The main contribution of the book is an original approach to the recovery and segmentation of superquadrics from range images. Several applications of superquadrics in computer vision and robotics are thoroughly discussed and, in particular, the use of superquadrics for range image registration is demonstrated. Audience: The book is intended for readers of all levels who are familiar with and interested in computer vision issues.

Computer Vision/Computer Graphics Collaboration Techniques
  • Language: en
  • Pages: 451

Computer Vision/Computer Graphics Collaboration Techniques

This book constitutes the refereed proceedings of the 4th International Conference on Computer Vision/Computer Graphics Collaboration Techniques, MIRAGE 2009, held in Rocquencourt, France, in May 2009. The 41 revised full papers presented were carefully reviewed and selected from a total of 83 submissions. The papers cover a wide range of topics with focus on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches especially concerning theoretical, computational, experimental or industrial aspects of model-based image analysis and image-based model synthesis.

Pattern Recognition
  • Language: en
  • Pages: 643

Pattern Recognition

  • Type: Book
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  • Published: 2003-06-30
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  • Publisher: Springer

We are proud to present the DAGM 2002 proceedings, which are the result of the e?orts of many people. First, there are the many authors, who have submitted so many excellent cont- butions. We received more than 140 papers, of which we could only accept about half in order not to overload the program. Only about one in seven submitted papers could be delivered as an oral presentation, for the same reason. But it needs to be said that almost all submissions were of a really high quality. This strong program could not have been put together without the support of the Program Committee. They took their responsibility most seriously and we are very grateful for their reviewing work, which certain...

(Modellbildung und neue Methoden in der Bildverarbeitung und in geographischen Informationssystemen)
  • Language: en
  • Pages: 328
Design and Management of Multimedia Information Systems: Opportunities and Challenges
  • Language: en
  • Pages: 464

Design and Management of Multimedia Information Systems: Opportunities and Challenges

  • Type: Book
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  • Published: 2000-07-01
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  • Publisher: IGI Global

Multimedia technology has the potential to transform end user computing from interactive text and graphics models into something more compatible with the digital and electronic world of the new century. This book aims to help technology professionals gain an understanding and perspective on areas related to multimedia computing and communication, while addressing the major issues and challenges in the design and management of multimedia information systems.

Pattern Recognition
  • Language: en
  • Pages: 662

Pattern Recognition

  • Type: Book
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  • Published: 2002
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  • Publisher: Unknown

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Proceedings
  • Language: en
  • Pages: 826

Proceedings

  • Type: Book
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  • Published: 1991
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  • Publisher: Unknown

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Archeologia e Calcolatori, 32.2, 2021
  • Language: en
  • Pages: 282

Archeologia e Calcolatori, 32.2, 2021

Il volume 32.2 è suddiviso in due parti. La prima contiene un inserto speciale, intitolato “From Pottery to Context. Archaeology and Virtual Modelling” e curato da Vincenzo Baldoni. L’inserto, che raccoglie complessivamente 11 contributi, è suddiviso a sua volta in due sezioni, di cui la prima (The ‘Alma Idea’ Numana Project) illustra i principali risultati del progetto di ricerca “Dal reperto al paesaggio: analisi archeologica e modellazione virtuale delle necropoli picene di Numana (AN)”, promosso dall’Università di Bologna, mentre la seconda (From Pottery to Context: Methodologies, Practices, Case Studies) approfondisce alcune tematiche di ricerca di particolare attuali...

Graphics Interface 2005
  • Language: en
  • Pages: 268

Graphics Interface 2005

Graphics Interface is the Canadian annual conference devoted to computer graphics, interactive systems, and human-computer interaction. It is the oldest regularly-scheduled computer graphics and human-computer interaction conference. This volume contains the papers from Graphics Interface 2005, which took place May 9-11 in Victoria, British Columbia. Topics include: * Two Hands are Better than One * Interacting with Walls and Tables * Animation * Rendering * Shadows * Sensing Interaction * Privacy and Security * Geometric Modeling * Hand/Eye Interaction * Image-Based Editing and Image-Based Animation

Comptes Rendus - Interface Graphique
  • Language: en
  • Pages: 276

Comptes Rendus - Interface Graphique

  • Type: Book
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  • Published: 2005
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  • Publisher: Unknown

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