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Humanistic HCI
  • Language: en
  • Pages: 185

Humanistic HCI

Although it has influenced the field of Human-Computer Interaction (HCI) since its origins, humanistic HCI has come into its own since the early 2000s. In that time, it has made substantial contributions to HCI theory and methodologies and also had major influence in user experience (UX) design, aesthetic interaction, and emancipatory/social change-oriented approaches to HCI. This book reintroduces the humanities to a general HCI readership; characterizes its major epistemological and methodological commitments as well as forms of rigor; compares the scientific report vs. the humanistic essay as research products, while offering some practical advice for peer review; and focuses on two major topics where humanistic HCI has had particular influence in the field--user experience and aesthetics and emancipatory approaches to computing. This book argues for a more inclusive and broad reach for humanistic thought within the interdisciplinary field of HCI, and its lively and engaging style will invite readers into that project.

Critical Theory and Interaction Design
  • Language: en
  • Pages: 840

Critical Theory and Interaction Design

  • Type: Book
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  • Published: 2018-12-04
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  • Publisher: MIT Press

Classic texts by thinkers from Althusser to Žižek alongside essays by leaders in interaction design and HCI show the relevance of critical theory to interaction design. Why should interaction designers read critical theory? Critical theory is proving unexpectedly relevant to media and technology studies. The editors of this volume argue that reading critical theory—understood in the broadest sense, including but not limited to the Frankfurt School—can help designers do what they want to do; can teach wisdom itself; can provoke; and can introduce new ways of seeing. They illustrate their argument by presenting classic texts by thinkers in critical theory from Althusser to Žižek alongs...

The Machinima Reader
  • Language: en
  • Pages: 356

The Machinima Reader

  • Type: Book
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  • Published: 2011
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  • Publisher: MIT Press

The first critical overview of an emerging field, with contributions from both scholars and artist-practitioners.

The SAGE Handbook of Digital Technology Research
  • Language: en
  • Pages: 513

The SAGE Handbook of Digital Technology Research

  • Type: Book
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  • Published: 2013-08-06
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  • Publisher: SAGE

Research on and with digital technologies is everywhere today. This timely, authoritative Handbook explores the issues of rapid technological development, social change, and the ubiquity of computing technologies which have become an integrated part of people′s everyday lives. This is a comprehensive, up-to-date resource for the twenty-first century. It addresses the key aspects of research within the digital technology field and provides a clear framework for readers wanting to navigate the changeable currents of digital innovation. Main themes include: - Introduction to the field of contemporary digital technology research - New digital technologies: key characteristics and considerations - Research perspectives for digital technologies: theory and analysis - Environments and tools for digital research - Research challenges Aimed at a social science audience, it will be of particular value for postgraduate students, researchers and academics interested in research on digital technology, or using digital technology to undertake research.

Bauhaus Futures
  • Language: en
  • Pages: 372

Bauhaus Futures

  • Type: Book
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  • Published: 2019-10-22
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  • Publisher: MIT Press

Essays, photo-essays, interviews, manifestos, diagrams, and a play explore the varied legacies, influences, and futures of the Bauhaus. What would keep the Bauhaus up at night if it were practicing today? A century after its founding by Walter Gropius in Weimar, Germany, as an “experimental laboratory of the future,” who are the pioneering experimentalists who reinscribe or resist Bauhaus traditions? This book explores the varied legacies, influences, and futures of the Bauhaus. Many of the animating issues of the Bauhaus—its integration of research, teaching, and practice; its experimentation with materials; its democratization of design; its open-minded, heterogeneous approach to ide...

Dreamweaver 8
  • Language: es
  • Pages: 416

Dreamweaver 8

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HCI Theory
  • Language: en
  • Pages: 132

HCI Theory

Theory is the bedrock of many sciences, providing a rigorous method to advance knowledge, through testing and falsifying hypotheses about observable phenomena. To begin with, the nascent field of HCI followed the scientific method borrowing theories from cognitive science to test theories about user performance at the interface. But HCI has emerged as an eclectic interdiscipline rather than a well-defined science. It now covers all aspects of human life, from birth to bereavement, through all manner of computing, from device ecologies to nano-technology. It comes as no surprise that the role of theory in HCI has also greatly expanded from the early days of scientific testing to include other...

Postphenomenology
  • Language: en
  • Pages: 176

Postphenomenology

Postphenomenology is a fascinating investigation of the relationships between global culture and technology. The impressive range of subjects to which Don Ihde applies his skill as a phenomenologist is unified by what he describes as "a concern which arises with respect to one of the now major trends of Euro-American philosophy--its textism." He adds, "I show my worries to be less about the loss of subjects or authors, than I do about [there] not being bodies or perceivers."

Speculative Grammar and Stoic Language Theory in Medieval Allegorical Narrative
  • Language: en
  • Pages: 255

Speculative Grammar and Stoic Language Theory in Medieval Allegorical Narrative

  • Type: Book
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  • Published: 2010-07-01
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  • Publisher: Routledge

In his Plaint of Nature (De planctu Naturae), Alan of Lille bases much of his argument against sin in general and homosexuality in particular on the claim that both amount to bad grammar. The book explores the philosophical uses of grammar that were so formative of Alan’s thinking in major writers of the preceding generations, including Garland the Computist, St. Anselm, and Peter Abelard. Many of the linguistic theories on which these thinkers rely come from Priscian, an influential sixth-century grammarian, who relied more on the ancient tradition of Stoic linguistic theory than the Aristotelian one in elaborating his grammatical theory. Against this backdrop, the book provides a reading of Prudentius’ Psychomachia and presents an analysis of allegory in light of Stoic linguistic theory that contrasts other modern theories of allegorical signification and readings of Prudentius. The book establishes that Stoic linguistic theory is compatible with and likely partially formative of both the allegorical medium itself and the ideas expressed within it, in particular as they appeared in the allegories of Prudentius, Boethius, and Alan.

Critical Fabulations
  • Language: en
  • Pages: 213

Critical Fabulations

  • Type: Book
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  • Published: 2020-12-29
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  • Publisher: MIT Press

A proposal to redefine design in a way that not only challenges the field's dominant paradigms but also changes the practice of design itself. In Critical Fabulations, Daniela Rosner proposes redefining design as investigative and activist, personal and culturally situated, responsive and responsible. Challenging the field's dominant paradigms and reinterpreting its history, Rosner wants to change the way we historicize the practice, reworking it from the inside. Focusing on the development of computational systems, she takes on powerful narratives of innovation and technology shaped by the professional expertise that has become integral to the field's mounting status within the new industrial economy. To do so, she intervenes in legacies of design, expanding what is considered "design" to include long-silenced narratives of practice, and enhancing existing design methodologies based on these rediscovered inheritances. Drawing on discourses of feminist technoscience, she examines craftwork's contributions to computing innovation--how craftwork becomes hardware manufacturing, and how hardware manufacturing becomes craftwork.