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"The Call of Cthulhu" by H.P. Lovecraft is a seminal work of cosmic horror that explores the existence of an ancient, malevolent entity named Cthulhu. Through a series of disturbing discoveries and strange occurrences, the story unveils a hidden, incomprehensible reality where humanity's significance is dwarfed by forces beyond its understanding. The narrative, told through fragmented accounts, delves into themes of fear, madness, and the unknown.
Players take on the roles of investigators, villains and horrors, trying to succeed in their missions while battling the forces of their opponents.
The magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #4 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) A group of strangers awakens in an unfamiliar place with a deadly countdown (Classic Era 1930s, 19 pages) A suicide sets off a search for an unorthodox architect (Classic Era 1930s, 19 pages) A mysterious ancient box leads into dark events (Classic Era 1920s, 19 pages) An overview of every Cthulhu Mythos RPG release of 2020 A roundtable on streaming horror RPGs An interview with Mike Mason, the creative director for Call of Cthulhu Advice, history, comics, and more!
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revised (2nd) edition of the Call of Cthulhu Starter set, for the Call of Cthulhu 7th edition rules.
Call of Cthulhu RPG 1930s
Call of Cthulhu is the world's best roleplaying game of mystery and horror. In Call of Cthulhu, you take on the role of everyday people who become investigators of the unknown - whether they are prepared or not. The mysterious places, people, and situations you encounter are often not what they seem - you and your friends are the only thing standing in the way of diabolical cults and cosmic monsters from beyond space. This book is aimed to help you survive better in the dark world of Darkwater Island. This guide will help you take the correct decisions you may need to escape from this scary hell.
All roads lead to Rome, the greatest city of the Ancient World. Anything you desire is available in this city of over a million people. Its all here: goods from far off Parthia; pottery from Brittania; food from Egypt; vile tomes from Syria; and murderous cults from Africa. The mighty Empire is pressed on all sides by foes, both mundane and otherworldly. Forces within the Empire itself are growing in power, drawing on the most ancient of horrors to corrupt it from within. Welcome to Rome.
This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends, this one is just for you.
Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition. Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny--ultimate triumph, perhaps, or perhaps madness and agonizing death.