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A complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds towards the creation of a final project, with topics ranging from to programming simple games to creating web pages.
Complete hints, tips, maps, and solutions to the Nintendo games "Legend of Zelda" and "Legend of Zelda II (Link)."
Fog Computing: Concepts, Frameworks, and Applications is arranged in such a way that readers with no prior experience in Fog Computing may explore this domain. It is an accessible source of information for distributed computing researchers as well as professionals looking to improve their security and connectivity understanding in Internet of Things (IoT) devices. This book is also useful for researchers and professionals working in the field of wireless communication security and privacy research. This book is intended for students, professionals, researchers, and developers who are working in or interested in the field of Fog Computing. One of the book's distinguishing aspects is that it c...
A complete six-year primary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and creating web pages.
Although the notion is a relatively recent one, the notions and principles of Granular Computing (GrC) have appeared in a different guise in many related fields including granularity in Artificial Intelligence, interval computing, cluster analysis, quotient space theory and many others. Recent years have witnessed a renewed and expanding interest in the topic as it begins to play a key role in bioinformatics, e-commerce, machine learning, security, data mining and wireless mobile computing when it comes to the issues of effectiveness, robustness and uncertainty. The Handbook of Granular Computing offers a comprehensive reference source for the granular computing community, edited by and with...
Single processing units have now reached a point where further major improvements in their performance are restricted by their physical limitations. This is causing a slowing down in advances at the same time as new scientific challenges are demanding exascale speed. This has meant that parallel processing has become key to High Performance Computing (HPC). This book contains the proceedings of the 14th biennial ParCo conference, ParCo2011, held in Ghent, Belgium. The ParCo conferences have traditionally concentrated on three main themes: Algorithms, Architectures and Applications. Nowadays though, the focus has shifted from traditional multiprocessor topologies to heterogeneous and manycore...
This book consists of peer-reviewed papers presented at the First International Conference on Intelligent Computing in Control and Communication (ICCC 2020). It comprises interesting topics in the field of applications of control engineering, communication and computing technology. As the current world is witnessing the use of various intelligent techniques for their independent problem solving, so this book may have a wide importance for all range of researchers and scholars. The book serves as a reference for researchers, professionals and students from across electrical, electronic and computer engineering disciplines.
This book features selected high-quality papers from the International Conference on Innovation in Electrical Power Engineering, Communication, and Computing Technology (IEPCCT 2019), held at Siksha 'O' Anusandhan (Deemed to be University), Bhubaneswar, India, on 13–14 December 2019. Presenting innovations in power, communication, and computing, it covers topics such as mini, micro, smart and future power grids; power system economics; energy storage systems; intelligent control; power converters; improving power quality; signal processing; sensors and actuators; image/video processing; high-performance data mining algorithms; advances in deep learning; and optimization methods.
The Encyclopedia of Cloud Computing provides IT professionals, educators, researchers and students with a compendium of cloud computing knowledge. Authored by a spectrum of subject matter experts in industry and academia, this unique publication, in a single volume, covers a wide range of cloud computing topics, including technological trends and developments, research opportunities, best practices, standards, and cloud adoption. Providing multiple perspectives, it also addresses questions that stakeholders might have in the context of development, operation, management, and use of clouds. Furthermore, it examines cloud computing's impact now and in the future. The encyclopedia presents 56 chapters logically organized into 10 sections. Each chapter covers a major topic/area with cross-references to other chapters and contains tables, illustrations, side-bars as appropriate. Furthermore, each chapter presents its summary at the beginning and backend material, references and additional resources for further information.