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The Entrepreneur's Guide to Second Life
  • Language: en
  • Pages: 326

The Entrepreneur's Guide to Second Life

"You'll discover the unique challenges and opportunities of running an in-world business. You'll delve into the most popular Second Life business and get practical pointers from some of the metaverse's best-known entrepreneurs. And you'll get the nuts-and-bolts expertise you need to succeed, from developing a unique product or service to mounting an effective marketing campaign."--Jacket.

Managing Cyber Attacks in International Law, Business, and Relations
  • Language: en
  • Pages: 435

Managing Cyber Attacks in International Law, Business, and Relations

  • Categories: Law

This book presents a framework to reconceptualize internet governance and better manage cyber attacks. It examines the potential of polycentric regulation to increase accountability through bottom-up action. It also provides a synthesis of the current state of cybersecurity research, bringing features of cyber attacks to light and comparing and contrasting the threat to all relevant stakeholders. Throughout the book, cybersecurity is treated holistically, covering issues in law, science, economics and politics. This interdisciplinary approach is an exemplar of how strategies from different disciplines as well as the private and public sectors may cross-pollinate to enhance cybersecurity. Case studies and examples illustrate what is at stake and identify best practices. The book discusses technical issues of Internet governance and cybersecurity while presenting the material in an informal, straightforward manner. The book is designed to inform readers about the interplay of Internet governance and cybersecurity and the potential of polycentric regulation to help foster cyber peace.

Universal Access in Human-Computer Interaction. Access to Today's Technologies
  • Language: en
  • Pages: 523

Universal Access in Human-Computer Interaction. Access to Today's Technologies

  • Type: Book
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  • Published: 2015-07-18
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  • Publisher: Springer

The four LNCS volume set 9175-9178 constitutes the refereed proceedings of the 9th International Conference on Learning and Collaboration Technologies, UAHCI 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers of the four volume set address the following major topics: LNCS 9175, Universal Access in Human-Computer Interaction: Access to today's technologies (Part I), addressing the following major topic...

Music In Video Games
  • Language: en
  • Pages: 247

Music In Video Games

  • Type: Book
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  • Published: 2014-03-26
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  • Publisher: Routledge

From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.

Drones
  • Language: en
  • Pages: 207

Drones

Readers will explore the issues surrounding drones, including why drones are controversial, how drone technology has outpaced regulation, whether or not domestic law enforcement agencies should be allowed to use drones, and if commercial drone use should be allowed.

Futurehype (Volume 2 of 2) (EasyRead Super Large 24pt Edition)
  • Language: en
  • Pages: 370
Computer Games and Virtual Worlds
  • Language: en
  • Pages: 298

Computer Games and Virtual Worlds

This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also covers international legal issues stemming from the multi-national user-base and foreign operation of many virtual worlds.

The Electronic Communications Privacy Act
  • Language: en
  • Pages: 224

The Electronic Communications Privacy Act

  • Type: Book
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  • Published: 2011
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  • Publisher: Unknown

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Playstation 3
  • Language: en
  • Pages: 749

Playstation 3

  • Type: Book
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  • Published: Unknown
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  • Publisher: PediaPress

None

From A to B
  • Language: en
  • Pages: 257

From A to B

Logistics includes the planning and practice of moving “stuff”—raw materials, tools, finished products, and even people—from one place to another. It carried American settlers over the sparsely populated Great Plains to connect the East Coast to the West Coast and has underpinned our domestic prosperity ever since. Logistics also solidified the global power and influence of the United States by guaranteeing our ability to rapidly reinforce Europe in the world wars, by helping us win the Cold War, and by enabling the current U.S. military to fight two wars at once. Further, logistics undergirds the world economy as swelling populations vie for shrinking resources, including energy, wa...