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Imagine a classroom where students put away their smart phones and enthusiastically participate in learning activities that unleash creativity and refine critical thinking. Students today live and learn in a transmedia environment that demands multi-modal writing skills and multiple literacies. This collection brings together 17 new essays on using comics and graphic novels to provide both a learning framework and hands-on strategies that transform students' learning experiences through literary forms they respond to.
This book examines the fictional female bodies of four stylistically distinct comics artists in the United States—Chris Ware, Emil Ferris, Ebony Flowers, and Tillie Walden—whose work has attracted significant attention. These bodies showcase how comics and its unique visual language can both critique and re-envision some of the most challenging social issues of our time. The characters analyzed in this book illustrate diverse techniques for projecting the complex humanity and "truth" of U.S. women’s unruly bodies onto a two-dimensional page. All of the protagonists qualify as "outsider" in some way, whether by gender identity, sexuality, ability, religion, race, class, ethnicity, age, ...
In this bold, sweeping reassessment of Modernism, Seelow challenges standard versions of postmodernism and proposes a notion of radical modernism. He presents a provocative thesis through stimulating reconsiderations of three related but different radical moderns: Sigmund Freud, Wilhelm Reich, and D.H. Lawrence. Defining sexuality as Modernism's core feature, Seelow situates Freud, Reich, and Lawrence as frontier thinkers. Starting with a history of sexuality as both phenomenon and field of study Seelow then discloses Freud's theory of sexuality's masochistic underpinnings. Reich's materialist thought, which radicalizes Freud's libido theory while fashioning an emancipatory sense of self, is also offered. Radical theories also illuminate Lady Chatterley's Lover, and many of Lawrence's great short works. Finally, Seelow, following Kristeva's recent work, stresses the value of revolt in preserving the life of the mind in a morally devalued world.
On April 16th, 1945 the Red Army launched their fourth largest offensive along the Eastern Front during World War II. The objective was to seize Berlin before the Western Allies.Sixteen days later, the former capital of the Third Reich fell to the conquering armies of Generals Georgi Zhukov and his rival Ivan Koniev. The cost to capture the largest urban complex on mainland Europe from a handful of understrength Heer and Waffen-SS divisions, supported by Volkssturm and Hitlerjugend formations armed mainly with Panzerfaust anti-armour rockets, was exceptionally high. The Red Army suffered more casualties among its soldiers than during the six month siege of Stalingrad, and it lost more armour...
"This book examines the benefits and costs associated with the utilization of technology-mediated instructional environments, recognizing that instructional technology could offer alternative means of communication for understanding"--Provided by publisher.
On 31 January 1945, in the dying months of the Second World War, the first Red Army troops reached the River Oder, barely 40 miles from Berlin. Everyone at Soviet Headquarters expected Marshal Zhukov’s troops to bring the war quickly to an end. Despite bitter fighting by both sides, a bloody stalemate persisted for two months until the Soviet bridgeheads north and south of Ku ̈strin were united and the Nazi fortress finally fell. Marshal Zhukov at the Order is an impressively detailed account of the Nazi–Soviet battles in the Oderbruch and for the Seelöw Heights, east of Berlin. They culminated in April 1945 with the last major land battle in Europe that proved decisive for the fate of Berlin – and the Third Reich. Drawing on official sources and the personal accounts of soldiers from both sides who were involved, Tony Le Tissier has reconstructed the Soviets’ difficult breakthrough on the Oder, documenting the final death throes of Hitler’s Thousand-Year Reich.
First detailed account of the Soviet advance on Berlin in the closing months of World War II The battles that made Soviet Marshal Georgi Zhukov famous Numerous maps illustrating how operations unfolded On January 31, 1945, the Red Army stood on a line along the Oder River, about thirty-five miles east of Berlin. They would not reach Berlin for another two months, after battles to cross the river, seize the fortress of Küstrin, and take the Seelow Heights.
All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning. Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning: Strategies & Resources examines the learning value of a wide variety of games across multiple disciplines. Organized just like a well-made game, the book is divided into four parts highlighting classroom experiences, community and culture, virtual learning, and interdisciplinary instruction. The author crosses between the high school and college classroom and addresses a range of disciplines, both online and classroom practice, the design of curriculum, and the transformation of assessment practices. In addition to a wealth of practical exercises, resources, and lesson ideas, the book explains how to use a wide and diverse range of games from casual to massively multiplayer online games for self-improvement as well as classroom situations.
Sequential art combines the visual and the narrative in a way that readers have to interpret the images with the writing. Comics make a good fit with education because students are using a format that provides active engagement. This collection of essays is a wide-ranging look at current practices using comics and graphic novels in educational settings, from elementary schools through college. The contributors cover history, gender, the use of specific graphic novels, practical application and educational theory. Instructors considering this book for use in a course may request an examination copy here.