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Under the threat of climate change, corruption, inequality and injustice, Americans may feel they are living in a dystopian novel come to life. Like many American narratives, dystopian stories often focus on males as the agents of social change. With a focus on the intersections of race, gender, class, sexuality and power, the author analyzes the themes, issues and characters in young adult (YA) dystopian fiction featuring female protagonists--the Girls on Fire who inspire progressive transformation for the future.
An international bestseller and the inspiration for a blockbuster film series, Suzanne Collins's dystopian, young adult trilogy The Hunger Games has also attracted attention from literary scholars. While much of the criticism has focused on traditional literary readings, this innovative collection explores the phenomena of place and space in the novels--how places define people, how they wield power to create social hierarchies, and how they can be conceptualized, carved out, imagined and used. The essays consider wide-ranging topics: the problem of the trilogy's Epilogue; the purpose of the love triangle between Katniss, Gale and Peeta; Katniss's role as "mother"; and the trilogy as a textual "safe space" to explore dangerous topics. Presenting the trilogy as a place and space for multiple discourses--political, social and literary--this work assertively places The Hunger Games in conversation with the world in which it was written, read, and adapted.
When creating her post-apocalyptic world of The Hunger Games, author Suzanne Collins drew from various real-world history and geography, particularly from Appalachia, which is reflected in the culture and location of District 12. With the release of her 2019 prequel, The Ballad of Songbirds and Snakes, Collins brought readers deeper into Appalachia's extraordinary cultural diversity and its storied musical traditions. This book provides a tour of human geography, history and culture that establishes the foundation for the saga's novels and films. Told from the expertise of a geographer, it explores how place can shape culture, how social and geographical concepts intersect and how these ideas apply to The Hunger Games. Specifically, the work explores the idea of "home," and how attachment to a place is strengthened through landscape, geography and song.
Each essay in this Companion examines literary texts and a particular religious tradition to better understand both literature and religion.
This book investigates the reappearance of the 19th-century dream-child from the Golden Age of Children's Literature, both in the Harry Potter series and in other works that have reached unprecedented levels of popular success today. Discussing Harry Potter as a reincarnation of Lewis Carroll's Alice and J.M. Barrie's Peter Pan, Billone goes on to examine the recent resurrection of Alice in Tim Burton's Alice, and of Peter Pan in Michael Jackson and in James Bond. Visiting trends that have emerged since the Harry Potter series ended, the book studies revisions of the dream-child in texts and films that have inspired mass fandom in the twenty-first century: Stephenie Meyer's Twilight, E.L. Ja...
Quest narratives are as old as Western culture. In stories like The Odyssey, The Lord of the Rings, Star Wars and Harry Potter, men set out on journeys, fight battles and become heroes. Women traditionally feature in such stories as damsels in need of rescue or as the prizes at the end of heroic quests. These narratives perpetuate predominant gender roles by casting men as active and women as passive. Focusing on stories in which popular teenage heroines--Buffy Summers, Katniss Everdeen and Disney's Princess Merida--embark on daring journeys, this book explores what happens when traditional gender roles and narrative patterns are subverted. The author examines representations of these characters across various media--film, television, novels, posters, merchandise, fan fiction and fan art, and online memes--that model concepts of heroism and girlhood inspired by feminist ideas.
Do you find yourself contemplating the imminent end of the world? Do you wonder how society might reorganize itself to cope with global cataclysm? (Have you begun hoarding canned goods and ammunition...?) Visions of an apocalypse began to dominate mass media well before the year 2000. Yet narratives since then present decidedly different spins on cultural anxieties about terrorism, disease, environmental collapse, worldwide conflict and millennial technologies. Many of these concerns have been made metaphorical: zombie hordes embody fear of out-of-control appetites and encroaching disorder. Other fears, like the prospect of human technology's turning on its creators, seem more reality based. This collection of new essays explores apocalyptic themes in a variety of post-millennial media, including film, television, video games, webisodes and smartphone apps.
The rise of YA dystopian literature has seen an explosion of female protagonists who are stirring young people's interest in social and political topics, awakening their civic imagination, and inspiring them to work for change. These "Girls on Fire" are intersectional and multidimensional characters. They are leaders in their communities and they challenge injustice and limited representations. The Girl on Fire fights for herself and for those who are oppressed, voiceless, or powerless. She is the hope for our shared future. This collection of new essays brings together teachers and students from a variety of educational contexts to explore how to harness the cultural power of the Girl on Fire as we educate real-world students. Each essay provides both theoretical foundations as well as practical, hands-on teaching tools that can be used with diverse groups of students, in formal as well as informal educational settings. This volume challenges readers to realize the symbolic power the Girl on Fire has to raise consciousness and inform action and to keep that fire burning.
Monster studies, dystopian literature and film studies have become central to research on the now-proliferating works that give voice to culture-specific anxieties. This new development in scholarship reinforces the notion that the genres of fantasy and science fiction call for interpretations that see their spaces of imagination as reflections of reality, not as spaces invented merely to escape the real world. In this vein, Displacing the Anxieties of Our World discusses fictive spaces of literature, film, and video gaming. The eleven essays that follow the Introduction are grouped into four parts: I. “Imagined Journeys through History, Gaming and Travel”; II. “Political Anxieties and...
Rukmini Pande’s examination of race in fan studies is sure to make an immediate contribution to the growing field. Until now, virtually no sustained examination of race and racism in transnational fan cultures has taken place, a lack that is especially concerning given that current fan spaces have never been more vocal about debating issues of privilege and discrimination. Pande’s study challenges dominant ideas of who fans are and how these complex transnational and cultural spaces function, expanding the scope of the field significantly. Along with interviewing thirty-nine fans from nine different countries about their fan practices, she also positions media fandom as a postcolonial cyberspace, enabling scholars to take a more inclusive view of fan identity. With analysis that spans from historical to contemporary, Pande builds a case for the ways in which non-white fans have always been present in such spaces, though consistently ignored.