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Analog Game Studies: Volume III
  • Language: en
  • Pages: 348

Analog Game Studies: Volume III

  • Type: Book
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  • Published: 2019-02-05
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  • Publisher: Lulu.com

Analog Game Studies is a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more. Analog Game Studies was founded to reserve a space for scholarship on analog games in the wider field of game studies.

Analog Game Studies: Volume I
  • Language: en
  • Pages: 218

Analog Game Studies: Volume I

  • Type: Book
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  • Published: 2016-06-21
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  • Publisher: Lulu.com

Analog Game Studiesis a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more.Analog Game Studieswas founded to reserve a space for scholarship on analog games in the wider field of game studies."

Analog Game Studies: Volume IV
  • Language: en
  • Pages: 262

Analog Game Studies: Volume IV

  • Type: Book
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  • Published: Unknown
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  • Publisher: Lulu.com

None

Analog Game Studies: Volume II
  • Language: en
  • Pages: 264

Analog Game Studies: Volume II

  • Type: Book
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  • Published: 2017-05-05
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  • Publisher: Lulu.com

Analog Game Studies is a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more. Analog Game Studies was founded to reserve a space for scholarship on analog games in the wider field of game studies.

Playing Oppression
  • Language: en
  • Pages: 237

Playing Oppression

  • Type: Book
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  • Published: 2023-02-28
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  • Publisher: MIT Press

A striking analysis of popular board games’ roots in imperialist reasoning—and why the future of play depends on reckoning with it. Board games conjure up images of innocuously enriching entertainment: family game nights, childhood pastimes, cooperative board games centered around resource management and strategic play. Yet in Playing Oppression, Mary Flanagan and Mikael Jakobsson apply the incisive frameworks of postcolonial theory to a broad historical survey of board games to show how these seemingly benign entertainments reinforce the logic of imperialism. Through this lens, the commercialized version of Snakes and Ladders takes shape as the British Empire’s distortion of Gyan Chau...

Analog Game Studies
  • Language: en

Analog Game Studies

  • Type: Book
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  • Published: 2016
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  • Publisher: Unknown

"Analog Game Studies is a bi-monthy journal for the research and critique of analog games. We define analog games broadly and include work on tabletop and live-action role-playing games, board games, card games, pervasive games, game-like performances, carnival games, experimental games, and more. Analog Game Studies was founded to reserve a space for scholarship on analog games in the wider field of game studies"--Publisher's web site.

I Wanna Wrock!
  • Language: en
  • Pages: 258

I Wanna Wrock!

  • Type: Book
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  • Published: 2018-11-16
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  • Publisher: McFarland

 “Wizard rock”—music based on the Harry Potter series by J. K. Rowling—is an idiosyncratic subgenre, with band names like Harry and the Potters, Draco and the Malfoys and The Whomping Willows. Drawing on input from insiders and fans, and interviews with more than a dozen wizard rockers, this book explores the history and aesthetics of the movement. An appendix lists dozens of popular bands, members and discographies: a must-have for fandom scholars and wizard rock devotees alike.

Play in the Age of Goethe
  • Language: en
  • Pages: 341

Play in the Age of Goethe

We are inundated with game play today. Digital devices offer opportunities to play almost anywhere and anytime. No matter our age, gender, social, cultural, or educational background—we play. Play in the Age of Goethe: Theories, Narratives, and Practices of Play around 1800 is the first book-length work to explore how the modern discourse of play was first shaped during this pivotal period (approximately 1770-1830). The eleven chapters illuminate critical developments in the philosophy, pedagogy, psychology, politics, and poetics of play as evident in the work of major authors of the period including Lessing, Goethe, Kant, Schiller, Pestalozzi, Jacobi, Tieck, Jean Paul, Schleiermacher, and...

The Privilege of Play
  • Language: en
  • Pages: 240

The Privilege of Play

  • Type: Book
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  • Published: 2023-04-18
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  • Publisher: NYU Press

"From model trains to board games, this book tells the story of how the attitudes and beliefs of a predominantly white culture of hobbyists still pervades geek culture today"--

Avian Aesthetics in Literature and Culture
  • Language: en
  • Pages: 273

Avian Aesthetics in Literature and Culture

Avian Aesthetics in Literature and Culture: Birds and Humans in the Popular Imagination closes the gap between ornithological and humanities knowledge. This book contains fifteen innovative essays that bridge various environment-focused perspectives and methodologies in order to include birds in current conversations within the field of animal studies. This collection challenges species centrism, advances a biodiverse ontology, and embraces bird-centered topics as diverse as gaming, comic strips, window collisions, conservation literature, youth birding, mourning theory, and the “Birds Aren’t Real” movement.