Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

General Register
  • Language: en
  • Pages: 812

General Register

  • Type: Book
  • -
  • Published: 1950
  • -
  • Publisher: Unknown

Announcements for the following year included in some vols.

Image Analysis And Recognition
  • Language: en
  • Pages: 1302

Image Analysis And Recognition

ICIAR 2005, the International Conference on Image Analysis and Recognition, was the second ICIAR conference, and was held in Toronto, Canada. ICIAR is organized annually, and alternates between Europe and North America. ICIAR 2004 was held in Porto, Portugal. The idea of o?ering these conferences came as a result of discussion between researchers in Portugal and Canada to encourage collaboration and exchange, mainly between these two countries, but also with the open participation of other countries, addressing recent advances in theory, methodology and applications. TheresponsetothecallforpapersforICIAR2005wasencouraging.From295 full papers submitted, 153 were ?nally accepted (80 oral prese...

Computer Graphics
  • Language: en
  • Pages: 1294

Computer Graphics

On computer graphics

Introduction to Implicit Surfaces
  • Language: en
  • Pages: 360

Introduction to Implicit Surfaces

Implicit surfaces offer special effects animators, graphic designers, CAD engineers, graphics students, and hobbyists a new range of capabilities for the modeling of complex geometric objects. In contrast to traditional parametric surfaces, implicit surfaces can easily describe smooth, intricate, and articulatable shapes. These powerful yet easily understood surfaces are finding use in a growing number of graphics applications. This comprehensive introduction develops the fundamental concepts and techniques of implicit surface modeling, rendering, and animating in terms accessible to anyone with a basic background in computer graphics. + provides a thorough overview of implicit surfaces with a focus on their applications in graphics + explains the best methods for designing, representing, and visualizing implicit surfaces + surveys the latest research With contributions from seven graphics authorities, this innovative guide establishes implicit surfaces as a powerful and practical tool for animation and rendering.

Graphics Gems
  • Language: en
  • Pages: 601

Graphics Gems

  • Type: Book
  • -
  • Published: 2013-11-06
  • -
  • Publisher: Elsevier

Graphics Gems IV contains practical techniques for 2D and 3D modeling, animation, rendering, and image processing. The book presents articles on polygons and polyhedral; a mix of formulas, optimized algorithms, and tutorial information on the geometry of 2D, 3D, and n-D space; transformations; and parametric curves and surfaces. The text also includes articles on ray tracing; shading 3D models; and frame buffer techniques. Articles on image processing; algorithms for graphical layout; basic interpolation methods; and subroutine libraries for vector and matrix algebra are also demonstrated. Computer engineers and designers will find the book invaluable.

Graphics Shaders
  • Language: en
  • Pages: 416

Graphics Shaders

  • Type: Book
  • -
  • Published: 2012-05-22
  • -
  • Publisher: CRC Press

Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and specifically the GLSL shader language. It also introduces a flexible, easy-to-use tool, glman, that helps you develop, test, and tune shaders outside an application that would use them.

Information Hiding
  • Language: en
  • Pages: 425

Information Hiding

  • Type: Book
  • -
  • Published: 2003-06-30
  • -
  • Publisher: Springer

This book constitutes the thoroughly refereed post-proceedings of the 4th International Information Hiding Workshop, IHW 2001, held in Pittsburgh, PA, USA, in April 2001. The 29 revised full papers presented were carefully selected during two rounds of reviewing and revision. All current issues in information hiding are addressed including watermarking and fingerprinting of digitial audio, still image and video; anonymous communications; steganography and subliminal channels; covert channels; and database inference channels.

Deformable Avatars
  • Language: en
  • Pages: 256

Deformable Avatars

  • Type: Book
  • -
  • Published: 2001-08-31
  • -
  • Publisher: Springer

Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of geometrie and kinematic data, the synthesis of the realistic human shape and motion, the parametrisation and motion retargeting, and several appropriate deformation models. Once a deformable avatar has been created and animated, the researcher must model high-level behavior and introduce agent technology. The book can be divided into 5 subtopics: 1. Motion capture and 3D reconstruction 2. Parametrie mo...

Introduction to Unmanned Aircraft Systems
  • Language: en
  • Pages: 525

Introduction to Unmanned Aircraft Systems

  • Type: Book
  • -
  • Published: 2021-03-04
  • -
  • Publisher: CRC Press

Introduction to Unmanned Aircraft Systems, Third Edition surveys the basics of unmanned aircraft systems (UAS), from sensors, controls, and automation to regulations, safety procedures, and human factors. Featuring chapters by leading experts, this fully updated bestseller fills the need for an accessible and effective university textbook. Focussing on the civilian applications of UAS, the text begins with an historical overview of unmanned aerial vehicles, and proceeds to examine each major UAS subsystem. Its combination of understandable technical coverage and up-to-date information on policy and regulation makes the text appropriate for both Aerospace Engineering and Aviation programs.

Advances in Computer Graphics
  • Language: en
  • Pages: 788

Advances in Computer Graphics

  • Type: Book
  • -
  • Published: 2006-09-29
  • -
  • Publisher: Springer

This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.